Player Matchup

Chang'e
Chang'e
Platinum I
CrashmonVT
Chang'e
Platinum I
Level 122
God Stats
4W - 6L
1,513 SR
Queue Stats
108W - 77L
1,808 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Laure316
Baron Samedi
Gold III
Level 126
God Stats
3W - 0L
1,644 SR
Queue Stats
26W - 19L
1,752 MMR
Solo
Chiron
Chiron
Platinum III
Teinted-
Chiron
Platinum III
Level 123
God Stats
9W - 13L
1,443 SR
Queue Stats
230W - 218L
1,784 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
akchinjaxin
Cu Chulainn
Platinum II
Level 148
God Stats
6W - 5L
1,612 SR
Queue Stats
330W - 314L
1,762 MMR
Solo
Thor
Thor
Gold I
bysantiago20
Thor
Gold I
Level 129
God Stats
3W - 2L
1,347 SR
Queue Stats
66W - 66L
1,781 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,512 SR
1,778 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,523 SR
1,716 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum V
DeezDreadz26
Sylvanus
Platinum V
Level 153
God Stats
5W - 10L
1,478 SR
Queue Stats
468W - 486L
1,722 MMR
Solo
Shiva
Shiva
Gold I
Galoumba
Shiva
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,712 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Porpsicle
Danzaburou
Platinum IV
Level 143
God Stats
4W - 5L
1,588 SR
Queue Stats
28W - 14L
1,912 MMR
Party 1
Thanatos
Thanatos
Gold I
SaraTalex
Thanatos
Gold I
Level 156
God Stats
7W - 6L
1,550 SR
Queue Stats
443W - 445L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrashmonVT
Chang'e
16
11 / 1 / 6
9,871
658
13,837
8,847
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Laure316
Baron Samedi
13
2 / 1 / 6
7,897
526
5,972
9,608
7,874
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
Teinted-
Chiron
14
0 / 1 / 4
7,474
498
6,465
9,992
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
akchinjaxin
Cu Chulainn
16
6 / 0 / 7
10,178
679
11,067
16,075
11,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
6 / 2 / 6
8,480
565
7,469
14,374
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Erlang ShenThothDa JiCabrakan

VS

Bans
KumbhakarnaSkadiRavanaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 6 / 1
7,141
476
6,438
8,605
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
DeezDreadz26
Sylvanus
13
0 / 6 / 0
7,085
472
8,047
15,000
13,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Galoumba
Shiva
12
2 / 2 / 1
7,474
498
5,786
10,896
6,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Porpsicle
Danzaburou
15
2 / 3 / 2
9,260
617
9,434
10,845
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
SaraTalex
Thanatos
12
1 / 8 / 0
6,457
430
2,859
13,933
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
5
5
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
1
0.08
W
Chang'e
CrashmonVT
Chang'e
11
1
6
14
L
Sylvanus
DeezDreadz26
Sylvanus
0
6
0
0
L
Shiva
Galoumba
Shiva
2
2
1
1.25
W
Baron Samedi
Laure316
Baron Samedi
2
1
6
5
L
Danzaburou
Porpsicle
Danzaburou
2
3
2
1
L
Thanatos
SaraTalex
Thanatos
1
8
0
0.13
W
Chiron
Teinted-
Chiron
0
1
4
2
W
Cu Chulainn
akchinjaxin
Cu Chulainn
6
0
7
9.5
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,810
Damage
32,564
58,896
Taken
59,279
30,848
Mitigated
30,665
24,721
Healing
20,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,438
120
0
457
8,605
1,954
0
5,438
2,773
57,035
0
W
Chang'e
CrashmonVT
Chang'e
13,837
310
1,825
5,643
8,847
3,081
0
3,024
5,261
69,794
1,009
L
Sylvanus
DeezDreadz26
Sylvanus
8,047
2,043
383
5,723
15,000
13,508
0
1,283
13,623
45,345
13,413
L
Shiva
Galoumba
Shiva
5,786
1,394
42
2,974
10,896
6,923
0
4,969
5,695
0
17,659
W
Baron Samedi
Laure316
Baron Samedi
5,972
743
509
3,646
9,608
7,874
0
1,565
7,894
28,766
2,729
L
Danzaburou
Porpsicle
Danzaburou
9,434
4,256
0
4,700
10,845
3,912
951
2,745
8,020
0
86,774
L
Thanatos
SaraTalex
Thanatos
2,859
479
0
6,162
13,933
4,368
0
4,284
9,419
0
35,454
W
Chiron
Teinted-
Chiron
6,465
1,286
740
4,710
9,992
3,007
0
0
9,992
0
59,203
W
Cu Chulainn
akchinjaxin
Cu Chulainn
11,067
2,065
0
4,319
16,075
11,399
152
5,728
10,237
0
73,763
W
7,469
839
0
3,329
14,374
5,487
0
2,954
11,306
0
66,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
37,417
487
Minions Killed
441
0
Camps Cleared
0
1,510,821
Distance Traveled
1,437,667
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,141
476
108
7
0
281,698
4
W
Chang'e
9,871
658
133
9
0
352,101
0
L
Sylvanus
7,085
472
86
6
0
242,793
0
L
Shiva
7,474
498
18
1
0
346,740
2
W
Baron Samedi
7,897
526
39
3
0
290,217
5
L
Danzaburou
9,260
617
152
10
0
283,590
1
L
Thanatos
6,457
430
77
5
0
282,846
2
W
Chiron
7,474
498
97
6
0
270,887
0
W
Cu Chulainn
10,178
679
123
8
0
268,965
2
W
Thor
8,480
565
95
6
0
328,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role