Player Matchup

Arachne
Arachne
KeEix
Arachne
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
252W - 197L
1,597 Elo+
Solo
Xbalanque
Xbalanque
KoggyS
Xbalanque
Level 173
God Stats
1W - 0L
1,534 SR
Queue Stats
115W - 66L
1,676 Elo+
Party 2
Sylvanus
Sylvanus
Rezza
Sylvanus
Level 214
God Stats
2W - 3L
1,546 SR
Queue Stats
77W - 53L
1,563 Elo+
Party 2
Zeus
Zeus
ShiftUs
Zeus
Level 158
God Stats
2W - 0L
1,761 SR
Queue Stats
205W - 114L
1,731 Elo+
Party 2
Erlang Shen
Erlang Shen
homesay
Erlang Shen
Level 219
God Stats
36W - 19L
1,720 SR
Queue Stats
336W - 224L
1,635 Elo+
Party 2
Team Averages
Level 166
1,612 SR
1,641 Elo+

VS

Team Averages
Level 174
1,543 SR
1,561 Elo+
Apollo
Apollo
 
Apollo
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
BlazeDragonX
Ix Chel
Level 154
God Stats
1W - 6L
1,214 SR
Queue Stats
208W - 187L
1,545 Elo+
Party 1
Lancelot
Lancelot
Compton
Lancelot
Level 168
God Stats
3W - 4L
1,726 SR
Queue Stats
157W - 101L
1,648 Elo+
Party 1
Shiva
Shiva
DarthEzh
Shiva
Level 230
God Stats
10W - 5L
1,774 SR
Queue Stats
618W - 546L
1,568 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OceanTear
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
562W - 519L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KeEix
Arachne
15
5 / 2 / 1
8,815
678
8,617
14,683
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
KoggyS
Xbalanque
15
3 / 4 / 6
8,465
651
7,315
11,166
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Rezza
Sylvanus
12
1 / 1 / 11
7,783
599
2,950
9,208
7,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
ShiftUs
Zeus
15
12 / 0 / 8
9,420
725
16,839
5,747
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Erlang Shen
homesay
Erlang Shen
14
6 / 3 / 3
8,107
624
7,074
11,271
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 3 / 0
8,170
628
7,512
11,404
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
BlazeDragonX
Ix Chel
12
1 / 9 / 3
6,913
532
5,773
11,051
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Compton
Lancelot
14
3 / 6 / 1
7,436
572
6,934
14,050
4,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Shiva
DarthEzh
Shiva
13
2 / 4 / 1
7,617
586
8,818
11,309
6,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
OceanTear
Kumbhakarna
10
0 / 5 / 2
6,406
493
2,554
11,704
8,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
10
10
Deaths
27
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
0
1.33
L
Ix Chel
BlazeDragonX
Ix Chel
1
9
3
0.28
L
Lancelot
Compton
Lancelot
3
6
1
0.58
L
Shiva
DarthEzh
Shiva
2
4
1
0.63
W
Arachne
KeEix
Arachne
5
2
1
2.75
W
Xbalanque
KoggyS
Xbalanque
3
4
6
1.5
L
Kumbhakarna
OceanTear
Kumbhakarna
0
5
2
0.2
W
Sylvanus
Rezza
Sylvanus
1
1
11
6.5
W
Zeus
ShiftUs
Zeus
12
0
8
16
W
Erlang Shen
homesay
Erlang Shen
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,795
Damage
31,591
52,075
Taken
59,518
26,170
Mitigated
25,704
21,240
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,512
4,789
0
3,500
11,404
4,272
0
498
10,906
0
64,534
L
Ix Chel
BlazeDragonX
Ix Chel
5,773
559
605
1,339
11,051
2,198
0
7,070
3,498
40,238
0
L
Lancelot
Compton
Lancelot
6,934
1,605
0
3,654
14,050
4,363
0
4,980
8,632
0
55,174
L
Shiva
DarthEzh
Shiva
8,818
846
0
3,042
11,309
6,577
0
1,858
9,273
1,994
47,452
W
Arachne
KeEix
Arachne
8,617
5,274
0
8,736
14,683
7,444
0
1,460
12,503
0
50,929
W
Xbalanque
KoggyS
Xbalanque
7,315
3,468
0
3,809
11,166
4,332
1,127
1,073
10,093
0
63,021
L
Kumbhakarna
OceanTear
Kumbhakarna
2,554
167
0
2,310
11,704
8,294
0
3,775
7,657
11,763
0
W
Sylvanus
Rezza
Sylvanus
2,950
449
1,582
2,816
9,208
7,631
288
2,300
6,865
16,410
1,669
W
Zeus
ShiftUs
Zeus
16,839
1,391
0
942
5,747
1,563
86
2,133
3,614
70,458
2,372
W
Erlang Shen
homesay
Erlang Shen
7,074
3,517
0
3,355
11,271
5,200
642
2,432
8,796
0
52,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,590
Gold Earned
36,542
420
Minions Killed
420
0
Camps Cleared
0
1,370,608
Distance Traveled
1,415,936
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,170
628
125
10
0
257,236
2
L
Ix Chel
6,913
532
71
5
0
265,667
0
L
Lancelot
7,436
572
101
8
0
335,780
0
L
Shiva
7,617
586
110
8
0
290,204
0
W
Arachne
8,815
678
96
7
0
277,858
0
W
Xbalanque
8,465
651
111
9
0
235,215
2
L
Kumbhakarna
6,406
493
13
1
0
267,049
0
W
Sylvanus
7,783
599
18
1
0
267,925
12
W
Zeus
9,420
725
108
8
0
272,105
3
W
Erlang Shen
8,107
624
87
7
0
317,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role