Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
 
Yu Huang
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Platinum IV
BΛBΛCΛN
Raijin
Platinum IV
Level 160
God Stats
14W - 12L
1,594 SR
Queue Stats
122W - 113L
1,856 MMR
Solo
Bacchus
Bacchus
Platinum II
MonsieurZulu
Bacchus
Platinum II
Level 129
God Stats
9W - 10L
1,536 SR
Queue Stats
171W - 162L
1,840 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
wrakus
Tsukuyomi
Platinum IV
Level 103
God Stats
15W - 6L
1,729 SR
Queue Stats
41W - 30L
1,860 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,572 SR
1,711 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 176
1,557 SR
1,808 MMR
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum I
AL0OSH
Ra
Platinum I
Level 175
God Stats
0W - 1L
1,285 SR
Queue Stats
230W - 216L
1,831 MMR
Solo
Mulan
Mulan
Platinum V
SirSeegert
Mulan
Platinum V
Level 125
God Stats
17W - 14L
1,785 SR
Queue Stats
155W - 143L
1,901 MMR
Solo
Apollo
Apollo
Platinum III
minandmax
Apollo
Platinum III
Level 200
God Stats
26W - 21L
1,710 SR
Queue Stats
290W - 287L
1,823 MMR
Solo
Cliodhna
Cliodhna
Diamond V
xFenriz
Cliodhna
Diamond V
Level 193
God Stats
3W - 3L
1,506 SR
Queue Stats
50W - 36L
1,987 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 1 / 8
9,986
666
9,454
11,137
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
 
Yu Huang
15
4 / 1 / 5
9,333
622
10,322
6,520
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
BΛBΛCΛN
Raijin
16
5 / 5 / 4
10,178
679
15,750
15,013
8,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
MonsieurZulu
Bacchus
13
4 / 2 / 6
8,654
577
7,103
11,370
9,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
wrakus
Tsukuyomi
16
8 / 3 / 6
9,245
616
10,754
12,264
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
SusanoAnubisCthulhuNu WaArtemis

VS

Bans
AthenaKumbhakarnaThanatosNemesisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 4 / 4
7,253
484
6,494
17,373
16,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
16
2 / 3 / 3
8,419
561
6,830
10,196
4,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
12
1 / 6 / 1
7,262
484
7,576
17,114
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Apollo
minandmax
Apollo
14
1 / 6 / 3
7,717
514
8,112
14,590
5,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xFenriz
Cliodhna
15
7 / 5 / 2
8,328
555
10,968
12,168
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
12
12
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
8
6
W
Yu Huang
 
Yu Huang
4
1
5
6.5
L
Horus
 
Horus
1
4
4
0.75
L
Ra
2
3
3
1.17
W
Raijin
BΛBΛCΛN
Raijin
5
5
4
1.4
W
Bacchus
MonsieurZulu
Bacchus
4
2
6
3.5
L
Mulan
1
6
1
0.25
L
Apollo
minandmax
Apollo
1
6
3
0.42
W
Tsukuyomi
wrakus
Tsukuyomi
8
3
6
3.67
L
Cliodhna
xFenriz
Cliodhna
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,383
Damage
39,980
56,304
Taken
71,441
27,661
Mitigated
42,206
16,361
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,454
3,786
0
1,830
11,137
4,187
355
329
10,778
0
94,706
W
Yu Huang
 
Yu Huang
10,322
966
0
1,662
6,520
1,861
0
1,014
5,291
54,066
713
L
Horus
 
Horus
6,494
2,258
440
3,989
17,373
16,231
0
6,895
10,090
0
22,952
L
Ra
6,830
216
1,006
2,897
10,196
4,308
0
4,978
5,116
90,425
0
W
Raijin
BΛBΛCΛN
Raijin
15,750
2,443
0
6,403
15,013
8,429
138
311
14,054
78,032
933
W
Bacchus
MonsieurZulu
Bacchus
7,103
831
0
3,072
11,370
9,420
0
2,184
8,932
22,936
1,151
L
Mulan
7,576
1,271
0
4,194
17,114
11,503
0
12,313
4,709
0
48,587
L
Apollo
minandmax
Apollo
8,112
4,424
0
4,188
14,590
5,692
0
3,166
11,306
0
70,996
W
Tsukuyomi
wrakus
Tsukuyomi
10,754
2,350
0
3,394
12,264
3,764
0
2,775
9,260
0
66,790
L
Cliodhna
xFenriz
Cliodhna
10,968
2,208
0
1,367
12,168
4,472
0
4,637
7,423
0
50,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,396
Gold Earned
38,979
539
Minions Killed
483
0
Camps Cleared
0
1,563,623
Distance Traveled
1,545,370
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,986
666
168
11
0
329,154
4
W
Yu Huang
9,333
622
116
8
0
300,507
0
L
Horus
7,253
484
38
3
0
328,892
1
L
Ra
8,419
561
182
12
0
335,645
5
W
Raijin
10,178
679
137
9
0
244,548
1
W
Bacchus
8,654
577
21
1
0
329,254
9
L
Mulan
7,262
484
78
5
0
269,821
4
L
Apollo
7,717
514
118
8
0
285,060
0
W
Tsukuyomi
9,245
616
97
6
0
360,160
3
L
Cliodhna
8,328
555
67
4
0
325,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role