Player Matchup

Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
 
Cu Chulainn
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
OG_OdOG
Chaac
Silver II
Level 46
God Stats
0W - 2L
1,116 SR
Queue Stats
62W - 83L
1,096 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
PoohAhhBoy
Maman Brigitte
Silver II
Level 63
God Stats
2W - 6L
1,329 SR
Queue Stats
142W - 148L
1,106 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TXwarHawk
Cthulhu
Bronze III
Level 82
God Stats
4W - 5L
1,451 SR
Queue Stats
9W - 31L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,379 SR
1,268 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,373 SR
1,334 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
 
Lancelot
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
DoEmDirty
Izanami
Silver II
Level 139
God Stats
1W - 3L
1,135 SR
Queue Stats
40W - 59L
1,082 MMR
Solo
Cerberus
Cerberus
Silver I
callmemungs
Cerberus
Silver I
Level 233
God Stats
2W - 2L
1,230 SR
Queue Stats
371W - 390L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 2 / 0
7,436
531
2,448
8,623
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
12
2 / 4 / 1
7,198
514
10,339
12,384
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
OG_OdOG
Chaac
10
0 / 4 / 2
6,196
443
4,361
12,733
8,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Maman Brigitte
PoohAhhBoy
Maman Brigitte
11
1 / 5 / 1
6,535
467
6,323
10,982
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TXwarHawk
Cthulhu
10
0 / 5 / 3
6,405
458
5,670
11,992
7,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BacchusNu WaMedusaArachne

VS

Bans
AthenaLokiChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 0 / 2
9,389
671
6,437
9,692
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
 
Ix Chel
14
4 / 1 / 7
8,604
615
8,015
9,049
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
 
Lancelot
14
9 / 1 / 3
8,528
609
9,088
10,310
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
DoEmDirty
Izanami
14
2 / 0 / 7
8,044
575
6,266
7,848
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
callmemungs
Cerberus
13
2 / 1 / 10
7,938
567
7,033
15,259
11,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
20
20
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
L
Cu Chulainn
 
Cu Chulainn
2
4
1
0.63
W
Mulan
 
Mulan
3
0
2
4
W
Ix Chel
 
Ix Chel
4
1
7
7.5
W
Lancelot
 
Lancelot
9
1
3
10.5
W
Izanami
DoEmDirty
Izanami
2
0
7
5.5
L
Chaac
OG_OdOG
Chaac
0
4
2
0.25
L
Maman Brigitte
PoohAhhBoy
Maman Brigitte
1
5
1
0.3
L
Cthulhu
TXwarHawk
Cthulhu
0
5
3
0.3
W
Cerberus
callmemungs
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
36,839
56,714
Taken
52,158
27,246
Mitigated
28,725
12,718
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,448
727
0
4,167
8,623
2,914
0
0
8,623
51,818
5,408
L
Cu Chulainn
 
Cu Chulainn
10,339
1,851
0
1,764
12,384
4,568
144
2,211
10,125
0
56,092
W
Mulan
 
Mulan
6,437
232
0
2,912
9,692
6,302
43
3,191
6,501
0
63,391
W
Ix Chel
 
Ix Chel
8,015
811
1,584
3,112
9,049
3,238
0
3,226
5,823
62,907
572
W
Lancelot
 
Lancelot
9,088
2,724
0
4,824
10,310
4,808
0
1,238
9,072
0
56,456
W
Izanami
DoEmDirty
Izanami
6,266
3,672
0
1,796
7,848
2,722
683
2,183
5,665
0
51,385
L
Chaac
OG_OdOG
Chaac
4,361
960
0
1,550
12,733
8,625
122
5,479
6,835
0
31,744
L
Maman Brigitte
PoohAhhBoy
Maman Brigitte
6,323
457
0
3,863
10,982
3,178
0
1,522
9,328
37,115
890
L
Cthulhu
TXwarHawk
Cthulhu
5,670
822
342
1,032
11,992
7,961
196
4,778
6,971
27,360
0
W
Cerberus
callmemungs
Cerberus
7,033
835
2,532
4,237
15,259
11,655
0
4,904
10,355
34,507
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
42,503
370
Minions Killed
474
0
Camps Cleared
0
1,410,021
Distance Traveled
1,435,807
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,436
531
122
9
0
248,993
0
L
Cu Chulainn
7,198
514
90
6
0
292,378
2
W
Mulan
9,389
671
122
9
0
265,987
0
W
Ix Chel
8,604
615
106
8
0
291,786
6
W
Lancelot
8,528
609
75
5
0
339,184
10
W
Izanami
8,044
575
106
8
0
256,580
1
L
Chaac
6,196
443
62
4
0
280,777
0
L
Maman Brigitte
6,535
467
66
5
0
310,607
0
L
Cthulhu
6,405
458
30
2
0
277,266
4
W
Cerberus
7,938
567
65
5
0
282,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role