Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum I
IPerseoI
Neith
Platinum I
Level 172
God Stats
0W - 1L
1,706 SR
Queue Stats
121W - 108L
1,960 MMR
Solo
Scylla
Scylla
Platinum IV
Twigs954
Scylla
Platinum IV
Level 74
God Stats
3W - 2L
1,611 SR
Queue Stats
23W - 19L
2,009 MMR
Solo
Agni
Agni
Diamond V
Vertius04
Agni
Diamond V
Level 156
God Stats
9W - 8L
1,717 SR
Queue Stats
232W - 225L
1,999 MMR
Solo
Susano
Susano
Platinum III
r4bbit197
Susano
Platinum III
Level 139
God Stats
10W - 5L
1,677 SR
Queue Stats
65W - 54L
1,960 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,642 SR
1,885 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,612 SR
1,895 MMR
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond V
CaimanYoGurl
Yu Huang
Diamond V
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
339W - 318L
1,971 MMR
Solo
King Arthur
King Arthur
Platinum III
JhønGøtt
King Arthur
Platinum III
Level 157
God Stats
8W - 2L
1,834 SR
Queue Stats
38W - 23L
2,043 MMR
Solo
Bastet
Bastet
Platinum II
R4JIN
Bastet
Platinum II
Level 127
God Stats
9W - 3L
1,664 SR
Queue Stats
346W - 335L
1,941 MMR
Solo
Apollo
Apollo
Diamond IV
Tsupremacy
Apollo
Diamond IV
Level 128
God Stats
4W - 4L
1,563 SR
Queue Stats
187W - 173L
2,021 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 4 / 0
4,751
432
2,400
8,463
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
IPerseoI
Neith
11
0 / 5 / 0
5,750
523
4,236
7,988
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Twigs954
Scylla
10
0 / 0 / 1
5,675
516
2,066
4,557
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
0 / 2 / 1
5,947
541
3,882
7,334
2,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
r4bbit197
Susano
9
1 / 2 / 0
5,301
482
2,878
6,521
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BacchusThorArtioAres

VS

Bans
MedusaCthulhuDa JiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 5
6,647
604
2,028
6,505
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
CaimanYoGurl
Yu Huang
11
2 / 0 / 2
6,761
615
5,105
4,132
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JhønGøtt
King Arthur
12
1 / 1 / 1
7,202
655
4,139
8,872
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
R4JIN
Bastet
13
3 / 0 / 1
6,931
630
7,067
7,210
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
Tsupremacy
Apollo
13
6 / 0 / 0
7,783
708
5,683
5,302
3,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
13
13
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
4
0
0
W
Khepri
 
Khepri
1
0
5
3.5
W
Yu Huang
CaimanYoGurl
Yu Huang
2
0
2
3
L
Neith
IPerseoI
Neith
0
5
0
0
W
King Arthur
JhønGøtt
King Arthur
1
1
1
1.5
W
Bastet
R4JIN
Bastet
3
0
1
3.5
W
Apollo
Tsupremacy
Apollo
6
0
0
6
L
Scylla
Twigs954
Scylla
0
0
1
0.5
L
Agni
0
2
1
0.25
L
Susano
r4bbit197
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
24,022
34,863
Taken
32,021
10,416
Mitigated
16,320
10,963
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,400
762
0
1,676
8,463
3,591
0
3,077
4,955
0
8,549
W
Khepri
 
Khepri
2,028
153
0
2,800
6,505
4,476
0
735
5,770
16,508
1,715
W
Yu Huang
CaimanYoGurl
Yu Huang
5,105
450
0
777
4,132
1,383
668
847
3,285
39,969
0
L
Neith
IPerseoI
Neith
4,236
1,712
0
1,281
7,988
2,117
0
1,081
6,654
0
46,461
W
King Arthur
JhønGøtt
King Arthur
4,139
144
0
2,778
8,872
4,980
0
3,855
5,017
0
49,018
W
Bastet
R4JIN
Bastet
7,067
1,883
0
2,440
7,210
2,377
0
888
6,322
0
52,850
W
Apollo
Tsupremacy
Apollo
5,683
3,300
0
3,390
5,302
3,104
432
138
5,164
0
60,867
L
Scylla
Twigs954
Scylla
2,066
425
0
1,263
4,557
944
0
1,023
3,362
38,979
215
L
Agni
3,882
337
0
3,650
7,334
2,125
0
0
7,334
42,764
0
L
Susano
r4bbit197
Susano
2,878
845
0
3,093
6,521
1,639
0
1,256
5,093
0
33,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
35,324
331
Minions Killed
386
0
Camps Cleared
0
1,096,241
Distance Traveled
1,186,785
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,751
432
6
1
0
179,521
0
W
Khepri
6,647
604
25
2
0
235,799
1
W
Yu Huang
6,761
615
82
7
0
242,263
3
L
Neith
5,750
523
86
8
0
191,583
0
W
King Arthur
7,202
655
96
9
0
250,597
4
W
Bastet
6,931
630
78
7
0
265,268
1
W
Apollo
7,783
708
105
10
0
192,858
0
L
Scylla
5,675
516
94
9
0
242,468
2
L
Agni
5,947
541
86
8
0
229,726
1
L
Susano
5,301
482
59
5
0
252,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role