Player Matchup

Jormungandr
Jormungandr
Bronze III
Chaaootiic
Jormungandr
Bronze III
Level 123
God Stats
1W - 0L
1,410 SR
Queue Stats
2W - 2L
1,400 MMR
Party 1
Medusa
Medusa
Bronze III
Folsni
Medusa
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,407 MMR
Party 1
Anubis
Anubis
Bronze III
jakubixcz
Anubis
Bronze III
Level 82
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 2L
1,407 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,508 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,395 SR
1,282 MMR
Ullr
Ullr
Silver I
Potgod-I
Ullr
Silver I
Level 196
God Stats
14W - 15L
1,466 SR
Queue Stats
321W - 361L
1,286 MMR
Solo
Cabrakan
Cabrakan
Silver I
RaduAvram
Cabrakan
Silver I
Level 97
God Stats
7W - 6L
1,551 SR
Queue Stats
70W - 82L
1,217 MMR
Solo
Kukulkan
Kukulkan
Silver I
Zhenja_94
Kukulkan
Silver I
Level 133
God Stats
5W - 5L
1,167 SR
Queue Stats
93W - 117L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaaootiic
Jormungandr
20
4 / 3 / 5
15,634
744
15,017
22,287
27,855
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
Folsni
Medusa
20
3 / 4 / 7
16,694
795
16,654
14,359
6,489
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
jakubixcz
Anubis
20
7 / 4 / 4
17,172
818
18,809
19,200
10,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ah PuchThothTyrAthenaXing Tian

VS

Bans
BacchusAresHorusKhepriHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 6 / 4
15,498
738
11,397
17,650
6,089
Cabrakan
RaduAvram
Cabrakan
20
4 / 3 / 7
15,487
737
11,981
23,950
46,836
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Zhenja_94
Kukulkan
20
3 / 5 / 6
15,952
760
20,557
15,630
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
11
11
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chaaootiic
Jormungandr
4
3
5
2.17
W
Medusa
Folsni
Medusa
3
4
7
1.63
L
Ullr
4
6
4
1
L
Cabrakan
RaduAvram
Cabrakan
4
3
7
2.5
L
Kukulkan
Zhenja_94
Kukulkan
3
5
6
1.2
W
Anubis
jakubixcz
Anubis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,480
Damage
43,935
55,846
Taken
57,230
44,428
Mitigated
59,168
18,708
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chaaootiic
Jormungandr
15,017
1,316
0
4,320
22,287
27,855
290
11,071
11,113
44,926
2,263
W
Medusa
Folsni
Medusa
16,654
8,975
0
4,917
14,359
6,489
2,767
9,378
4,957
0
93,714
L
Ullr
11,397
3,194
0
2,560
17,650
6,089
214
10,252
7,376
0
70,707
L
Cabrakan
RaduAvram
Cabrakan
11,981
1,687
0
2,278
23,950
46,836
0
11,838
12,077
26,258
2,479
L
Kukulkan
Zhenja_94
Kukulkan
20,557
228
0
4,120
15,630
6,243
207
10,150
5,460
91,117
472
W
Anubis
jakubixcz
Anubis
18,809
861
806
8,665
19,200
10,084
825
10,616
8,535
72,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,500
Gold Earned
46,937
253
Minions Killed
264
0
Camps Cleared
0
1,152,037
Distance Traveled
1,000,401
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,634
744
46
2
0
384,126
2
W
Medusa
16,694
795
127
6
0
423,330
11
L
Ullr
15,498
738
93
4
0
274,903
0
L
Cabrakan
15,487
737
33
2
0
371,606
2
L
Kukulkan
15,952
760
138
7
0
353,892
5
W
Anubis
17,172
818
80
4
0
344,581
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role