Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Aminster
Thoth
Level 88
God Stats
8W - 10L
1,419 SR
Queue Stats
32W - 34L
1,387 Elo+
Solo
Thanatos
Thanatos
FabianFDC
Thanatos
Level 63
God Stats
3W - 5L
1,413 SR
Queue Stats
10W - 9L
1,423 Elo+
Solo
Hades
Hades
Logkwee-nee
Hades
Level 86
God Stats
13W - 5L
1,753 SR
Queue Stats
133W - 124L
1,517 Elo+
Solo
Neith
Neith
LordLucan489
Neith
Level 52
God Stats
8W - 6L
1,534 SR
Queue Stats
80W - 79L
1,403 Elo+
Solo
Team Averages
Level 89
1,524 SR
1,446 Elo+

VS

Team Averages
Level 104
1,473 SR
1,474 Elo+
Zhong Kui
Zhong Kui
FirstPrinceJr22
Zhong Kui
Level 128
God Stats
1W - 7L
1,230 SR
Queue Stats
191W - 186L
1,347 Elo+
Solo
Izanami
Izanami
JRfish
Izanami
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 19L
1,685 Elo+
Solo
Danzaburou
Danzaburou
OfficialGoated_J
Danzaburou
Level 73
God Stats
9W - 5L
1,511 SR
Queue Stats
126W - 129L
1,419 Elo+
Solo
Eset
Eset
ProblemPlay
Eset
Level 123
God Stats
15W - 7L
1,707 SR
Queue Stats
346W - 330L
1,477 Elo+
Solo
Mulan
Mulan
WittleGaymerTTV
Mulan
Level 108
God Stats
31W - 24L
1,416 SR
Queue Stats
598W - 632L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 3 / 4
6,278
571
5,484
5,813
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Aminster
Thoth
11
1 / 0 / 3
6,603
600
3,236
2,891
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FabianFDC
Thanatos
13
6 / 0 / 3
7,145
650
6,001
9,066
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 1 / 4
7,336
667
5,974
7,277
4,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
2 / 0 / 2
6,401
582
3,188
4,407
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FirstPrinceJr22
Zhong Kui
9
1 / 2 / 1
5,518
502
3,456
6,930
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
JRfish
Izanami
10
1 / 2 / 0
5,836
531
2,220
5,382
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
OfficialGoated_J
Danzaburou
9
0 / 5 / 0
5,462
497
2,403
8,722
2,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 4 / 1
6,117
556
3,472
6,153
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 1
5,433
494
3,735
8,417
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
3
4
1.67
W
Thoth
Aminster
Thoth
1
0
3
2.5
W
Thanatos
FabianFDC
Thanatos
6
0
3
7.5
L
Zhong Kui
FirstPrinceJr22
Zhong Kui
1
2
1
0.75
L
Izanami
JRfish
Izanami
1
2
0
0.5
W
3
1
4
5
W
2
0
2
3
L
Danzaburou
OfficialGoated_J
Danzaburou
0
5
0
0
L
1
4
1
0.38
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
15,286
29,454
Taken
35,604
11,266
Mitigated
12,331
15,920
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,484
1,401
0
1,207
5,813
1,780
0
1,034
4,731
32,831
7,914
W
Thoth
Aminster
Thoth
3,236
67
0
500
2,891
634
0
1,243
1,480
31,523
62
W
Thanatos
FabianFDC
Thanatos
6,001
1,206
0
7,198
9,066
3,523
0
1,638
7,332
0
48,986
L
Zhong Kui
FirstPrinceJr22
Zhong Kui
3,456
482
56
2,982
6,930
4,243
0
2,951
3,899
24,169
2,472
L
Izanami
JRfish
Izanami
2,220
1,349
0
1,728
5,382
1,443
0
2,374
3,008
0
38,661
W
5,974
866
35
3,594
7,277
4,011
551
1,382
5,795
41,207
3,362
W
3,188
1,442
0
3,386
4,407
1,318
0
1,130
3,277
0
32,384
L
Danzaburou
OfficialGoated_J
Danzaburou
2,403
774
0
2,538
8,722
2,606
0
4,823
3,859
0
31,691
L
3,472
164
0
655
6,153
1,377
0
2,432
3,441
37,522
0
L
3,735
529
0
3,939
8,417
2,662
0
1,176
7,197
0
34,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
28,366
353
Minions Killed
313
0
Camps Cleared
0
1,114,011
Distance Traveled
1,074,679
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,278
571
76
7
0
226,929
4
W
Thoth
6,603
600
64
6
0
208,540
4
W
Thanatos
7,145
650
76
7
0
290,614
0
L
Zhong Kui
5,518
502
45
4
0
187,731
0
L
Izanami
5,836
531
65
6
0
212,259
0
W
Hades
7,336
667
83
8
0
168,165
0
W
Neith
6,401
582
54
5
0
219,763
0
L
Danzaburou
5,462
497
51
5
0
191,990
0
L
Eset
6,117
556
92
8
0
220,855
4
L
Mulan
5,433
494
60
5
0
261,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role