Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver II
DukiSuzuki007
Cerberus
Silver II
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 179L
1,420 MMR
Solo
Scylla
Scylla
Gold III
TengoKawana
Scylla
Gold III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,465 MMR
Solo
Chaac
Chaac
Gold IV
thedarkjedi222
Chaac
Gold IV
Level 129
God Stats
14W - 10L
1,623 SR
Queue Stats
231W - 235L
1,394 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,525 SR
1,456 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,474 SR
1,478 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Empereur_11
Janus
Gold IV
Level 45
God Stats
0W - 1L
1,235 SR
Queue Stats
7W - 5L
1,690 MMR
Party 2
Sol
Sol
Silver II
SheLoveSaVaGee
Sol
Silver II
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
24W - 40L
1,289 MMR
Party 2
Ymir
Ymir
Bronze III
SkilfulAphid
Ymir
Bronze III
Level 106
God Stats
2W - 5L
1,600 SR
Queue Stats
22W - 32L
1,408 MMR
Solo
Thanatos
Thanatos
Gold III
xSadBoiixTTV
Thanatos
Gold III
Level 206
God Stats
0W - 1L
1,752 SR
Queue Stats
34W - 29L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 1 / 3
8,352
642
6,922
9,574
3,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
15
6 / 1 / 2
8,087
622
6,460
8,840
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
DukiSuzuki007
Cerberus
14
6 / 0 / 11
8,630
664
6,646
10,076
7,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
14
5 / 0 / 5
8,667
667
7,410
5,891
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
5 / 0 / 1
9,413
724
5,826
7,686
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ArachneAthenaAgni

VS

Bans
AnubisAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 5 / 0
5,975
460
4,231
7,479
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 6 / 1
5,707
439
4,924
7,814
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,678
514
6,593
8,016
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 6 / 1
6,510
501
6,106
12,949
2,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xSadBoiixTTV
Thanatos
10
0 / 6 / 0
5,825
448
2,509
12,646
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
27
Kills
2
2
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
1
3
6.5
W
Loki
 
Loki
6
1
2
7
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Cerberus
DukiSuzuki007
Cerberus
6
0
11
11.5
L
0
6
1
0.08
L
1
4
1
0.38
L
1
6
1
0.25
W
Scylla
5
0
5
7.5
W
5
0
1
5.5
L
Thanatos
xSadBoiixTTV
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,264
Damage
24,363
42,067
Taken
48,904
21,348
Mitigated
10,996
15,033
Healing
13,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,922
3,894
0
5,196
9,574
3,112
252
6,382
3,046
0
56,277
W
Loki
 
Loki
6,460
1,576
0
736
8,840
2,974
0
3,098
5,496
0
66,065
L
Nu Wa
 
Nu Wa
4,231
795
0
640
7,479
1,563
0
0
6,995
23,744
634
W
Cerberus
DukiSuzuki007
Cerberus
6,646
355
0
3,086
10,076
7,841
0
5,926
3,820
27,326
0
L
4,924
347
0
330
7,814
1,388
0
4,622
3,192
29,645
0
L
6,593
2,762
0
2,250
8,016
1,816
0
1,405
6,611
42,083
0
L
6,106
774
0
2,414
12,949
2,908
0
5,497
7,452
27,296
1,960
W
Scylla
7,410
311
0
950
5,891
1,772
0
2,618
3,013
66,311
746
W
5,826
459
0
5,065
7,686
5,649
420
2,053
5,341
0
66,724
L
Thanatos
xSadBoiixTTV
Thanatos
2,509
470
0
8,264
12,646
3,321
0
2,518
10,128
0
44,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,149
Gold Earned
30,695
498
Minions Killed
323
0
Camps Cleared
0
1,440,772
Distance Traveled
1,317,254
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,352
642
107
8
0
263,256
2
W
Loki
8,087
622
96
7
0
324,634
0
L
Nu Wa
5,975
460
57
4
0
227,212
4
W
Cerberus
8,630
664
34
3
0
294,883
2
L
Janus
5,707
439
58
4
0
292,193
0
L
Sol
6,678
514
81
6
0
237,131
0
L
Ymir
6,510
501
47
4
0
250,684
0
W
Scylla
8,667
667
134
10
0
281,459
4
W
Chaac
9,413
724
127
10
0
276,540
1
L
Thanatos
5,825
448
80
6
0
310,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role