Player Matchup

Ares
Ares
Gold V
 
Ares
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
BaDSaNtA 09
Fenrir
Gold III
Level 174
God Stats
9W - 8L
1,662 SR
Queue Stats
396W - 406L
1,509 MMR
Party 1
Charybdis
Charybdis
Gold V
Mavetlaravim721
Charybdis
Gold V
Level 58
God Stats
29W - 37L
1,480 SR
Queue Stats
215W - 227L
1,391 MMR
Solo
Ymir
Ymir
Silver II
Raynegade
Ymir
Silver II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,356 MMR
Solo
Discordia
Discordia
Gold V
SALADS9
Discordia
Gold V
Level 124
God Stats
4W - 5L
1,611 SR
Queue Stats
122W - 139L
1,210 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,550 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,472 SR
1,390 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
HurtsLikeHeaven
Anubis
Gold II
Level 142
God Stats
2W - 2L
1,485 SR
Queue Stats
143W - 140L
1,482 MMR
Party 2
Arachne
Arachne
Silver II
NetoUchiha
Arachne
Silver II
Level 143
God Stats
14W - 13L
1,582 SR
Queue Stats
40W - 43L
1,401 MMR
Solo
Hou Yi
Hou Yi
Silver I
RëNëGäDë
Hou Yi
Silver I
Level 143
God Stats
9W - 8L
1,548 SR
Queue Stats
231W - 237L
1,175 MMR
Party 2
Guan Yu
Guan Yu
Gold III
sexypapa
Guan Yu
Gold III
Level 86
God Stats
1W - 1L
1,247 SR
Queue Stats
100W - 97L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 1 / 0
3,193
639
808
2,474
916
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
5
1 / 1 / 0
3,261
652
901
2,763
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Mavetlaravim721
Charybdis
3
0 / 2 / 0
2,648
530
1,203
1,853
404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
5
0 / 0 / 0
3,107
621
485
3,654
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
SALADS9
Discordia
7
1 / 2 / 0
3,462
692
1,166
3,182
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SurtrAo KuangKumbhakarnaBakasura

VS

Bans
HeraBacchusRaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 4
3,956
791
1,543
3,458
1,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,662
732
1,647
1,570
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
NetoUchiha
Arachne
6
1 / 0 / 0
3,288
658
400
2,717
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
6
2 / 1 / 1
3,898
780
2,689
1,923
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
sexypapa
Guan Yu
7
1 / 1 / 0
3,848
770
1,332
3,730
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
6
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
0
1
W
Cthulhu
 
Cthulhu
0
0
4
2
L
Fenrir
1
1
0
1
W
1
1
0
1
L
Charybdis
Mavetlaravim721
Charybdis
0
2
0
0
W
Arachne
NetoUchiha
Arachne
1
0
0
1
L
Ymir
0
0
0
0
W
Hou Yi
2
1
1
2.5
L
Discordia
SALADS9
Discordia
1
2
0
0.5
W
Guan Yu
sexypapa
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,563
Damage
7,611
13,926
Taken
13,398
4,306
Mitigated
4,821
3,595
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
808
0
0
842
2,474
916
0
215
2,259
9,889
255
W
Cthulhu
 
Cthulhu
1,543
489
0
1,477
3,458
1,359
0
242
3,216
11,765
0
L
Fenrir
901
290
0
905
2,763
919
0
159
2,604
0
13,800
W
1,647
53
0
421
1,570
657
0
1,166
404
18,226
0
L
Charybdis
Mavetlaravim721
Charybdis
1,203
861
0
378
1,853
404
0
732
1,121
0
6,294
W
Arachne
NetoUchiha
Arachne
400
272
0
1,692
2,717
665
0
0
2,717
0
15,142
L
Ymir
485
179
0
529
3,654
1,607
0
553
3,101
8,280
0
W
Hou Yi
2,689
1,716
0
727
1,923
446
0
243
1,680
0
16,534
L
Discordia
SALADS9
Discordia
1,166
44
0
941
3,182
460
0
1,628
1,436
13,411
0
W
Guan Yu
sexypapa
Guan Yu
1,332
98
0
1,711
3,730
1,694
0
808
2,922
551
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,671
Gold Earned
18,652
97
Minions Killed
150
0
Camps Cleared
0
442,248
Distance Traveled
503,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,193
639
17
3
0
108,996
0
W
Cthulhu
3,956
791
20
4
0
99,623
0
L
Fenrir
3,261
652
30
6
0
101,268
0
W
Anubis
3,662
732
38
8
0
91,874
0
L
Charybdis
2,648
530
15
3
0
38,591
0
W
Arachne
3,288
658
27
5
0
131,047
0
L
Ymir
3,107
621
9
2
0
93,022
2
W
Hou Yi
3,898
780
31
6
0
82,671
0
L
Discordia
3,462
692
26
5
0
100,371
0
W
Guan Yu
3,848
770
34
7
0
98,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role