Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CCube69
Ishtar
Level 102
God Stats
3W - 0L
1,797 SR
Queue Stats
225W - 217L
1,532 Elo+
Solo
Mercury
Mercury
HBGL
Mercury
Level 158
God Stats
8W - 4L
1,561 SR
Queue Stats
204W - 174L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
Level 197
God Stats
105W - 96L
1,542 SR
Queue Stats
406W - 389L
1,541 Elo+
Solo
Team Averages
Level 158
1,580 SR
1,538 Elo+

VS

Team Averages
Level 130
1,617 SR
1,554 Elo+
Amaterasu
Amaterasu
BlackChaddath
Amaterasu
Level 66
God Stats
5W - 3L
1,738 SR
Queue Stats
155W - 138L
1,536 Elo+
Solo
Chernobog
Chernobog
SR71
Chernobog
Level 145
God Stats
9W - 8L
1,638 SR
Queue Stats
170W - 134L
1,551 Elo+
Solo
Hades
Hades
Torra
Hades
Level 190
God Stats
1W - 2L
1,479 SR
Queue Stats
86W - 83L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
saggywithabaggy
Cu Chulainn
Level 143
God Stats
101W - 73L
1,678 SR
Queue Stats
447W - 403L
1,617 Elo+
Solo
Ah Puch
Ah Puch
the_Chief358
Ah Puch
Level 107
God Stats
11W - 7L
1,553 SR
Queue Stats
141W - 118L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 1 / 2
4,112
822
1,711
2,727
1,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
 
Surtr
6
0 / 1 / 0
3,129
626
1,155
3,457
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
CCube69
Ishtar
7
2 / 0 / 1
4,019
804
2,508
1,683
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
HBGL
Mercury
7
1 / 0 / 1
3,598
720
1,060
3,873
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
IllegalHugs92
Morgan Le Fay
7
1 / 1 / 1
3,776
755
1,466
2,965
1,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackChaddath
Amaterasu
3
0 / 1 / 0
2,626
525
346
1,171
375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
SR71
Chernobog
6
0 / 3 / 1
3,443
689
1,769
3,964
944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
Torra
Hades
3
1 / 0 / 0
3,071
614
756
3,042
782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
saggywithabaggy
Cu Chulainn
8
1 / 0 / 0
4,164
833
2,364
3,793
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
the_Chief358
Ah Puch
7
1 / 1 / 0
3,658
732
1,928
3,190
835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
3
3
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Surtr
 
Surtr
0
1
0
0
L
Amaterasu
BlackChaddath
Amaterasu
0
1
0
0
W
Ishtar
CCube69
Ishtar
2
0
1
2.5
W
Mercury
HBGL
Mercury
1
0
1
1.5
W
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
1
1
1
1.5
L
Chernobog
SR71
Chernobog
0
3
1
0.17
L
Hades
Torra
Hades
1
0
0
1
L
Cu Chulainn
saggywithabaggy
Cu Chulainn
1
0
0
1
L
Ah Puch
the_Chief358
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,900
Damage
7,163
14,705
Taken
15,160
5,488
Mitigated
4,521
6,654
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,711
487
0
648
2,727
1,466
0
437
2,290
12,730
2,162
W
Surtr
 
Surtr
1,155
582
0
1,427
3,457
1,448
0
55
3,402
418
14,181
L
Amaterasu
BlackChaddath
Amaterasu
346
174
0
365
1,171
375
0
253
918
0
3,523
W
Ishtar
CCube69
Ishtar
2,508
1,589
0
883
1,683
443
0
319
1,364
0
21,169
W
Mercury
HBGL
Mercury
1,060
527
0
2,252
3,873
885
0
169
3,704
0
15,212
W
Morgan Le Fay
IllegalHugs92
Morgan Le Fay
1,466
225
0
1,444
2,965
1,246
0
1,781
1,184
18,447
680
L
Chernobog
SR71
Chernobog
1,769
1,415
0
1,056
3,964
944
0
1,016
2,948
0
16,649
L
Hades
Torra
Hades
756
289
279
1,599
3,042
782
0
695
2,347
4,539
0
L
Cu Chulainn
saggywithabaggy
Cu Chulainn
2,364
335
0
1,416
3,793
1,585
0
68
3,607
1,418
25,807
L
Ah Puch
the_Chief358
Ah Puch
1,928
11
0
1,588
3,190
835
0
1,059
2,131
16,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,634
Gold Earned
16,962
164
Minions Killed
132
0
Camps Cleared
0
526,903
Distance Traveled
382,132
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,112
822
24
5
0
106,794
2
W
Surtr
3,129
626
21
4
0
107,994
0
L
Amaterasu
2,626
525
7
1
0
39,462
0
W
Ishtar
4,019
804
48
10
0
88,366
0
W
Mercury
3,598
720
35
7
0
125,739
0
W
Morgan Le Fay
3,776
755
36
7
0
98,010
0
L
Chernobog
3,443
689
34
7
0
99,843
0
L
Hades
3,071
614
7
1
0
51,019
0
L
Cu Chulainn
4,164
833
55
11
0
90,069
0
L
Ah Puch
3,658
732
29
6
0
101,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role