Player Matchup

Ymir
Ymir
Bronze I
Canoai
Ymir
Bronze I
Level 134
God Stats
2W - 2L
1,599 SR
Queue Stats
139W - 180L
484 MMR
Solo
Medusa
Medusa
Silver V
MixalisGotCha
Medusa
Silver V
Level 105
God Stats
6W - 12L
1,482 SR
Queue Stats
326W - 354L
755 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
WH_ApsiDeisi
Kuzenbo
Silver III
Level 128
God Stats
5W - 12L
1,399 SR
Queue Stats
90W - 123L
981 MMR
Solo
Zeus
Zeus
Silver I
XFDS-TIDOCK57
Zeus
Silver I
Level 92
God Stats
1W - 3L
1,363 SR
Queue Stats
327W - 348L
1,026 MMR
Solo
Bastet
Bastet
Silver V
kradant96
Bastet
Silver V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
926 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,469 SR
835 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,540 SR
833 MMR
Hera
Hera
Silver I
Crismada
Hera
Silver I
Level 141
God Stats
25W - 15L
1,607 SR
Queue Stats
257W - 268L
1,088 MMR
Party 1
Cthulhu
Cthulhu
Silver V
EthBGR
Cthulhu
Silver V
Level 57
God Stats
14W - 6L
1,679 SR
Queue Stats
59W - 82L
715 MMR
Solo
Bakasura
Bakasura
Silver II
OMBOBA
Bakasura
Silver II
Level 143
God Stats
6W - 2L
1,662 SR
Queue Stats
280W - 300L
1,005 MMR
Party 1
Neith
Neith
Silver IV
adyyza
Neith
Silver IV
Level 170
God Stats
5W - 12L
1,264 SR
Queue Stats
90W - 117L
756 MMR
Solo
Nike
Nike
Silver V
platinplayer
Nike
Silver V
Level 148
God Stats
4W - 3L
1,490 SR
Queue Stats
476W - 543L
600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Canoai
Ymir
11
0 / 4 / 3
7,147
447
3,152
14,812
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 1
7,038
440
9,826
10,137
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
WH_ApsiDeisi
Kuzenbo
11
2 / 3 / 0
7,062
441
2,908
11,759
8,809
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 4 / 2
7,772
486
7,716
7,495
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
kradant96
Bastet
11
6 / 5 / 0
7,645
478
7,810
10,863
3,646
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AnhurAgniNu WaFreya

VS

Bans
ThanatosTyrIzanamiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 0 / 2
8,925
558
6,632
5,607
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
EthBGR
Cthulhu
13
2 / 3 / 4
7,973
498
5,694
13,315
8,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
OMBOBA
Bakasura
17
5 / 3 / 4
9,088
568
6,498
14,018
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
adyyza
Neith
13
2 / 1 / 4
7,701
481
10,015
10,936
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 2 / 3
9,773
611
9,162
12,174
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
20
20
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Canoai
Ymir
0
4
3
0.38
W
Hera
4
0
2
5
W
Cthulhu
EthBGR
Cthulhu
2
3
4
1.33
L
1
4
1
0.38
W
Bakasura
OMBOBA
Bakasura
5
3
4
2.33
L
Kuzenbo
WH_ApsiDeisi
Kuzenbo
2
3
0
0.67
L
0
4
2
0.25
W
Neith
adyyza
Neith
2
1
4
4
L
Bastet
kradant96
Bastet
6
5
0
1.2
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
38,001
55,066
Taken
56,050
27,069
Mitigated
28,017
9,912
Healing
26,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Canoai
Ymir
3,152
183
207
3,660
14,812
9,761
0
3,883
10,490
27,132
0
W
Hera
6,632
1,616
0
2,785
5,607
1,942
369
2,248
3,139
60,299
0
W
Cthulhu
EthBGR
Cthulhu
5,694
541
2,443
4,277
13,315
8,394
110
3,593
9,608
27,448
1,382
L
9,826
2,378
0
1,218
10,137
2,868
707
1,587
8,388
0
48,515
W
Bakasura
OMBOBA
Bakasura
6,498
4,326
0
9,650
14,018
6,037
0
1,461
12,457
0
50,494
L
Kuzenbo
WH_ApsiDeisi
Kuzenbo
2,908
633
0
1,423
11,759
8,809
0
2,134
9,088
33,201
767
L
7,716
813
0
1,553
7,495
1,985
0
2,056
5,059
56,429
1,240
W
Neith
adyyza
Neith
10,015
2,577
0
3,382
10,936
3,723
50
2,182
8,708
0
56,658
L
Bastet
kradant96
Bastet
7,810
2,378
0
1,851
10,863
3,646
0
2,446
8,183
0
39,514
W
9,162
1,534
0
3,872
12,174
7,921
546
3,275
8,746
0
66,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
43,460
366
Minions Killed
494
0
Camps Cleared
0
1,396,062
Distance Traveled
1,593,528
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,147
447
37
2
0
273,992
5
W
Hera
8,925
558
113
7
0
330,985
4
W
Cthulhu
7,973
498
46
3
0
304,225
3
L
Medusa
7,038
440
81
5
0
277,997
2
W
Bakasura
9,088
568
131
8
0
367,197
3
L
Kuzenbo
7,062
441
62
4
0
305,007
6
L
Zeus
7,772
486
121
8
0
268,679
4
W
Neith
7,701
481
85
5
0
299,308
2
L
Bastet
7,645
478
65
4
0
270,387
0
W
Nike
9,773
611
119
7
0
291,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role