Player Matchup

Janus
Janus
AveHermes
Janus
Level 200
God Stats
7W - 0L
1,546 SR
Queue Stats
92W - 62L
1,659 Elo+
Solo
Surtr
Surtr
Blakë
Surtr
Level 145
God Stats
1W - 1L
1,509 SR
Queue Stats
33W - 13L
1,741 Elo+
Solo
Fafnir
Fafnir
Frostypookey
Fafnir
Level 121
God Stats
5W - 5L
1,417 SR
Queue Stats
187W - 182L
1,514 Elo+
Party 1
Anubis
Anubis
IlliosTelos
Anubis
Level 119
God Stats
17W - 10L
1,699 SR
Queue Stats
224W - 189L
1,567 Elo+
Solo
Hou Yi
Hou Yi
LethalCannoneer
Hou Yi
Level 159
God Stats
45W - 35L
1,586 SR
Queue Stats
332W - 296L
1,554 Elo+
Party 1
Team Averages
Level 149
1,551 SR
1,607 Elo+

VS

Team Averages
Level 140
1,596 SR
1,562 Elo+
Ganesha
Ganesha
Freeeeloo
Ganesha
Level 120
God Stats
3W - 4L
1,450 SR
Queue Stats
250W - 231L
1,473 Elo+
Solo
Artemis
Artemis
MisterE46
Artemis
Level 129
God Stats
13W - 4L
1,802 SR
Queue Stats
222W - 184L
1,614 Elo+
Solo
Chang'e
Chang'e
SalvadorM
Chang'e
Level 144
God Stats
2W - 2L
1,554 SR
Queue Stats
54W - 48L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
TK_BIizzard
Gilgamesh
Level 158
God Stats
1W - 1L
1,706 SR
Queue Stats
480W - 467L
1,531 Elo+
Party 2
Achilles
Achilles
VaporTragedy-
Achilles
Level 149
God Stats
4W - 3L
1,467 SR
Queue Stats
158W - 137L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AveHermes
Janus
17
6 / 0 / 1
9,444
590
8,373
9,707
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
Blakë
Surtr
14
3 / 8 / 1
8,482
530
8,872
17,894
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
13
3 / 0 / 6
8,936
559
5,585
8,906
9,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
14
2 / 6 / 6
8,489
531
12,583
12,135
5,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 2
8,871
554
6,117
8,546
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Freeeeloo
Ganesha
12
0 / 2 / 6
7,932
496
5,356
14,339
9,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
MisterE46
Artemis
14
1 / 2 / 0
8,035
502
5,180
9,826
2,622
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SalvadorM
Chang'e
14
2 / 5 / 1
8,180
511
4,970
9,737
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TK_BIizzard
Gilgamesh
16
5 / 2 / 3
9,278
580
9,043
12,202
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
VaporTragedy-
Achilles
16
7 / 5 / 1
10,605
663
12,915
17,489
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
15
15
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
AveHermes
Janus
6
0
1
6.5
W
Surtr
Blakë
Surtr
3
8
1
0.44
L
Ganesha
Freeeeloo
Ganesha
0
2
6
1.5
W
Fafnir
3
0
6
6
W
Anubis
2
6
6
0.83
W
2
1
2
3
L
Artemis
MisterE46
Artemis
1
2
0
0.5
L
Chang'e
SalvadorM
Chang'e
2
5
1
0.5
L
Gilgamesh
TK_BIizzard
Gilgamesh
5
2
3
3.25
L
Achilles
VaporTragedy-
Achilles
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
37,464
57,188
Taken
63,593
31,858
Mitigated
33,317
17,723
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AveHermes
Janus
8,373
1,135
0
5,795
9,707
3,305
0
665
8,899
94,309
1,146
W
Surtr
Blakë
Surtr
8,872
2,972
0
3,937
17,894
10,466
0
1,278
15,724
1,025
53,741
L
Ganesha
Freeeeloo
Ganesha
5,356
546
0
2,084
14,339
9,653
0
8,562
5,777
23,146
0
W
Fafnir
5,585
1,193
0
3,505
8,906
9,190
10
2,842
6,064
19,977
0
W
Anubis
12,583
1,332
0
3,856
12,135
5,561
0
5,412
6,723
69,203
1,551
W
6,117
2,712
0
630
8,546
3,336
0
1,289
7,257
0
86,829
L
Artemis
MisterE46
Artemis
5,180
2,024
0
2,667
9,826
2,622
0
2,302
7,524
0
53,972
L
Chang'e
SalvadorM
Chang'e
4,970
577
1,446
3,240
9,737
2,411
0
6,008
3,683
42,368
0
L
Gilgamesh
TK_BIizzard
Gilgamesh
9,043
3,232
0
1,458
12,202
3,943
0
6,606
5,562
0
75,518
L
Achilles
VaporTragedy-
Achilles
12,915
3,172
0
6,326
17,489
14,688
0
3,770
12,838
3,350
70,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,222
Gold Earned
44,030
521
Minions Killed
460
0
Camps Cleared
0
1,567,750
Distance Traveled
1,667,799
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,444
590
149
9
0
369,406
2
W
Surtr
8,482
530
90
6
0
289,367
0
L
Ganesha
7,932
496
5
0
0
336,580
4
W
Fafnir
8,936
559
28
2
0
323,562
4
W
Anubis
8,489
531
118
7
0
274,599
0
W
Hou Yi
8,871
554
136
9
0
310,816
4
L
Artemis
8,035
502
114
7
0
305,138
4
L
Chang'e
8,180
511
107
7
0
322,448
0
L
Gilgamesh
9,278
580
112
7
0
370,904
2
L
Achilles
10,605
663
122
8
0
332,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role