Player Matchup

Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
CocoMoodz
Nu Wa
Silver I
Level 103
God Stats
17W - 18L
1,529 SR
Queue Stats
318W - 325L
1,197 MMR
Solo
Hachiman
Hachiman
Bronze IV
Pepeluisperdedor
Hachiman
Bronze IV
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,142 MMR
Solo
Camazotz
Camazotz
Silver I
Quaveery
Camazotz
Silver I
Level 107
God Stats
1W - 1L
1,759 SR
Queue Stats
490W - 523L
1,116 MMR
Solo
Yemoja
Yemoja
Silver V
jojoalp
Yemoja
Silver V
Level 67
God Stats
1W - 3L
1,708 SR
Queue Stats
36W - 56L
1,189 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,599 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,529 SR
1,230 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Comy_375
Pele
Bronze III
Level 101
God Stats
25W - 27L
1,412 SR
Queue Stats
94W - 98L
1,189 MMR
Solo
Horus
Horus
Silver V
Destruccter-X
Horus
Silver V
Level 61
God Stats
1W - 0L
1,662 SR
Queue Stats
47W - 54L
1,178 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Iydawar
Baron Samedi
Silver III
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 65L
1,110 MMR
Solo
Anubis
Anubis
Gold IV
M7EZIO2M
Anubis
Gold IV
Level 143
God Stats
9W - 3L
1,569 SR
Queue Stats
87W - 85L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 0
6,430
714
7,008
8,333
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
CocoMoodz
Nu Wa
10
2 / 3 / 1
5,532
615
4,576
5,421
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,195
466
4,443
6,410
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
Quaveery
Camazotz
9
0 / 1 / 1
4,899
544
2,197
9,093
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
jojoalp
Yemoja
7
0 / 0 / 0
4,708
523
1,168
6,099
2,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SusanoAo KuangKuzenboAh Muzen Cab

VS

Bans
LokiMulanChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 2
5,306
590
2,865
5,307
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
11
2 / 0 / 0
5,335
593
4,317
6,590
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
1 / 3 / 2
5,652
628
5,366
10,496
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Iydawar
Baron Samedi
10
3 / 0 / 0
5,691
632
4,077
5,679
3,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
M7EZIO2M
Anubis
11
2 / 1 / 2
6,327
703
4,384
4,945
1,952
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
2
0
1.5
W
Anhur
 
Anhur
0
1
2
1
L
Nu Wa
CocoMoodz
Nu Wa
2
3
1
0.83
W
Pele
2
0
0
2
W
1
3
2
0.67
W
Baron Samedi
Iydawar
Baron Samedi
3
0
0
3
W
Anubis
M7EZIO2M
Anubis
2
1
2
3
L
0
2
1
0.25
L
Camazotz
Quaveery
Camazotz
0
1
1
0.5
L
Yemoja
jojoalp
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,392
Damage
21,009
35,356
Taken
33,017
10,590
Mitigated
13,586
16,256
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,008
2,420
0
3,130
8,333
3,749
0
462
7,492
0
41,005
W
Anhur
 
Anhur
2,865
1,943
0
2,031
5,307
1,421
0
873
4,378
0
38,238
L
Nu Wa
CocoMoodz
Nu Wa
4,576
1,052
0
998
5,421
966
6
3,182
2,239
37,878
0
W
Pele
4,317
685
0
1,803
6,590
2,149
0
863
5,578
0
37,730
W
5,366
2,493
80
3,698
10,496
4,831
0
333
9,549
227
28,025
W
Baron Samedi
Iydawar
Baron Samedi
4,077
697
402
2,861
5,679
3,233
6
1,151
4,419
15,047
0
W
Anubis
M7EZIO2M
Anubis
4,384
233
0
3,257
4,945
1,952
0
1,959
2,815
56,193
0
L
4,443
2,636
0
1,972
6,410
1,010
0
1,681
4,729
0
24,027
L
Camazotz
Quaveery
Camazotz
2,197
345
0
5,666
9,093
2,148
0
1,282
7,775
0
28,911
L
Yemoja
jojoalp
Yemoja
1,168
481
1,848
2,642
6,099
2,717
0
2,081
4,018
11,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
28,311
258
Minions Killed
312
0
Camps Cleared
0
920,345
Distance Traveled
964,250
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,430
714
85
9
0
190,298
0
W
Anhur
5,306
590
65
7
0
174,708
1
L
Nu Wa
5,532
615
73
8
0
182,660
0
W
Pele
5,335
593
70
8
0
228,563
0
W
Horus
5,652
628
54
6
0
173,718
0
W
Baron Samedi
5,691
632
21
2
0
203,420
4
W
Anubis
6,327
703
102
11
0
183,841
6
L
Hachiman
4,195
466
37
4
0
149,996
0
L
Camazotz
4,899
544
52
6
0
214,991
0
L
Yemoja
4,708
523
11
1
0
182,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role