Player Matchup

Neith
Neith
Gold V
KaizokuIshi
Neith
Gold V
Level 126
God Stats
14W - 6L
1,799 SR
Queue Stats
26W - 27L
1,329 MMR
Party 2
Nu Wa
Nu Wa
Gold III
MonkyDLuffy03
Nu Wa
Gold III
Level 164
God Stats
1W - 2L
1,051 SR
Queue Stats
25W - 21L
1,660 MMR
Party 2
Thor
Thor
Gold III
SABER S0FT
Thor
Gold III
Level 154
God Stats
1W - 0L
1,380 SR
Queue Stats
38W - 45L
1,484 MMR
Solo
Ganesha
Ganesha
Gold IV
Zz_Tobi_
Ganesha
Gold IV
Level 128
God Stats
2W - 2L
1,456 SR
Queue Stats
234W - 238L
1,381 MMR
Party 1
Chaac
Chaac
Platinum IV
star_10_killa_f
Chaac
Platinum IV
Level 123
God Stats
7W - 4L
1,628 SR
Queue Stats
139W - 132L
1,606 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,463 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,435 SR
1,494 MMR
Janus
Janus
Gold II
CammyTrill
Janus
Gold II
Level 74
God Stats
5W - 6L
1,462 SR
Queue Stats
114W - 115L
1,471 MMR
Solo
Izanami
Izanami
Silver III
IcyFury2012
Izanami
Silver III
Level 122
God Stats
0W - 1L
1,194 SR
Queue Stats
6W - 10L
1,508 MMR
Solo
Athena
Athena
Gold IV
NerdyTutor
Athena
Gold IV
Level 199
God Stats
1W - 2L
1,399 SR
Queue Stats
222W - 218L
1,483 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Tanman567
Zhong Kui
Gold II
Level 176
God Stats
178W - 161L
1,620 SR
Queue Stats
256W - 276L
1,505 MMR
Solo
Ravana
Ravana
Gold IV
TomastheTank
Ravana
Gold IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,358
668
9,201
8,479
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 2 / 4
10,060
719
11,874
6,512
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 5
8,924
637
7,827
14,749
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
Zz_Tobi_
Ganesha
13
0 / 2 / 11
8,299
593
4,350
8,969
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 1
9,573
684
7,559
11,760
7,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ao KuangCthulhuMedusaAgni

VS

Bans
AresChang'eAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 4 / 2
7,091
507
3,496
6,841
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IcyFury2012
Izanami
12
3 / 5 / 0
7,455
533
4,937
10,332
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
NerdyTutor
Athena
10
1 / 6 / 4
6,669
476
5,182
14,118
12,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Tanman567
Zhong Kui
15
3 / 5 / 0
8,738
624
7,183
12,711
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
10
1 / 5 / 3
6,199
443
7,071
8,024
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
25
Kills
10
10
Deaths
25
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
2
4
2
0.75
L
Izanami
IcyFury2012
Izanami
3
5
0
0.6
W
5
2
5
3.75
W
8
2
4
5
L
Athena
NerdyTutor
Athena
1
6
4
0.5
W
8
2
5
5.25
L
Zhong Kui
Tanman567
Zhong Kui
3
5
0
0.6
L
Ravana
1
5
3
0.5
W
Ganesha
Zz_Tobi_
Ganesha
0
2
11
2.75
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,811
Damage
27,869
50,469
Taken
52,026
22,850
Mitigated
28,547
16,092
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
3,496
0
0
687
6,841
1,836
0
4,127
2,451
48,993
133
L
Izanami
IcyFury2012
Izanami
4,937
3,063
0
108
10,332
2,849
0
3,311
6,824
0
49,203
W
9,201
3,370
0
2,881
8,479
2,741
4,073
2,710
5,769
0
65,711
W
11,874
2,306
0
584
6,512
1,992
690
1,375
4,999
69,364
0
L
Athena
NerdyTutor
Athena
5,182
1,886
0
1,388
14,118
12,091
0
4,251
9,583
22,431
0
W
7,827
2,057
0
6,137
14,749
4,445
0
2,602
12,067
0
61,248
L
Zhong Kui
Tanman567
Zhong Kui
7,183
358
0
5,611
12,711
9,301
0
1,015
11,624
64,635
548
L
Ravana
7,071
1,762
0
1,828
8,024
2,470
0
2,577
5,320
0
33,289
W
Ganesha
Zz_Tobi_
Ganesha
4,350
378
0
2,533
8,969
6,308
60
2,764
6,111
27,166
0
W
7,559
761
0
3,957
11,760
7,364
95
5,983
5,737
0
67,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,214
Gold Earned
36,152
504
Minions Killed
404
0
Camps Cleared
0
1,472,690
Distance Traveled
1,256,929
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,091
507
104
7
0
221,781
2
L
Izanami
7,455
533
88
6
0
232,159
0
W
Neith
9,358
668
134
10
0
271,435
3
W
Nu Wa
10,060
719
126
9
0
301,562
2
L
Athena
6,669
476
22
2
0
291,661
4
W
Thor
8,924
637
101
7
0
299,379
2
L
Zhong Kui
8,738
624
126
9
0
260,091
0
L
Ravana
6,199
443
64
5
0
251,237
0
W
Ganesha
8,299
593
8
1
0
316,911
0
W
Chaac
9,573
684
135
10
0
283,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role