Player Matchup

Kali
Kali
Kensan1201
Kali
Level 147
God Stats
14W - 16L
1,510 SR
Queue Stats
414W - 477L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
LUCKY-395963
Cthulhu
Level 148
God Stats
21W - 19L
1,604 SR
Queue Stats
563W - 659L
1,450 Elo+
Party 1
Sol
Sol
Toe clapper
Sol
Level 88
God Stats
8W - 11L
1,446 SR
Queue Stats
196W - 217L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
okki_jp-og
Cu Chulainn
Level 129
God Stats
109W - 89L
1,588 SR
Queue Stats
433W - 511L
1,520 Elo+
Party 1
Apollo
Apollo
tigga111
Apollo
Level 158
God Stats
17W - 13L
1,593 SR
Queue Stats
521W - 519L
1,552 Elo+
Solo
Team Averages
Level 134
1,548 SR
1,476 Elo+

VS

Team Averages
Level 106
1,581 SR
1,479 Elo+
Sun Wukong
Sun Wukong
JASlNO
Sun Wukong
Level 127
God Stats
1W - 0L
1,748 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 3
Maui
Maui
LiQUiD8815
Maui
Level 140
God Stats
6W - 4L
1,531 SR
Queue Stats
77W - 75L
1,536 Elo+
Party 3
Bacchus
Bacchus
Veiledsoulx
Bacchus
Level 71
God Stats
4W - 5L
1,430 SR
Queue Stats
224W - 221L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
akimoooo
Ah Puch
Level 127
God Stats
31W - 9L
1,665 SR
Queue Stats
229W - 216L
1,425 Elo+
Party 2
Anubis
Anubis
ySebxs
Anubis
Level 63
God Stats
51W - 43L
1,532 SR
Queue Stats
310W - 308L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,724
483
8,321
15,858
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
LUCKY-395963
Cthulhu
13
1 / 1 / 5
7,881
493
7,114
9,068
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 2
7,984
499
5,740
13,819
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
okki_jp-og
Cu Chulainn
15
0 / 2 / 1
9,086
568
11,826
13,741
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
tigga111
Apollo
15
4 / 2 / 1
8,827
552
4,088
9,026
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JASlNO
Sun Wukong
14
1 / 0 / 2
8,273
517
8,143
16,810
14,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
7,044
440
2,864
10,670
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Veiledsoulx
Bacchus
14
8 / 2 / 4
8,785
549
13,005
12,137
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
akimoooo
Ah Puch
13
1 / 1 / 5
8,079
505
9,261
6,696
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ySebxs
Anubis
15
2 / 2 / 0
8,264
517
6,178
6,853
2,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
7
Kills
13
13
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
JASlNO
Sun Wukong
1
0
2
2
L
2
2
4
2
L
Cthulhu
LUCKY-395963
Cthulhu
1
1
5
3.5
W
1
2
4
1.5
L
0
6
2
0.17
W
Bacchus
Veiledsoulx
Bacchus
8
2
4
5
W
Ah Puch
akimoooo
Ah Puch
1
1
5
3.5
L
Cu Chulainn
okki_jp-og
Cu Chulainn
0
2
1
0.25
L
Apollo
tigga111
Apollo
4
2
1
2.25
W
Anubis
ySebxs
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,089
Damage
39,451
61,512
Taken
53,166
26,461
Mitigated
34,181
20,467
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
JASlNO
Sun Wukong
8,143
1,062
0
5,063
16,810
14,431
0
889
15,921
0
67,470
L
8,321
2,750
0
5,356
15,858
5,465
0
7,179
8,679
0
53,902
L
Cthulhu
LUCKY-395963
Cthulhu
7,114
212
0
2,866
9,068
5,766
0
6,580
2,488
27,056
0
W
2,864
589
0
2,935
10,670
7,789
155
4,381
6,289
15,460
0
L
5,740
2,351
0
4,559
13,819
3,350
178
10,620
3,199
50,519
4,364
W
Bacchus
Veiledsoulx
Bacchus
13,005
987
0
2,900
12,137
6,951
0
3,229
8,908
44,792
0
W
Ah Puch
akimoooo
Ah Puch
9,261
768
0
2,490
6,696
2,168
324
2,646
4,050
47,410
0
L
Cu Chulainn
okki_jp-og
Cu Chulainn
11,826
1,622
0
3,637
13,741
8,859
44
1,173
12,568
78
79,838
L
Apollo
tigga111
Apollo
4,088
2,205
0
4,049
9,026
3,021
0
5,835
3,191
0
69,856
W
Anubis
ySebxs
Anubis
6,178
75
0
3,436
6,853
2,842
476
1,596
5,257
64,281
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
40,445
466
Minions Killed
395
0
Camps Cleared
0
1,581,967
Distance Traveled
1,594,187
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,273
517
114
7
0
324,973
0
L
Kali
7,724
483
77
5
0
366,911
0
L
Cthulhu
7,881
493
38
2
0
342,626
5
W
Maui
7,044
440
18
1
0
323,153
1
L
Sol
7,984
499
105
7
0
277,595
0
W
Bacchus
8,785
549
54
3
0
368,435
0
W
Ah Puch
8,079
505
86
5
0
296,857
0
L
Cu Chulainn
9,086
568
128
8
0
308,619
3
L
Apollo
8,827
552
118
7
0
286,216
1
W
Anubis
8,264
517
123
8
0
280,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role