Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond IV
Dispulsion
Chaac
Diamond IV
Level 149
God Stats
3W - 3L
1,740 SR
Queue Stats
418W - 401L
2,082 MMR
Solo
Anubis
Anubis
Diamond III
Judje
Anubis
Diamond III
Level 156
God Stats
2W - 2L
1,755 SR
Queue Stats
283W - 251L
2,181 MMR
Solo
Ymir
Ymir
Platinum III
YoPelotari
Ymir
Platinum III
Level 64
God Stats
5W - 4L
1,583 SR
Queue Stats
161W - 140L
1,814 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
hadouchdanlegame
Erlang Shen
Platinum III
Level 170
God Stats
16W - 23L
1,455 SR
Queue Stats
908W - 938L
1,831 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,607 SR
1,882 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,625 SR
1,884 MMR
Artemis
Artemis
Platinum I
 
Artemis
Platinum I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
Hubschrauberr
Bastet
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,821 MMR
Solo
Hades
Hades
Diamond V
Kiraish3r3
Hades
Diamond V
Level 108
God Stats
6W - 1L
1,930 SR
Queue Stats
300W - 290L
2,089 MMR
Solo
Fafnir
Fafnir
Gold I
Krovaxx7
Fafnir
Gold I
Level 152
God Stats
4W - 1L
1,887 SR
Queue Stats
83W - 82L
1,813 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
Medíae
Ah Muzen Cab
Diamond IV
Level 105
God Stats
0W - 2L
1,307 SR
Queue Stats
244W - 236L
2,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 1
5,073
564
5,598
6,897
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
1 / 1 / 1
5,823
647
5,491
8,326
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Judje
Anubis
11
5 / 1 / 0
5,933
659
5,096
4,538
1,968
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 0 / 6
5,508
612
2,890
5,233
2,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
hadouchdanlegame
Erlang Shen
10
1 / 0 / 1
5,098
566
1,550
4,983
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThothGebAgniSusanoLoki

VS

Bans
King ArthurAresBacchusThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,327
481
4,028
6,251
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 1
4,628
514
3,060
5,038
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
9
1 / 2 / 0
4,841
538
4,485
7,650
3,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Krovaxx7
Fafnir
6
0 / 1 / 0
4,456
495
2,300
6,321
4,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Medíae
Ah Muzen Cab
10
1 / 3 / 0
5,407
601
2,697
6,347
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
1
2.5
L
Artemis
 
Artemis
0
3
0
0
W
Chaac
1
1
1
1.5
L
1
1
1
1.5
W
Anubis
Judje
Anubis
5
1
0
5
L
Hades
1
2
0
0.5
L
Fafnir
Krovaxx7
Fafnir
0
1
0
0
L
Ah Muzen Cab
Medíae
Ah Muzen Cab
1
3
0
0.33
W
1
0
6
4
W
Erlang Shen
hadouchdanlegame
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
16,570
29,977
Taken
31,607
12,859
Mitigated
12,290
12,638
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,598
2,350
228
2,130
6,897
1,910
0
1,398
5,499
0
33,743
L
Artemis
 
Artemis
4,028
2,034
0
2,560
6,251
1,688
0
734
5,517
0
25,687
W
Chaac
5,491
1,100
0
2,935
8,326
4,183
0
4,116
4,210
932
41,657
L
3,060
703
0
2,486
5,038
1,163
0
491
4,547
0
21,360
W
Anubis
Judje
Anubis
5,096
219
0
2,263
4,538
1,968
0
401
4,137
45,356
0
L
Hades
4,485
862
0
3,847
7,650
3,979
0
619
7,031
24,782
827
L
Fafnir
Krovaxx7
Fafnir
2,300
564
0
1,729
6,321
4,314
0
1,626
4,695
11,433
2,165
L
Ah Muzen Cab
Medíae
Ah Muzen Cab
2,697
823
0
733
6,347
1,146
0
4,671
1,676
0
34,215
W
2,890
1,158
1,551
1,663
5,233
2,770
0
338
4,895
10,547
0
W
Erlang Shen
hadouchdanlegame
Erlang Shen
1,550
809
0
1,868
4,983
2,028
0
213
4,770
0
38,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
23,659
319
Minions Killed
236
0
Camps Cleared
0
914,409
Distance Traveled
864,361
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,073
564
57
6
0
174,372
1
L
Artemis
4,327
481
43
5
0
169,940
1
W
Chaac
5,823
647
76
8
0
183,814
0
L
Bastet
4,628
514
32
4
0
221,729
0
W
Anubis
5,933
659
95
11
0
173,247
2
L
Hades
4,841
538
52
6
0
171,526
1
L
Fafnir
4,456
495
19
2
0
132,730
0
L
Ah Muzen Cab
5,407
601
90
10
0
168,436
1
W
Ymir
5,508
612
16
2
0
176,395
2
W
Erlang Shen
5,098
566
75
8
0
206,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role