Player Matchup

Awilix
Awilix
BeefHardPecs
Awilix
Level 100
God Stats
0W - 2L
1,321 SR
Queue Stats
147W - 124L
1,571 Elo+
Solo
Persephone
Persephone
Damhcarf
Persephone
Level 33
God Stats
1W - 2L
1,664 SR
Queue Stats
35W - 36L
1,608 Elo+
Solo
Chaac
Chaac
T_AldoC21
Chaac
Level 66
God Stats
170W - 117L
1,704 SR
Queue Stats
280W - 227L
1,658 Elo+
Solo
Sylvanus
Sylvanus
UltraIShadow
Sylvanus
Level 156
God Stats
1W - 1L
1,749 SR
Queue Stats
54W - 50L
1,499 Elo+
Solo
Cernunnos
Cernunnos
imreallybadguys
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 133L
1,490 Elo+
Solo
Team Averages
Level 80
1,588 SR
1,565 Elo+

VS

Team Averages
Level 137
1,414 SR
1,560 Elo+
Charybdis
Charybdis
FUNESSN
Charybdis
Level 144
God Stats
1W - 0L
1,272 SR
Queue Stats
66W - 53L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
I may be Matt
Kumbhakarna
Level 169
God Stats
1W - 1L
1,364 SR
Queue Stats
121W - 95L
1,602 Elo+
Party 1
Fafnir
Fafnir
PackIsWack
Fafnir
Level 69
God Stats
23W - 19L
1,554 SR
Queue Stats
59W - 54L
1,501 Elo+
Solo
King Arthur
King Arthur
SiLeNt NiGhT 64
King Arthur
Level 147
God Stats
4W - 3L
1,577 SR
Queue Stats
75W - 58L
1,585 Elo+
Solo
Hades
Hades
SoAxBladexB4N
Hades
Level 158
God Stats
2W - 0L
1,299 SR
Queue Stats
40W - 45L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 4 / 0
7,335
489
6,129
12,408
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Damhcarf
Persephone
11
0 / 5 / 0
6,853
457
5,415
8,627
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
T_AldoC21
Chaac
14
1 / 3 / 1
8,413
561
14,429
16,265
19,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
UltraIShadow
Sylvanus
10
0 / 6 / 4
6,206
414
4,727
15,973
7,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
imreallybadguys
Cernunnos
14
2 / 4 / 0
7,802
520
6,241
11,457
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FUNESSN
Charybdis
15
4 / 3 / 7
8,998
600
11,982
11,272
4,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
I may be Matt
Kumbhakarna
14
6 / 0 / 5
8,189
546
9,302
11,512
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
PackIsWack
Fafnir
13
6 / 2 / 10
9,258
617
10,797
11,923
11,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SiLeNt NiGhT 64
King Arthur
14
2 / 2 / 3
8,065
538
10,491
18,604
13,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 0 / 9
8,654
577
5,712
7,912
3,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
22
22
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
4
4
0
1
L
Persephone
Damhcarf
Persephone
0
5
0
0
W
Charybdis
FUNESSN
Charybdis
4
3
7
2.5
W
Kumbhakarna
I may be Matt
Kumbhakarna
6
0
5
8.5
W
Fafnir
PackIsWack
Fafnir
6
2
10
5.5
W
King Arthur
SiLeNt NiGhT 64
King Arthur
2
2
3
1.75
W
4
0
9
8.5
L
Chaac
T_AldoC21
Chaac
1
3
1
0.5
L
Sylvanus
UltraIShadow
Sylvanus
0
6
4
0.33
L
Cernunnos
imreallybadguys
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
48,284
64,730
Taken
61,223
36,700
Mitigated
37,584
16,917
Healing
25,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,129
2,438
0
3,078
12,408
4,416
0
4,704
7,704
0
49,575
L
Persephone
Damhcarf
Persephone
5,415
135
0
701
8,627
2,236
0
5,102
3,481
41,712
412
W
Charybdis
FUNESSN
Charybdis
11,982
6,245
0
5,512
11,272
4,001
1,292
1,107
10,165
0
84,662
W
Kumbhakarna
I may be Matt
Kumbhakarna
9,302
1,931
0
4,396
11,512
4,937
103
1,656
9,856
50,147
3,663
W
Fafnir
PackIsWack
Fafnir
10,797
2,832
0
2,953
11,923
11,230
32
3,471
8,452
29,555
0
W
King Arthur
SiLeNt NiGhT 64
King Arthur
10,491
902
0
6,710
18,604
13,958
0
1,327
17,277
0
60,637
W
5,712
767
305
5,668
7,912
3,458
506
3,407
4,505
54,867
1,022
L
Chaac
T_AldoC21
Chaac
14,429
887
0
4,462
16,265
19,062
0
3,586
12,679
765
71,958
L
Sylvanus
UltraIShadow
Sylvanus
4,727
1,247
394
2,828
15,973
7,626
0
8,574
7,399
24,085
9,077
L
Cernunnos
imreallybadguys
Cernunnos
6,241
3,259
0
5,454
11,457
3,360
0
3,235
8,222
0
61,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,609
Gold Earned
43,164
429
Minions Killed
459
0
Camps Cleared
0
1,396,456
Distance Traveled
1,505,731
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,335
489
74
5
0
326,808
2
L
Persephone
6,853
457
85
6
0
281,794
7
W
Charybdis
8,998
600
123
8
0
269,321
2
W
Kumbhakarna
8,189
546
81
5
0
329,638
2
W
Fafnir
9,258
617
28
2
0
310,297
3
W
King Arthur
8,065
538
110
7
0
287,656
4
W
Hades
8,654
577
117
8
0
308,819
2
L
Chaac
8,413
561
116
8
0
240,063
2
L
Sylvanus
6,206
414
54
4
0
275,854
3
L
Cernunnos
7,802
520
100
7
0
271,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role