Player Matchup

Cupid
Cupid
Anje
Cupid
Level 159
God Stats
2W - 2L
1,332 SR
Queue Stats
148W - 176L
1,496 Elo+
Solo
Ishtar
Ishtar
DystopicMind
Ishtar
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,454 Elo+
Solo
Ganesha
Ganesha
RoyalFlame
Ganesha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 64L
1,438 Elo+
Solo
Amaterasu
Amaterasu
h4o42
Amaterasu
Level 62
God Stats
2W - 4L
1,688 SR
Queue Stats
185W - 169L
1,413 Elo+
Solo
Anhur
Anhur
ttwister11
Anhur
Level 121
God Stats
1W - 3L
1,482 SR
Queue Stats
97W - 116L
1,467 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,454 Elo+

VS

Team Averages
Level 76
1,542 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
D00l1n
Cerberus
Level 26
God Stats
6W - 1L
1,772 SR
Queue Stats
135W - 159L
1,451 Elo+
Solo
Artio
Artio
NacpanyZiemniak
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,477 Elo+
Solo
Ymir
Ymir
TheRiverSerpent
Ymir
Level 61
God Stats
4W - 1L
1,437 SR
Queue Stats
99W - 108L
1,484 Elo+
Party 1
Thor
Thor
goDbiko
Thor
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Anje
Cupid
17
3 / 4 / 4
8,656
866
9,758
8,659
3,665
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
16
4 / 7 / 4
8,947
895
8,376
10,075
3,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
RoyalFlame
Ganesha
5
0 / 0 / 0
5,730
573
0
312
106
Amaterasu
h4o42
Amaterasu
13
4 / 6 / 3
7,603
760
9,051
11,269
5,223
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
14
1 / 8 / 6
7,573
757
4,048
11,124
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 3 / 14
9,764
976
10,626
8,469
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
D00l1n
Cerberus
16
4 / 3 / 16
9,758
976
10,091
12,085
5,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
5 / 2 / 14
10,579
1,058
7,666
15,585
20,807
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 1 / 13
9,534
953
5,542
13,419
12,746
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Thor
goDbiko
Thor
15
5 / 4 / 10
9,111
911
3,384
8,061
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
12
Kills
25
25
Deaths
13
17
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
14
4.33
L
Cupid
Anje
Cupid
3
4
4
1.25
W
Cerberus
D00l1n
Cerberus
4
3
16
4
L
Ishtar
4
7
4
0.86
W
5
2
14
6
L
Ganesha
RoyalFlame
Ganesha
0
0
0
0
W
5
1
13
11.5
W
Thor
goDbiko
Thor
5
4
10
2.5
L
Amaterasu
h4o42
Amaterasu
4
6
3
0.92
L
Anhur
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
37,309
41,439
Taken
57,619
16,283
Mitigated
45,458
4,873
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,626
4,169
1,993
694
8,469
3,579
2,516
0
8,469
0
34,240
L
Cupid
Anje
Cupid
9,758
3,855
353
1,770
8,659
3,665
0
5,117
3,420
0
26,495
W
Cerberus
D00l1n
Cerberus
10,091
367
737
4,365
12,085
5,151
1,622
40
12,045
23,752
0
L
Ishtar
8,376
3,975
87
252
10,075
3,420
0
5,777
4,010
0
15,865
W
7,666
681
3,749
5,496
15,585
20,807
598
19
15,566
13,120
1,414
L
Ganesha
RoyalFlame
Ganesha
0
0
0
0
312
106
0
290
22
0
0
W
5,542
433
902
2,697
13,419
12,746
532
30
13,389
13,766
1,274
W
Thor
goDbiko
Thor
3,384
964
119
337
8,061
3,175
1,112
0
8,061
0
8,303
L
Amaterasu
h4o42
Amaterasu
9,051
1,057
160
1,469
11,269
5,223
0
5,135
5,982
89
11,484
L
Anhur
4,048
1,656
69
713
11,124
3,869
0
4,399
6,545
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
48,746
70
Minions Killed
119
0
Camps Cleared
0
541,269
Distance Traveled
919,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,764
976
35
4
0
164,582
0
L
Cupid
8,656
866
39
4
0
127,702
0
W
Cerberus
9,758
976
40
4
0
186,093
0
L
Ishtar
8,947
895
8
1
0
122,047
0
W
Artio
10,579
1,058
17
2
0
212,253
0
L
Ganesha
5,730
573
0
0
0
0
0
W
Ymir
9,534
953
18
2
0
196,120
0
W
Thor
9,111
911
9
1
0
160,052
0
L
Amaterasu
7,603
760
7
1
0
173,570
0
L
Anhur
7,573
757
16
2
0
117,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role