Player Matchup

Xbalanque
Xbalanque
Dervinity
Xbalanque
Level 153
God Stats
2W - 0L
1,812 SR
Queue Stats
112W - 46L
1,716 Elo+
Party 2
Cerberus
Cerberus
Gorizzlla
Cerberus
Level 147
God Stats
6W - 0L
1,974 SR
Queue Stats
171W - 74L
1,716 Elo+
Party 2
Ne Zha
Ne Zha
Gorіllа
Ne Zha
Level 160
God Stats
2W - 0L
1,836 SR
Queue Stats
130W - 60L
1,727 Elo+
Party 2
Gilgamesh
Gilgamesh
Spudli
Gilgamesh
Level 155
God Stats
2W - 3L
1,293 SR
Queue Stats
466W - 289L
1,698 Elo+
Party 2
Raijin
Raijin
Yosci
Raijin
Level 158
God Stats
5W - 2L
1,623 SR
Queue Stats
188W - 102L
1,707 Elo+
Party 2
Team Averages
Level 155
1,707 SR
1,713 Elo+

VS

Team Averages
Level 128
1,567 SR
1,438 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FishinPan
Artemis
Level 121
God Stats
0W - 2L
1,510 SR
Queue Stats
167W - 187L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
FritzX
Ratatoskr
Level 197
God Stats
4W - 3L
1,616 SR
Queue Stats
154W - 174L
1,459 Elo+
Solo
Tiamat
Tiamat
Hankankyo
Tiamat
Level 129
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 13L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperSaiyan2Goku
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dervinity
Xbalanque
18
6 / 4 / 1
11,538
641
14,655
13,718
4,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Gorizzlla
Cerberus
18
10 / 2 / 10
11,995
666
19,122
16,721
9,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Gorіllа
Ne Zha
18
3 / 4 / 8
11,774
654
11,475
20,653
18,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gilgamesh
Spudli
Gilgamesh
18
8 / 1 / 10
11,502
639
16,608
13,354
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Yosci
Raijin
16
2 / 6 / 8
10,149
564
9,618
16,448
10,815
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 5 / 5
8,307
462
8,249
20,072
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
FishinPan
Artemis
16
4 / 7 / 3
9,063
504
12,588
17,928
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
FritzX
Ratatoskr
15
3 / 5 / 6
8,608
478
8,285
18,427
7,911
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
Hankankyo
Tiamat
15
3 / 6 / 5
9,102
506
8,841
14,023
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SuperSaiyan2Goku
Sun Wukong
14
3 / 6 / 2
8,556
475
6,798
15,663
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
29
Kills
16
17
Deaths
29
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
5
1.1
W
Xbalanque
Dervinity
Xbalanque
6
4
1
1.63
L
Artemis
FishinPan
Artemis
4
7
3
0.79
L
Ratatoskr
FritzX
Ratatoskr
3
5
6
1.2
W
Cerberus
Gorizzlla
Cerberus
10
2
10
7.5
W
Ne Zha
Gorіllа
Ne Zha
3
4
8
1.75
L
Tiamat
Hankankyo
Tiamat
3
6
5
0.92
W
Gilgamesh
Spudli
Gilgamesh
8
1
10
13
L
Sun Wukong
SuperSaiyan2Goku
Sun Wukong
3
6
2
0.67
W
Raijin
Yosci
Raijin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,478
Damage
44,761
80,894
Taken
86,113
50,124
Mitigated
47,120
23,768
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,249
958
0
1,719
20,072
18,410
0
7,859
12,213
27,534
0
W
Xbalanque
Dervinity
Xbalanque
14,655
9,227
0
4,005
13,718
4,720
5,217
2,496
11,176
0
109,605
L
Artemis
FishinPan
Artemis
12,588
4,668
0
2,895
17,928
5,675
0
5,481
12,447
0
73,607
L
Ratatoskr
FritzX
Ratatoskr
8,285
2,144
0
6,090
18,427
7,911
0
5,286
13,141
0
52,539
W
Cerberus
Gorizzlla
Cerberus
19,122
1,124
0
4,394
16,721
9,383
1,998
4,059
12,573
92,609
694
W
Ne Zha
Gorіllа
Ne Zha
11,475
2,901
0
9,184
20,653
18,118
408
2,689
17,378
0
90,640
L
Tiamat
Hankankyo
Tiamat
8,841
1,010
0
1,422
14,023
6,015
0
7,609
6,414
41,472
0
W
Gilgamesh
Spudli
Gilgamesh
16,608
6,669
0
2,168
13,354
7,088
1,497
2,739
10,041
0
104,148
L
Sun Wukong
SuperSaiyan2Goku
Sun Wukong
6,798
1,186
0
2,722
15,663
9,109
0
2,096
13,567
0
44,479
W
Raijin
Yosci
Raijin
9,618
740
0
4,017
16,448
10,815
497
5,107
11,341
46,471
133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,958
Gold Earned
43,636
729
Minions Killed
402
0
Camps Cleared
0
1,812,771
Distance Traveled
1,763,778
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,307
462
24
1
0
320,237
2
W
Xbalanque
11,538
641
177
10
0
306,919
0
L
Artemis
9,063
504
122
7
0
305,705
1
L
Ratatoskr
8,608
478
99
6
0
431,472
0
W
Cerberus
11,995
666
208
12
0
361,855
2
W
Ne Zha
11,774
654
138
8
0
357,114
0
L
Tiamat
9,102
506
78
4
0
353,885
4
W
Gilgamesh
11,502
639
154
9
0
443,880
0
L
Sun Wukong
8,556
475
79
4
0
352,479
0
W
Raijin
10,149
564
52
3
0
343,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role