Player Matchup

He Bo
He Bo
Silver II
 
He Bo
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
AndrewPlay12
Camazotz
Silver III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 294L
935 MMR
Solo
Izanami
Izanami
Silver III
BIoodn
Izanami
Silver III
Level 251
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
872 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
o odek
Kuzenbo
Bronze V
Level 105
God Stats
0W - 3L
1,154 SR
Queue Stats
11W - 34L
992 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 163
1,431 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,539 SR
963 MMR
Hercules
Hercules
Silver I
GnardofDoom
Hercules
Silver I
Level 139
God Stats
15W - 18L
1,458 SR
Queue Stats
146W - 167L
1,044 MMR
Solo
Mercury
Mercury
Silver III
KevinGuaitero
Mercury
Silver III
Level 78
God Stats
11W - 17L
1,542 SR
Queue Stats
17W - 27L
1,075 MMR
Solo
Ra
Ra
Silver II
KidsInATrnchCoat
Ra
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
981 MMR
Solo
Athena
Athena
Silver II
SEALTeamTwo
Athena
Silver II
Level 178
God Stats
63W - 64L
1,494 SR
Queue Stats
194W - 201L
842 MMR
Solo
Sol
Sol
Silver II
SORA_HAWKE
Sol
Silver II
Level 157
God Stats
12W - 10L
1,704 SR
Queue Stats
203W - 241L
872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 1
5,491
549
1,457
4,449
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
8
1 / 2 / 1
5,206
521
1,817
7,815
4,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
AndrewPlay12
Camazotz
9
0 / 2 / 0
5,298
530
763
7,805
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
BIoodn
Izanami
10
0 / 3 / 0
5,082
508
1,922
5,247
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
o odek
Kuzenbo
8
1 / 1 / 0
4,526
453
2,690
5,215
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
FenrirAwilixSobek

VS

Bans
Nu WaArachnePele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GnardofDoom
Hercules
10
1 / 1 / 3
6,221
622
3,124
4,781
2,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
11
0 / 0 / 3
5,540
554
1,722
5,802
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 0
5,948
595
3,565
2,904
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
1 / 1 / 3
6,228
623
2,658
6,456
4,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 1
6,281
628
5,755
4,713
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
9
9
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
1
0.5
L
Ganesha
 
Ganesha
1
2
1
0.75
L
Camazotz
AndrewPlay12
Camazotz
0
2
0
0
L
Izanami
BIoodn
Izanami
0
3
0
0
W
Hercules
GnardofDoom
Hercules
1
1
3
2.5
W
Mercury
0
0
3
1.5
W
4
0
0
4
W
Athena
1
1
3
2.5
W
3
0
1
3.5
L
Kuzenbo
o odek
Kuzenbo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,649
Damage
16,824
30,531
Taken
24,656
12,065
Mitigated
10,940
7,560
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,457
44
0
1,523
4,449
1,142
0
1,355
2,938
38,238
0
L
Ganesha
 
Ganesha
1,817
185
0
2,036
7,815
4,382
0
4,729
2,890
10,986
0
L
Camazotz
AndrewPlay12
Camazotz
763
207
0
2,603
7,805
2,015
0
626
7,179
0
29,813
L
Izanami
BIoodn
Izanami
1,922
1,125
0
1,067
5,247
1,611
0
3,278
1,969
0
33,636
W
Hercules
GnardofDoom
Hercules
3,124
1,177
0
2,159
4,781
2,481
196
1,264
3,517
0
35,401
W
Mercury
1,722
332
0
488
5,802
1,976
0
1,204
4,598
0
46,964
W
3,565
125
804
1,059
2,904
804
0
1,025
1,879
27,629
979
W
Athena
2,658
640
0
1,936
6,456
4,194
190
1,033
5,423
14,524
1,312
W
5,755
2,849
0
2,469
4,713
1,485
2,703
1,438
3,275
37,426
10,558
L
Kuzenbo
o odek
Kuzenbo
2,690
850
0
331
5,215
2,915
0
1,038
4,085
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
30,218
269
Minions Killed
322
0
Camps Cleared
0
918,306
Distance Traveled
1,049,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,491
549
85
9
0
191,246
0
L
Ganesha
5,206
521
7
1
0
197,695
2
L
Camazotz
5,298
530
66
7
0
189,528
1
L
Izanami
5,082
508
71
7
0
154,373
0
W
Hercules
6,221
622
76
8
0
176,801
0
W
Mercury
5,540
554
71
7
0
253,040
0
W
Ra
5,948
595
73
7
0
218,516
2
W
Athena
6,228
623
17
2
0
225,763
2
W
Sol
6,281
628
85
9
0
175,313
0
L
Kuzenbo
4,526
453
40
4
0
185,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role