Player Matchup

Cthulhu
Cthulhu
Gold III
ANGLES_BLESSING
Cthulhu
Gold III
Level 128
God Stats
2W - 0L
1,753 SR
Queue Stats
60W - 63L
1,413 MMR
Party 2
Bacchus
Bacchus
Gold V
Ehfy
Bacchus
Gold V
Level 129
God Stats
10W - 8L
1,581 SR
Queue Stats
41W - 44L
1,288 MMR
Party 1
Cupid
Cupid
Gold V
JMELLsmell
Cupid
Gold V
Level 118
God Stats
13W - 6L
1,776 SR
Queue Stats
61W - 61L
1,365 MMR
Party 1
Janus
Janus
Gold V
LTK_xDragneel
Janus
Gold V
Level 129
God Stats
3W - 3L
1,390 SR
Queue Stats
63W - 70L
1,258 MMR
Party 2
Awilix
Awilix
Silver I
mctrippi91
Awilix
Silver I
Level 65
God Stats
4W - 1L
1,489 SR
Queue Stats
23W - 33L
1,339 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,598 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,380 SR
1,332 MMR
Ra
Ra
Bronze III
DarthRayquaza22
Ra
Bronze III
Level 43
God Stats
4W - 10L
1,299 SR
Queue Stats
65W - 92L
1,355 MMR
Solo
Nemesis
Nemesis
Platinum III
Gnararevalar
Nemesis
Platinum III
Level 48
God Stats
3W - 3L
1,268 SR
Queue Stats
144W - 136L
1,379 MMR
Solo
Jormungandr
Jormungandr
Gold V
JustinBetter
Jormungandr
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,249 MMR
Solo
Sol
Sol
Silver II
TheyEnvyuzi
Sol
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,330 MMR
Solo
Bellona
Bellona
Gold IV
doberman47
Bellona
Gold IV
Level 154
God Stats
0W - 5L
1,330 SR
Queue Stats
139W - 149L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,609
601
7,739
7,417
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Ehfy
Bacchus
10
3 / 1 / 7
6,558
596
3,676
5,869
3,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
13
7 / 0 / 3
7,858
714
6,305
5,596
1,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 1 / 3
6,117
556
4,466
3,086
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
mctrippi91
Awilix
11
3 / 3 / 6
6,189
563
3,969
7,072
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HeraBakasuraKaliKing Arthur

VS

Bans
VulcanBake KujiraNeithMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,777
525
2,550
6,286
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Gnararevalar
Nemesis
10
1 / 2 / 0
5,536
503
2,108
6,763
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
JustinBetter
Jormungandr
11
4 / 3 / 2
6,061
551
4,057
9,979
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 4 / 0
5,161
469
3,746
6,075
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
doberman47
Bellona
11
1 / 3 / 2
5,972
543
3,829
9,915
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
0
5
2
0.2
W
Bacchus
Ehfy
Bacchus
3
1
7
6.5
L
Nemesis
Gnararevalar
Nemesis
1
2
0
0.5
W
Cupid
7
0
3
8.5
L
Jormungandr
JustinBetter
Jormungandr
4
3
2
1.67
W
2
1
3
3.5
L
0
4
0
0
L
Bellona
doberman47
Bellona
1
3
2
0.67
W
Awilix
mctrippi91
Awilix
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
16,290
29,040
Taken
39,018
13,851
Mitigated
16,852
10,923
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,739
1,388
0
2,323
7,417
5,139
0
1,223
6,090
35,597
820
L
2,550
166
132
1,384
6,286
1,906
0
2,927
3,065
34,122
460
W
Bacchus
Ehfy
Bacchus
3,676
266
0
1,438
5,869
3,918
58
2,097
3,569
13,854
1,483
L
Nemesis
Gnararevalar
Nemesis
2,108
839
0
1,143
6,763
2,378
0
1,771
4,804
0
38,102
W
Cupid
6,305
4,094
342
4,179
5,596
1,732
940
2,559
2,932
0
52,679
L
Jormungandr
JustinBetter
Jormungandr
4,057
1,403
0
1,368
9,979
5,126
36
2,172
7,615
23,448
0
W
4,466
55
0
653
3,086
904
0
853
2,187
29,440
0
L
3,746
1,598
0
2,047
6,075
1,483
0
965
5,110
29,763
1,041
L
Bellona
doberman47
Bellona
3,829
1,349
0
3,383
9,915
5,959
0
6,539
2,711
0
34,998
W
Awilix
mctrippi91
Awilix
3,969
1,732
0
1,988
7,072
2,158
0
3,034
3,899
0
34,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,331
Gold Earned
28,507
282
Minions Killed
319
0
Camps Cleared
0
1,131,256
Distance Traveled
1,076,907
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,609
601
72
7
0
216,699
1
L
Ra
5,777
525
71
6
0
209,060
2
W
Bacchus
6,558
596
18
2
0
243,900
4
L
Nemesis
5,536
503
81
7
0
256,013
1
W
Cupid
7,858
714
86
8
0
210,420
3
L
Jormungandr
6,061
551
46
4
0
205,888
0
W
Janus
6,117
556
50
5
0
226,276
0
L
Sol
5,161
469
56
5
0
201,397
2
L
Bellona
5,972
543
65
6
0
204,549
0
W
Awilix
6,189
563
56
5
0
233,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role