Player Matchup

Charon
Charon
 
Charon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ace line Co
Cabrakan
Level 47
God Stats
0W - 1L
1,680 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
NBS Thomas
Hercules
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,379 Elo+
Solo
Danzaburou
Danzaburou
PoP a P1LL
Danzaburou
Level 135
God Stats
38W - 24L
1,577 SR
Queue Stats
246W - 252L
1,418 Elo+
Solo
Loki
Loki
cyber000x
Loki
Level 132
God Stats
9W - 15L
1,431 SR
Queue Stats
322W - 313L
1,449 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,449 Elo+

VS

Team Averages
Level 122
1,576 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
GhostRunner242
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 109L
1,568 Elo+
Solo
Fenrir
Fenrir
THELVADAAM25
Fenrir
Level 89
God Stats
62W - 41L
1,561 SR
Queue Stats
627W - 636L
1,421 Elo+
Solo
Artio
Artio
cghlreinsn
Artio
Level 138
God Stats
9W - 9L
1,555 SR
Queue Stats
240W - 241L
1,430 Elo+
Solo
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 149
God Stats
89W - 83L
1,515 SR
Queue Stats
781W - 759L
1,462 Elo+
Solo
Mulan
Mulan
kurdforlife1995
Mulan
Level 129
God Stats
20W - 8L
1,747 SR
Queue Stats
300W - 310L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
2 / 2 / 5
7,307
457
7,858
11,819
10,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Ace line Co
Cabrakan
12
2 / 9 / 3
7,187
449
4,928
18,481
10,319
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
NBS Thomas
Hercules
10
2 / 5 / 0
7,516
470
4,534
11,495
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
PoP a P1LL
Danzaburou
16
7 / 1 / 2
9,643
603
9,892
12,018
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
2 / 0 / 5
7,842
490
5,043
10,116
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GhostRunner242
Ah Muzen Cab
13
0 / 4 / 0
7,564
473
2,523
10,095
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
15
4 / 1 / 5
8,711
544
8,553
10,077
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artio
14
4 / 3 / 1
8,829
552
9,332
13,921
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
7 / 3 / 6
9,660
604
18,639
9,615
3,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 2
7,637
477
8,462
15,702
8,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
15
Kills
17
17
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
2
5
2.25
L
Cabrakan
Ace line Co
Cabrakan
2
9
3
0.39
W
Ah Muzen Cab
GhostRunner242
Ah Muzen Cab
0
4
0
0
L
Hercules
NBS Thomas
Hercules
2
5
0
0.4
L
Danzaburou
PoP a P1LL
Danzaburou
7
1
2
8
W
Fenrir
4
1
5
6.5
W
Artio
4
3
1
1.5
L
Loki
2
0
5
4.5
W
7
3
6
3.33
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,255
Damage
47,509
63,929
Taken
59,410
33,667
Mitigated
28,746
16,065
Healing
20,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,858
1,304
0
2,650
11,819
10,782
42
2,672
9,147
35,080
0
L
Cabrakan
Ace line Co
Cabrakan
4,928
1,025
0
57
18,481
10,319
65
9,903
8,578
19,913
0
W
Ah Muzen Cab
GhostRunner242
Ah Muzen Cab
2,523
669
0
1,125
10,095
3,364
0
1,713
8,382
0
50,912
L
Hercules
NBS Thomas
Hercules
4,534
1,683
0
2,872
11,495
4,998
0
7,252
3,519
0
36,521
L
Danzaburou
PoP a P1LL
Danzaburou
9,892
5,130
0
6,316
12,018
4,327
609
3,994
7,983
0
81,710
W
Fenrir
8,553
1,952
0
5,869
10,077
3,954
0
2,941
7,136
0
61,384
W
Artio
9,332
884
72
4,575
13,921
9,786
0
40
13,484
45,660
4,967
L
Loki
5,043
1,007
0
4,170
10,116
3,241
0
2,201
7,832
0
49,091
W
18,639
6,543
0
4,368
9,615
3,053
141
2,934
6,681
65,270
4,461
W
8,462
707
30
4,478
15,702
8,589
0
5,158
10,544
0
60,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
42,401
375
Minions Killed
440
0
Camps Cleared
0
1,482,419
Distance Traveled
1,513,749
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,307
457
53
3
0
302,553
3
L
Cabrakan
7,187
449
24
2
0
264,017
0
W
Ah Muzen Cab
7,564
473
90
6
0
281,416
0
L
Hercules
7,516
470
64
4
0
238,034
0
L
Danzaburou
9,643
603
156
10
0
307,279
2
W
Fenrir
8,711
544
92
6
0
377,549
0
W
Artio
8,829
552
77
5
0
288,012
0
L
Loki
7,842
490
78
5
0
370,536
2
W
Nu Wa
9,660
604
102
6
0
229,393
0
W
Mulan
7,637
477
79
5
0
337,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role