Player Matchup

Pele
Pele
Silver II
Hushovia
Pele
Silver II
Level 145
God Stats
7W - 4L
1,511 SR
Queue Stats
323W - 357L
839 MMR
Party 1
Hera
Hera
Silver II
Jzillaaaaa
Hera
Silver II
Level 117
God Stats
11W - 6L
1,678 SR
Queue Stats
726W - 748L
1,017 MMR
Solo
Cupid
Cupid
Silver II
Lumik830
Cupid
Silver II
Level 126
God Stats
1W - 0L
1,233 SR
Queue Stats
260W - 298L
973 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
VeliBean
Bake Kujira
Gold V
Level 156
God Stats
4W - 2L
1,474 SR
Queue Stats
224W - 248L
1,101 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
paul120
Cu Chulainn
Silver II
Level 156
God Stats
43W - 25L
1,672 SR
Queue Stats
190W - 184L
996 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,514 SR
985 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,417 SR
986 MMR
Cthulhu
Cthulhu
Silver III
BoomerBailey534
Cthulhu
Silver III
Level 126
God Stats
1W - 3L
1,413 SR
Queue Stats
58W - 73L
941 MMR
Solo
Apollo
Apollo
Bronze IV
Craftvic11
Apollo
Bronze IV
Level 92
God Stats
1W - 1L
1,139 SR
Queue Stats
11W - 25L
978 MMR
Solo
Nu Wa
Nu Wa
Silver II
Jomaes
Nu Wa
Silver II
Level 137
God Stats
1W - 2L
1,501 SR
Queue Stats
44W - 51L
1,056 MMR
Solo
Bastet
Bastet
Silver II
Lumpa2000
Bastet
Silver II
Level 61
God Stats
13W - 12L
1,506 SR
Queue Stats
66W - 82L
921 MMR
Solo
Bakasura
Bakasura
Silver III
menu-merecido4
Bakasura
Silver III
Level 61
God Stats
7W - 11L
1,524 SR
Queue Stats
57W - 65L
1,034 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
2 / 0 / 3
7,996
571
4,728
9,477
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 1 / 3
8,435
603
6,203
5,393
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
Lumik830
Cupid
13
1 / 4 / 1
7,674
548
2,119
9,667
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
VeliBean
Bake Kujira
13
2 / 0 / 3
8,079
577
2,965
10,764
8,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
paul120
Cu Chulainn
15
2 / 0 / 1
9,422
673
8,666
8,317
7,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
Ao KuangMedusaArachneAthena

VS

Bans
Ix ChelKaliScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,420
387
1,458
4,892
4,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Craftvic11
Apollo
12
0 / 3 / 0
6,577
470
2,753
10,400
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Jomaes
Nu Wa
13
0 / 2 / 2
6,999
500
5,777
6,215
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Lumpa2000
Bastet
12
1 / 2 / 1
6,604
472
4,776
12,378
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
16
3 / 2 / 1
8,147
582
7,621
12,997
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
9
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Apollo
Craftvic11
Apollo
0
3
0
0
W
Pele
2
0
3
3.5
L
Nu Wa
Jomaes
Nu Wa
0
2
2
0.5
W
2
1
3
3.5
W
Cupid
Lumik830
Cupid
1
4
1
0.38
L
Bastet
Lumpa2000
Bastet
1
2
1
0.75
W
Bake Kujira
VeliBean
Bake Kujira
2
0
3
3.5
L
Bakasura
3
2
1
1.75
W
Cu Chulainn
paul120
Cu Chulainn
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,681
Damage
22,385
43,618
Taken
46,882
23,363
Mitigated
18,657
12,121
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,458
65
0
652
4,892
4,006
0
447
4,405
21,840
809
L
Apollo
Craftvic11
Apollo
2,753
2,095
0
2,666
10,400
3,721
0
482
9,918
0
42,387
W
Pele
4,728
1,207
0
4,159
9,477
3,628
32
865
8,522
0
70,988
L
Nu Wa
Jomaes
Nu Wa
5,777
1,769
0
806
6,215
1,676
0
3,520
2,443
40,837
2,163
W
6,203
1,110
0
1,198
5,393
1,664
0
1,720
3,537
57,084
0
W
Cupid
Lumik830
Cupid
2,119
1,564
131
2,806
9,667
2,588
0
854
8,037
0
50,911
L
Bastet
Lumpa2000
Bastet
4,776
888
0
5,817
12,378
3,310
0
2,828
9,387
0
48,742
W
Bake Kujira
VeliBean
Bake Kujira
2,965
1,411
0
1,727
10,764
8,135
57
2,625
7,881
36,170
224
L
Bakasura
7,621
5,135
0
5,735
12,997
5,944
566
1,134
11,785
0
50,469
W
Cu Chulainn
paul120
Cu Chulainn
8,666
253
0
2,100
8,317
7,348
0
559
7,687
0
73,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
33,747
535
Minions Killed
411
0
Camps Cleared
0
1,573,873
Distance Traveled
1,327,629
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,420
387
28
2
0
199,129
0
L
Apollo
6,577
470
79
6
0
271,578
1
W
Pele
7,996
571
128
9
0
359,853
0
L
Nu Wa
6,999
500
92
7
0
240,298
2
W
Hera
8,435
603
128
9
0
314,560
0
W
Cupid
7,674
548
97
7
0
275,320
1
L
Bastet
6,604
472
87
6
0
307,434
0
W
Bake Kujira
8,079
577
54
4
0
325,193
8
L
Bakasura
8,147
582
125
9
0
309,190
4
W
Cu Chulainn
9,422
673
128
9
0
298,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role