Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
TinyPileOfStyx
Janus
Level 89
God Stats
2W - 3L
1,324 SR
Queue Stats
129W - 143L
1,407 Elo+
Solo
Cthulhu
Cthulhu
caveguy36
Cthulhu
Level 138
God Stats
1W - 0L
1,744 SR
Queue Stats
34W - 26L
1,574 Elo+
Party 1
Izanami
Izanami
destroyxa156
Izanami
Level 121
God Stats
3W - 4L
1,342 SR
Queue Stats
63W - 74L
1,476 Elo+
Party 1
Shiva
Shiva
oMEATBAGo
Shiva
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 113L
1,465 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,484 Elo+

VS

Team Averages
Level 126
1,459 SR
1,465 Elo+
Hou Yi
Hou Yi
ArianAranguiz89
Hou Yi
Level 142
God Stats
1W - 3L
1,520 SR
Queue Stats
45W - 49L
1,410 Elo+
Solo
Serqet
Serqet
Guimel
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,343 Elo+
Solo
Ganesha
Ganesha
IllusoryCash138
Ganesha
Level 147
God Stats
1W - 6L
1,274 SR
Queue Stats
269W - 255L
1,523 Elo+
Solo
Susano
Susano
PullMyTaffy
Susano
Level 186
God Stats
1W - 4L
1,378 SR
Queue Stats
384W - 370L
1,527 Elo+
Solo
Bacchus
Bacchus
jawbs
Bacchus
Level 127
God Stats
8W - 4L
1,620 SR
Queue Stats
190W - 181L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 8
5,647
1,129
3,076
7,662
3,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
3 / 1 / 5
6,855
1,371
5,169
2,789
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
caveguy36
Cthulhu
12
2 / 0 / 8
6,493
1,299
5,563
3,866
2,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
destroyxa156
Izanami
10
2 / 1 / 4
5,925
1,185
3,057
3,632
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
oMEATBAGo
Shiva
10
4 / 2 / 5
6,351
1,270
2,691
4,463
3,298
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 5
4,840
968
2,631
2,660
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
Guimel
Serqet
10
4 / 3 / 2
5,722
1,144
1,200
3,457
1,640
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

10
0 / 1 / 5
4,993
999
4,009
6,183
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
9
1 / 3 / 5
5,116
1,023
3,126
4,580
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
jawbs
Bacchus
10
1 / 2 / 5
5,444
1,089
7,308
6,361
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
11
Kills
6
6
Deaths
11
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
8
2
L
0
2
5
1.25
L
Serqet
Guimel
Serqet
4
3
2
1.67
L
0
1
5
2.5
L
Susano
1
3
5
1.17
W
3
1
5
5.5
W
Cthulhu
caveguy36
Cthulhu
2
0
8
6
W
Izanami
destroyxa156
Izanami
2
1
4
4
L
Bacchus
jawbs
Bacchus
1
2
5
1.75
W
Shiva
oMEATBAGo
Shiva
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,556
Damage
18,274
22,412
Taken
23,241
11,581
Mitigated
13,486
6,367
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,076
233
14
2,430
7,662
3,151
431
3,335
3,730
0
6,752
L
2,631
611
142
294
2,660
878
0
1,641
1,019
0
8,940
L
Serqet
Guimel
Serqet
1,200
62
0
120
3,457
1,640
0
1,299
2,158
0
1,505
L
4,009
237
477
1,626
6,183
3,388
0
3,242
2,941
8,804
188
L
Susano
3,126
0
365
323
4,580
1,398
11
1,932
2,648
0
6,817
W
5,169
234
851
308
2,789
1,019
204
2,354
315
13,526
0
W
Cthulhu
caveguy36
Cthulhu
5,563
396
333
467
3,866
2,615
31
1,931
1,784
11,319
0
W
Izanami
destroyxa156
Izanami
3,057
2,028
389
517
3,632
1,498
219
1,753
1,871
0
9,223
L
Bacchus
jawbs
Bacchus
7,308
207
338
1,938
6,361
6,182
0
2,618
3,743
9,903
0
W
Shiva
oMEATBAGo
Shiva
2,691
141
701
357
4,463
3,298
364
1,165
3,143
0
4,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,271
Gold Earned
26,115
64
Minions Killed
35
0
Camps Cleared
0
524,478
Distance Traveled
444,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,647
1,129
5
1
0
95,199
0
L
Hou Yi
4,840
968
14
3
0
71,749
0
L
Serqet
5,722
1,144
7
1
0
88,185
0
L
Ganesha
4,993
999
0
0
0
101,946
0
L
Susano
5,116
1,023
9
2
0
83,138
0
W
Janus
6,855
1,371
25
5
0
106,442
0
W
Cthulhu
6,493
1,299
13
3
0
123,838
0
W
Izanami
5,925
1,185
18
4
0
100,340
0
L
Bacchus
5,444
1,089
5
1
0
99,492
0
W
Shiva
6,351
1,270
3
1
0
98,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role