Player Matchup

Ymir
Ymir
Gold V
Linganitus
Ymir
Gold V
Level 59
God Stats
12W - 17L
1,089 SR
Queue Stats
72W - 69L
1,441 MMR
Solo
Artemis
Artemis
Gold III
TusbiII
Artemis
Gold III
Level 146
God Stats
1W - 2L
1,550 SR
Queue Stats
222W - 213L
1,461 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
americanpolice
Cu Chulainn
Gold IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,432 MMR
Solo
Bastet
Bastet
Gold V
dionolthof
Bastet
Gold V
Level 159
God Stats
100W - 73L
1,647 SR
Queue Stats
477W - 508L
1,460 MMR
Solo
Medusa
Medusa
Bronze III
trissi01
Medusa
Bronze III
Level 87
God Stats
0W - 2L
1,286 SR
Queue Stats
8W - 12L
1,432 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,414 SR
1,445 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 177
1,490 SR
1,445 MMR
Nox
Nox
Gold V
Allor
Nox
Gold V
Level 213
God Stats
9W - 10L
1,585 SR
Queue Stats
142W - 153L
1,421 MMR
Solo
Sol
Sol
Bronze III
K0rean T3a
Sol
Bronze III
Level 233
God Stats
2W - 0L
1,434 SR
Queue Stats
5W - 3L
1,455 MMR
Solo
Sobek
Sobek
Gold II
PolarBearMatti
Sobek
Gold II
Level 136
God Stats
38W - 32L
1,644 SR
Queue Stats
75W - 67L
1,503 MMR
Party 1
Awilix
Awilix
Gold V
WING3L
Awilix
Gold V
Level 149
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 36L
1,394 MMR
Party 1
Anhur
Anhur
Bronze III
speekselman
Anhur
Bronze III
Level 153
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 46L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
5,189
519
2,438
8,720
5,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
TusbiII
Artemis
10
1 / 0 / 0
5,422
542
3,612
4,003
1,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
americanpolice
Cu Chulainn
10
0 / 2 / 0
5,412
541
2,753
8,709
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
dionolthof
Bastet
10
0 / 1 / 0
5,074
507
2,040
5,900
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
trissi01
Medusa
9
1 / 7 / 1
5,528
553
3,072
7,842
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AchillesAo KuangBacchusThanatos

VS

Bans
AgniAnubisKaliMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Allor
Nox
12
2 / 0 / 1
6,652
665
4,868
4,850
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 0 / 2
5,533
553
3,271
4,339
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 5
6,340
634
3,724
6,358
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
WING3L
Awilix
11
4 / 1 / 2
5,739
574
2,691
4,483
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 2 / 2
6,860
686
6,748
6,858
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
Allor
Nox
2
0
1
2.5
W
0
0
2
1
L
1
5
1
0.3
W
3
0
5
5.5
L
Artemis
TusbiII
Artemis
1
0
0
1
W
Awilix
WING3L
Awilix
4
1
2
5
L
Cu Chulainn
americanpolice
Cu Chulainn
0
2
0
0
L
Bastet
dionolthof
Bastet
0
1
0
0
W
6
2
2
3.5
L
Medusa
trissi01
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
21,302
35,174
Taken
26,888
13,329
Mitigated
11,891
7,964
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Allor
Nox
4,868
535
0
813
4,850
2,409
0
0
4,850
43,580
823
W
3,271
845
0
2,262
4,339
1,177
0
479
3,860
38,875
1,075
L
2,438
551
0
1,737
8,720
5,170
0
3,091
5,629
10,719
0
W
3,724
253
0
3,781
6,358
4,763
0
1,198
5,160
18,407
1,234
L
Artemis
TusbiII
Artemis
3,612
1,252
0
690
4,003
1,241
0
2,174
1,829
0
41,463
W
Awilix
WING3L
Awilix
2,691
1,070
0
2,548
4,483
1,366
0
283
4,200
0
39,524
L
Cu Chulainn
americanpolice
Cu Chulainn
2,753
353
0
1,091
8,709
4,025
0
4,415
4,294
0
33,147
L
Bastet
dionolthof
Bastet
2,040
273
0
3,891
5,900
1,700
0
1,234
4,666
0
34,707
W
6,748
3,505
0
2,327
6,858
2,176
0
478
6,380
0
44,503
L
Medusa
trissi01
Medusa
3,072
1,199
0
555
7,842
1,193
0
521
7,321
0
29,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,625
Gold Earned
31,124
289
Minions Killed
354
0
Camps Cleared
0
1,001,051
Distance Traveled
1,048,200
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,652
665
99
10
0
189,856
0
W
Sol
5,533
553
96
10
0
200,532
3
L
Ymir
5,189
519
12
1
0
205,237
4
W
Sobek
6,340
634
24
2
0
211,295
0
L
Artemis
5,422
542
80
8
0
186,689
0
W
Awilix
5,739
574
66
7
0
251,389
0
L
Cu Chulainn
5,412
541
65
7
0
183,191
3
L
Bastet
5,074
507
72
7
0
220,532
1
W
Anhur
6,860
686
69
7
0
195,128
3
L
Medusa
5,528
553
60
6
0
205,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role