Player Matchup

Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum II
CristaLalaa
Rama
Platinum II
Level 236
God Stats
2W - 7L
1,405 SR
Queue Stats
284W - 272L
1,887 MMR
Solo
Anubis
Anubis
Platinum IV
Criticalmal963
Anubis
Platinum IV
Level 159
God Stats
3W - 1L
1,998 SR
Queue Stats
172W - 167L
1,911 MMR
Solo
Geb
Geb
Diamond V
Jerryalafoly
Geb
Diamond V
Level 145
God Stats
56W - 34L
1,682 SR
Queue Stats
183W - 161L
2,003 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,617 SR
1,760 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,591 SR
1,899 MMR
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
PINADA11
Anhur
Diamond V
Level 142
God Stats
9W - 13L
1,472 SR
Queue Stats
324W - 324L
2,004 MMR
Solo
Scylla
Scylla
Diamond IV
Rockenroll2019
Scylla
Diamond IV
Level 72
God Stats
14W - 14L
1,732 SR
Queue Stats
116W - 104L
2,117 MMR
Solo
Bakasura
Bakasura
Platinum III
Swirlyyyy
Bakasura
Platinum III
Level 118
God Stats
1W - 1L
1,458 SR
Queue Stats
68W - 61L
1,886 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
vvSahandvv
Cu Chulainn
Diamond V
Level 154
God Stats
2W - 0L
1,791 SR
Queue Stats
138W - 122L
1,988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 1
5,788
579
5,166
8,002
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
 
Loki
9
2 / 2 / 1
5,252
525
3,154
4,868
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
5,175
518
3,166
7,064
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,602
560
2,990
7,559
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 0 / 1
5,044
504
4,305
6,348
1,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KumbhakarnaCharonCamazotzSusanoKuzenbo

VS

Bans
Chang'eAresCliodhnaThorHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 6
5,978
598
2,689
7,562
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
PINADA11
Anhur
11
1 / 1 / 3
6,141
614
6,194
5,779
1,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
6,427
643
5,430
3,965
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Swirlyyyy
Bakasura
12
4 / 1 / 1
5,977
598
3,838
8,719
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
vvSahandvv
Cu Chulainn
12
5 / 1 / 0
7,048
705
5,565
9,194
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
14
14
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
Loki
 
Loki
2
2
1
1.25
W
Athena
 
Athena
2
0
6
5
L
0
3
1
0.17
L
1
4
0
0.25
L
0
0
1
0.5
W
Anhur
PINADA11
Anhur
1
1
3
2.5
W
2
0
3
3.5
W
Bakasura
Swirlyyyy
Bakasura
4
1
1
4.5
W
Cu Chulainn
vvSahandvv
Cu Chulainn
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
23,716
33,841
Taken
35,219
12,510
Mitigated
15,459
11,391
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,166
399
0
1,662
8,002
5,732
0
922
6,860
34,592
1,539
L
Loki
 
Loki
3,154
735
0
2,306
4,868
1,036
0
657
4,076
0
20,543
W
Athena
 
Athena
2,689
952
0
3,072
7,562
5,790
0
2,785
4,699
18,865
0
L
3,166
2,562
0
1,876
7,064
1,351
0
837
6,192
0
38,165
L
2,990
65
0
2,453
7,559
2,566
0
3,543
3,430
40,658
627
L
4,305
301
1,135
1,959
6,348
1,825
0
1,956
4,247
15,714
1,036
W
Anhur
PINADA11
Anhur
6,194
3,498
0
2,740
5,779
1,689
0
1,984
3,795
0
47,859
W
5,430
516
0
475
3,965
821
114
2,537
1,428
44,101
0
W
Bakasura
Swirlyyyy
Bakasura
3,838
2,871
0
6,470
8,719
3,056
0
840
7,839
0
30,032
W
Cu Chulainn
vvSahandvv
Cu Chulainn
5,565
1,253
0
2,713
9,194
4,103
0
3,244
5,543
654
46,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
31,571
301
Minions Killed
376
0
Camps Cleared
0
990,918
Distance Traveled
1,092,172
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,788
579
75
8
0
198,775
1
L
Loki
5,252
525
39
4
0
181,559
0
W
Athena
5,978
598
12
1
0
232,662
4
L
Rama
5,175
518
81
8
0
196,321
0
L
Anubis
5,602
560
82
8
0
182,665
2
L
Geb
5,044
504
24
2
0
231,598
0
W
Anhur
6,141
614
105
11
0
191,902
1
W
Scylla
6,427
643
83
8
0
206,247
0
W
Bakasura
5,977
598
86
9
0
264,544
0
W
Cu Chulainn
7,048
705
90
9
0
196,817
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role