Player Matchup

Neith
Neith
HeyCoreyMayne
Neith
Level 101
God Stats
6W - 8L
1,539 SR
Queue Stats
17W - 18L
1,475 Elo+
Party 1
Ix Chel
Ix Chel
TribaI Dragon
Ix Chel
Level 100
God Stats
4W - 2L
1,871 SR
Queue Stats
15W - 15L
1,492 Elo+
Party 1
Khepri
Khepri
meliodasgamerX
Khepri
Level 67
God Stats
1W - 1L
1,492 SR
Queue Stats
44W - 36L
1,437 Elo+
Solo
Team Averages
Level 89
1,634 SR
1,468 Elo+

VS

Team Averages
Level 79
1,340 SR
1,368 Elo+
Sol
Sol
Coralcwayla
Sol
Level 148
God Stats
2W - 4L
1,658 SR
Queue Stats
29W - 29L
1,420 Elo+
Solo
Ymir
Ymir
SNEEKY_CLIPZ
Ymir
Level 41
God Stats
0W - 2L
975 SR
Queue Stats
79W - 98L
1,256 Elo+
Solo
Susano
Susano
ninjawizard345
Susano
Level 49
God Stats
17W - 25L
1,387 SR
Queue Stats
123W - 121L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,475
925
1,192
2,756
995
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
12
3 / 0 / 2
7,171
1,024
4,431
2,899
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 3
5,921
846
1,298
5,931
2,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,621
660
254
981
254
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 2 / 1
5,019
717
2,005
5,217
2,334
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
5,400
771
2,098
3,083
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
3
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
1
2
3
L
0
2
1
0.25
W
Ix Chel
3
0
2
4
W
0
2
3
0.75
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
4,357
11,586
Taken
9,281
4,793
Mitigated
3,834
3,043
Healing
832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
254
42
0
206
981
254
0
597
384
3,282
197
W
1,192
498
40
577
2,756
995
1,708
851
1,838
0
12,625
L
2,005
107
0
0
5,217
2,334
0
3,359
1,852
4,891
0
W
Ix Chel
4,431
239
354
1,236
2,899
987
906
839
1,998
23,404
1,286
W
1,298
119
413
423
5,931
2,811
339
577
5,285
10,123
0
L
2,098
631
0
626
3,083
1,246
0
1,745
1,324
0
6,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
15,040
85
Minions Killed
25
0
Camps Cleared
0
338,870
Distance Traveled
175,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,621
660
8
1
0
19,772
0
W
Neith
6,475
925
28
4
0
99,330
0
L
Ymir
5,019
717
5
1
0
79,134
0
W
Ix Chel
7,171
1,024
39
6
0
119,076
0
W
Khepri
5,921
846
18
3
0
120,464
0
L
Susano
5,400
771
12
2
0
76,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role