Player Matchup

Fenrir
Fenrir
Long-__-Face
Fenrir
Level 108
God Stats
10W - 5L
1,574 SR
Queue Stats
100W - 104L
1,499 Elo+
Party 2
Raijin
Raijin
Peney4
Raijin
Level 87
God Stats
2W - 4L
1,298 SR
Queue Stats
64W - 73L
1,452 Elo+
Solo
King Arthur
King Arthur
Ze_PegGasUs9043
King Arthur
Level 54
God Stats
9W - 9L
1,552 SR
Queue Stats
61W - 63L
1,468 Elo+
Party 2
Team Averages
Level 83
1,475 SR
1,473 Elo+

VS

Team Averages
Level 73
1,422 SR
1,469 Elo+
Cernunnos
Cernunnos
EmielPl
Cernunnos
Level 69
God Stats
5W - 6L
1,598 SR
Queue Stats
237W - 255L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
IronSolu
Baron Samedi
Level 93
God Stats
7W - 17L
1,349 SR
Queue Stats
243W - 254L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WenstarSwagbar
Kumbhakarna
Level 56
God Stats
1W - 3L
1,318 SR
Queue Stats
85W - 111L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 2 / 1
11,182
1,017
10,740
11,673
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Peney4
Raijin
16
2 / 2 / 12
9,939
904
10,518
6,057
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ze_PegGasUs9043
King Arthur
17
4 / 1 / 11
10,267
933
11,065
13,227
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EmielPl
Cernunnos
14
3 / 7 / 0
9,275
843
7,376
11,967
5,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
IronSolu
Baron Samedi
14
1 / 6 / 3
8,724
793
9,501
11,853
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
WenstarSwagbar
Kumbhakarna
12
1 / 4 / 3
8,381
762
8,644
12,663
11,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
5
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EmielPl
Cernunnos
3
7
0
0.43
L
Baron Samedi
IronSolu
Baron Samedi
1
6
3
0.42
W
Fenrir
11
2
1
5.75
W
Raijin
Peney4
Raijin
2
2
12
4
L
Kumbhakarna
WenstarSwagbar
Kumbhakarna
1
4
3
0.63
W
King Arthur
Ze_PegGasUs9043
King Arthur
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
25,521
30,957
Taken
36,483
16,832
Mitigated
22,835
8,189
Healing
6,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EmielPl
Cernunnos
7,376
4,071
0
943
11,967
5,823
0
2,197
9,690
0
21,024
L
Baron Samedi
IronSolu
Baron Samedi
9,501
874
900
2,834
11,853
5,129
0
3,701
8,142
28,296
0
W
Fenrir
10,740
2,148
0
4,455
11,673
4,761
379
5,303
6,111
0
41,943
W
Raijin
Peney4
Raijin
10,518
634
0
601
6,057
2,196
365
3,862
2,032
35,344
0
L
Kumbhakarna
WenstarSwagbar
Kumbhakarna
8,644
1,351
0
1,342
12,663
11,883
0
4,636
8,017
17,351
0
W
King Arthur
Ze_PegGasUs9043
King Arthur
11,065
1,141
0
3,133
13,227
9,875
148
8,078
4,615
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
26,380
138
Minions Killed
105
0
Camps Cleared
0
663,171
Distance Traveled
558,704
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,275
843
33
3
0
169,656
2
L
Baron Samedi
8,724
793
49
4
0
166,594
0
W
Fenrir
11,182
1,017
54
5
0
237,191
0
W
Raijin
9,939
904
47
4
0
190,999
4
L
Kumbhakarna
8,381
762
23
2
0
222,454
1
W
King Arthur
10,267
933
37
3
0
234,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role