Player Matchup

Medusa
Medusa
Davinà
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,126 Elo+
Party 1
Anubis
Anubis
JoeDerpp
Anubis
Level 82
God Stats
4W - 3L
1,521 SR
Queue Stats
278W - 263L
1,424 Elo+
Solo
Bacchus
Bacchus
killik04
Bacchus
Level 66
God Stats
2W - 4L
1,404 SR
Queue Stats
5W - 19L
1,126 Elo+
Party 1
Team Averages
Level 58
1,475 SR
1,225 Elo+

VS

Team Averages
Level 49
1,559 SR
1,527 Elo+
Ra
Ra
DiosDiAruba
Ra
Level 49
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
THEJackfroot
Lancelot
Level 69
God Stats
6W - 1L
1,530 SR
Queue Stats
85W - 81L
1,628 Elo+
Solo
Cerberus
Cerberus
Xx_IamFrostyxX
Cerberus
Level 28
God Stats
6W - 1L
1,419 SR
Queue Stats
9W - 4L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Davinà
Medusa
13
0 / 7 / 1
8,117
676
4,126
9,497
3,221
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
JoeDerpp
Anubis
14
1 / 7 / 0
8,856
738
5,507
10,165
4,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
killik04
Bacchus
16
3 / 4 / 1
9,426
786
7,620
14,426
18,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
10,943
912
12,253
8,814
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
THEJackfroot
Lancelot
17
11 / 2 / 7
11,559
963
15,203
7,732
3,250
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
2 / 0 / 11
9,232
769
2,840
8,258
8,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
4
Kills
18
18
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
Davinà
Medusa
0
7
1
0.07
W
5
2
12
5.5
L
Anubis
JoeDerpp
Anubis
1
7
0
0.14
W
Lancelot
THEJackfroot
Lancelot
11
2
7
7.25
W
Cerberus
2
0
11
7.5
L
Bacchus
killik04
Bacchus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,253
Damage
30,296
34,088
Taken
24,804
26,536
Mitigated
15,472
2,506
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Davinà
Medusa
4,126
1,067
0
129
9,497
3,221
282
4,064
5,369
0
20,233
W
12,253
744
2,144
3,827
8,814
3,701
496
4,916
3,898
54,479
0
L
Anubis
JoeDerpp
Anubis
5,507
169
0
1,803
10,165
4,876
0
3,696
6,399
32,700
0
W
Lancelot
THEJackfroot
Lancelot
15,203
2,649
0
1,565
7,732
3,250
633
4,107
3,625
0
30,668
W
Cerberus
2,840
138
0
1,131
8,258
8,521
49
4,002
4,256
13,674
739
L
Bacchus
killik04
Bacchus
7,620
535
0
574
14,426
18,439
0
7,213
7,180
18,754
1,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
31,734
120
Minions Killed
150
0
Camps Cleared
0
623,697
Distance Traveled
726,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,117
676
43
4
0
210,350
0
W
Ra
10,943
912
93
8
0
229,048
0
L
Anubis
8,856
738
57
5
0
169,627
4
W
Lancelot
11,559
963
35
3
0
260,678
0
W
Cerberus
9,232
769
22
2
0
236,352
0
L
Bacchus
9,426
786
20
2
0
243,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role