Player Matchup

Bacchus
Bacchus
Id Imagine
Bacchus
Level 167
God Stats
0W - 2L
1,353 SR
Queue Stats
10W - 17L
1,402 Elo+
Solo
Awilix
Awilix
JacobyBryant242
Awilix
Level 86
God Stats
14W - 25L
1,420 SR
Queue Stats
324W - 338L
1,383 Elo+
Solo
Scylla
Scylla
SynMystical
Scylla
Level 128
God Stats
24W - 19L
1,646 SR
Queue Stats
259W - 247L
1,516 Elo+
Solo
Team Averages
Level 127
1,473 SR
1,434 Elo+

VS

Team Averages
Level 132
1,605 SR
1,492 Elo+
Agni
Agni
K1nhx
Agni
Level 135
God Stats
1W - 0L
1,598 SR
Queue Stats
10W - 7L
1,479 Elo+
Solo
Sobek
Sobek
Thuglife1320
Sobek
Level 157
God Stats
4W - 3L
1,603 SR
Queue Stats
85W - 102L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
naughtydog11
Sun Wukong
Level 103
God Stats
10W - 6L
1,615 SR
Queue Stats
55W - 51L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Id Imagine
Bacchus
11
0 / 3 / 1
6,758
676
3,517
8,924
8,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
2 / 3 / 0
7,939
794
4,061
7,666
2,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
13
1 / 3 / 2
8,256
826
7,600
6,260
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
K1nhx
Agni
13
4 / 1 / 5
8,688
869
7,188
6,800
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 5
8,445
845
4,063
9,746
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
naughtydog11
Sun Wukong
15
3 / 2 / 3
9,284
928
6,205
8,471
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Id Imagine
Bacchus
0
3
1
0.17
L
2
3
0
0.67
W
Agni
K1nhx
Agni
4
1
5
6.5
L
Scylla
1
3
2
0.67
W
2
0
5
4.5
W
Sun Wukong
naughtydog11
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
17,456
22,850
Taken
25,017
12,468
Mitigated
14,699
2,206
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Id Imagine
Bacchus
3,517
426
0
1,186
8,924
8,258
0
2,846
5,467
7,657
0
L
4,061
1,164
0
90
7,666
2,333
0
3,607
3,613
0
16,353
W
Agni
K1nhx
Agni
7,188
647
0
1,126
6,800
1,974
30
3,510
3,148
30,295
0
L
Scylla
7,600
807
0
930
6,260
1,877
0
2,859
3,031
32,135
895
W
4,063
244
0
2,564
9,746
8,898
486
4,056
5,318
8,838
3,158
W
Sun Wukong
naughtydog11
Sun Wukong
6,205
1,066
0
2,802
8,471
3,827
96
3,154
5,105
0
34,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,953
Gold Earned
26,417
88
Minions Killed
131
0
Camps Cleared
0
557,944
Distance Traveled
609,300
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,758
676
7
1
0
178,500
2
L
Awilix
7,939
794
22
2
0
200,744
0
W
Agni
8,688
869
46
5
0
199,681
0
L
Scylla
8,256
826
59
6
0
178,700
0
W
Sobek
8,445
845
21
2
0
205,828
5
W
Sun Wukong
9,284
928
64
6
0
203,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role