Player Matchup

Ravana
Ravana
Silver I
Scavenger115
Ravana
Silver I
Level 167
God Stats
0W - 3L
1,279 SR
Queue Stats
84W - 84L
1,245 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
ZheetooS
Kuzenbo
Silver I
Level 138
God Stats
6W - 6L
1,507 SR
Queue Stats
50W - 68L
1,268 MMR
Solo
Vulcan
Vulcan
Silver II
bigPapa90
Vulcan
Silver II
Level 116
God Stats
2W - 2L
1,548 SR
Queue Stats
32W - 38L
1,327 MMR
Solo
Odin
Odin
Silver I
boomjet64
Odin
Silver I
Level 96
God Stats
3W - 4L
1,523 SR
Queue Stats
47W - 57L
1,298 MMR
Solo
Freya
Freya
Gold V
shockwaveo9
Freya
Gold V
Level 147
God Stats
4W - 4L
1,543 SR
Queue Stats
165W - 161L
1,243 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,480 SR
1,276 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,490 SR
1,343 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
D0NNYBURGA_
Ra
Gold V
Level 125
God Stats
1W - 1L
1,387 SR
Queue Stats
17W - 25L
1,349 MMR
Party 1
Hades
Hades
Bronze III
DarthRayquaza22
Hades
Bronze III
Level 43
God Stats
5W - 6L
1,491 SR
Queue Stats
60W - 81L
1,309 MMR
Solo
Cerberus
Cerberus
Gold V
GodxMinnie
Cerberus
Gold V
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 156L
1,235 MMR
Solo
Apollo
Apollo
Silver I
NikoSwt
Apollo
Silver I
Level 125
God Stats
2W - 1L
1,573 SR
Queue Stats
193W - 210L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 0 / 0
3,793
759
979
2,555
765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZheetooS
Kuzenbo
5
1 / 1 / 1
3,475
695
1,294
3,875
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
bigPapa90
Vulcan
2
0 / 1 / 0
2,593
519
41
604
138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
5
0 / 2 / 0
3,168
634
1,213
2,957
1,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 1
3,222
644
1,918
2,174
525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SurtrSylvanusThanatosCharybdis

VS

Bans
ThorChang'eNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 0 / 1
3,256
651
1,091
3,298
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
3,979
796
1,615
2,461
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,666
733
1,591
3,133
734
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
GodxMinnie
Cerberus
5
1 / 2 / 0
3,456
691
1,534
4,516
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
NikoSwt
Apollo
5
0 / 0 / 0
3,179
636
982
1,978
452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
1
0.5
W
1
1
1
1.5
W
1
0
0
1
W
Cerberus
GodxMinnie
Cerberus
1
2
0
0.5
W
Apollo
NikoSwt
Apollo
0
0
0
0
L
Ravana
1
0
0
1
L
Kuzenbo
ZheetooS
Kuzenbo
1
1
1
1.5
L
Vulcan
bigPapa90
Vulcan
0
1
0
0
L
Odin
0
2
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,445
Damage
6,813
12,165
Taken
15,386
5,147
Mitigated
5,234
5,554
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,091
808
0
600
3,298
1,003
0
903
2,395
0
13,270
W
1,615
172
280
978
2,461
670
0
165
2,296
21,797
0
W
1,591
251
0
2,198
3,133
734
15
0
2,900
16,023
0
W
Cerberus
GodxMinnie
Cerberus
1,534
219
0
1,755
4,516
2,375
0
1,584
2,932
9,687
690
W
Apollo
NikoSwt
Apollo
982
842
0
720
1,978
452
84
567
1,411
0
17,276
L
Ravana
979
317
0
1,745
2,555
765
0
862
1,693
0
19,000
L
Kuzenbo
ZheetooS
Kuzenbo
1,294
596
0
1,295
3,875
2,309
0
1,350
2,459
7,525
0
L
Vulcan
bigPapa90
Vulcan
41
41
0
30
604
138
0
292
312
1,820
0
L
Odin
1,213
46
0
934
2,957
1,410
0
1,281
1,676
0
11,613
L
1,918
731
0
1,550
2,174
525
0
893
1,231
17,533
1,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,251
Gold Earned
17,536
105
Minions Killed
166
0
Camps Cleared
0
431,834
Distance Traveled
499,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,256
651
36
7
0
127,131
0
W
Ra
3,979
796
41
8
0
104,560
0
W
Hades
3,666
733
27
5
0
77,287
0
W
Cerberus
3,456
691
29
6
0
97,919
2
W
Apollo
3,179
636
33
7
0
93,102
0
L
Ravana
3,793
759
43
9
0
112,313
0
L
Kuzenbo
3,475
695
21
4
0
94,875
2
L
Vulcan
2,593
519
3
1
0
25,762
0
L
Odin
3,168
634
21
4
0
107,804
0
L
Freya
3,222
644
17
3
0
91,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role