Player Matchup
Zhong Kui
Diamond I
Level 154
God Stats
17W - 2L
1,946 SR
Queue Stats
174W - 120L
2,671
MMR
Team Averages
Diamond I
Average Tier
Level 154
1,946 SR
2,671
MMR
VS
Team Averages
Platinum V
Average Tier
Level 149
1,499 SR
1,941
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
mrrainbowface
Zhong Kui
12
3 / 0 / 0
7,167
1,195
5,308
4,615
3,001
Telkhines Ring
+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal
PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.
Ring of Hecate
+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration
PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yαmato
King Arthur
9
0 / 3 / 0
5,142
857
2,325
6,832
3,869
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,142
857
42
7
2
113,499
0
W
7,167
1,195
82
14
4
103,300
0