Player Matchup

Ra
Ra
BotThrashMaster
Ra
Level 122
God Stats
8W - 1L
1,674 SR
Queue Stats
103W - 82L
1,606 Elo+
Party 2
King Arthur
King Arthur
NoValesPaNa
King Arthur
Level 107
God Stats
27W - 25L
1,569 SR
Queue Stats
103W - 108L
1,521 Elo+
Solo
Charybdis
Charybdis
Waarner
Charybdis
Level 142
God Stats
4W - 3L
1,649 SR
Queue Stats
181W - 137L
1,607 Elo+
Solo
Lancelot
Lancelot
guillemTO
Lancelot
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 188L
1,578 Elo+
Solo
Terra
Terra
iWilliammm
Terra
Level 140
God Stats
13W - 8L
1,692 SR
Queue Stats
117W - 103L
1,586 Elo+
Party 2
Team Averages
Level 141
1,617 SR
1,580 Elo+

VS

Team Averages
Level 174
1,661 SR
1,617 Elo+
Danzaburou
Danzaburou
Fruit_Individual
Danzaburou
Level 104
God Stats
3W - 2L
1,574 SR
Queue Stats
249W - 230L
1,516 Elo+
Solo
Lancelot
Lancelot
KoggyS
Lancelot
Level 173
God Stats
4W - 1L
1,794 SR
Queue Stats
115W - 66L
1,668 Elo+
Party 1
Poseidon
Poseidon
Rezza
Poseidon
Level 214
God Stats
2W - 2L
1,462 SR
Queue Stats
79W - 55L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
ShiftUs
Erlang Shen
Level 158
God Stats
10W - 4L
1,737 SR
Queue Stats
205W - 114L
1,724 Elo+
Party 1
Olorun
Olorun
homesay
Olorun
Level 219
God Stats
4W - 1L
1,739 SR
Queue Stats
336W - 224L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 1
10,640
626
8,822
9,218
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NoValesPaNa
King Arthur
11
4 / 5 / 1
8,288
488
7,362
13,763
10,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Waarner
Charybdis
17
2 / 3 / 2
9,570
563
10,542
12,515
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
guillemTO
Lancelot
15
4 / 6 / 5
9,148
538
9,898
15,685
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Terra
16
3 / 3 / 6
9,846
579
4,806
12,541
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fruit_Individual
Danzaburou
17
3 / 3 / 4
10,794
635
6,967
11,814
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
KoggyS
Lancelot
17
6 / 4 / 8
9,915
583
11,595
14,855
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Rezza
Poseidon
17
4 / 5 / 5
10,469
616
11,015
13,429
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
ShiftUs
Erlang Shen
14
4 / 3 / 7
9,920
584
6,183
15,884
13,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
homesay
Olorun
16
2 / 3 / 2
10,057
592
7,818
9,338
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
18
Kills
19
19
Deaths
18
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Danzaburou
Fruit_Individual
Danzaburou
3
3
4
1.67
W
Lancelot
KoggyS
Lancelot
6
4
8
2.5
L
King Arthur
NoValesPaNa
King Arthur
4
5
1
0.9
W
Poseidon
Rezza
Poseidon
4
5
5
1.3
W
Erlang Shen
ShiftUs
Erlang Shen
4
3
7
2.5
L
Charybdis
Waarner
Charybdis
2
3
2
1
L
Lancelot
guillemTO
Lancelot
4
6
5
1.08
W
Olorun
homesay
Olorun
2
3
2
1
L
Terra
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,430
Damage
43,578
63,722
Taken
65,320
37,285
Mitigated
30,636
20,345
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,822
1,121
1,421
3,917
9,218
4,411
236
142
9,076
107,631
2,102
W
Danzaburou
Fruit_Individual
Danzaburou
6,967
2,790
0
4,806
11,814
3,810
0
5,040
6,709
0
84,887
W
Lancelot
KoggyS
Lancelot
11,595
2,852
0
7,630
14,855
5,605
141
4,464
10,331
0
72,831
L
King Arthur
NoValesPaNa
King Arthur
7,362
1,345
0
2,694
13,763
10,172
0
5,306
8,457
0
42,293
W
Poseidon
Rezza
Poseidon
11,015
3,364
0
5,053
13,429
4,646
1,208
1,085
12,344
82,944
1,194
W
Erlang Shen
ShiftUs
Erlang Shen
6,183
2,586
0
2,843
15,884
13,264
22
2,828
13,056
0
34,172
L
Charybdis
Waarner
Charybdis
10,542
5,833
0
4,676
12,515
4,751
0
6,209
6,306
0
82,921
L
Lancelot
guillemTO
Lancelot
9,898
1,789
0
3,904
15,685
6,469
0
3,307
12,378
0
53,663
W
Olorun
homesay
Olorun
7,818
4,177
60
1,905
9,338
3,311
2,963
1,514
7,824
81,927
5,300
L
Terra
4,806
445
954
2,779
12,541
11,482
112
3,594
8,947
20,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,492
Gold Earned
51,155
530
Minions Killed
576
0
Camps Cleared
0
1,692,504
Distance Traveled
1,764,162
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,640
626
203
12
0
386,108
4
W
Danzaburou
10,794
635
142
8
0
333,596
4
W
Lancelot
9,915
583
99
6
0
411,798
5
L
King Arthur
8,288
488
69
4
0
234,090
4
W
Poseidon
10,469
616
118
7
0
327,955
4
W
Erlang Shen
9,920
584
59
3
0
367,655
6
L
Charybdis
9,570
563
148
9
0
329,670
4
L
Lancelot
9,148
538
82
5
0
399,240
0
W
Olorun
10,057
592
158
9
0
323,158
5
L
Terra
9,846
579
28
2
0
343,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role