Player Matchup

Bakasura
Bakasura
Bymineroc
Bakasura
Level 100
God Stats
3W - 2L
1,473 SR
Queue Stats
101W - 67L
1,469 Elo+
Solo
Vulcan
Vulcan
Szatanuu
Vulcan
Level 109
God Stats
9W - 2L
1,814 SR
Queue Stats
214W - 219L
1,423 Elo+
Solo
Poseidon
Poseidon
TheDarkn3sS1
Poseidon
Level 159
God Stats
5W - 2L
1,555 SR
Queue Stats
73W - 50L
1,547 Elo+
Solo
Danzaburou
Danzaburou
bprzybyla8967
Danzaburou
Level 139
God Stats
8W - 5L
1,626 SR
Queue Stats
412W - 394L
1,441 Elo+
Solo
Terra
Terra
lllObilll
Terra
Level 97
God Stats
17W - 10L
1,463 SR
Queue Stats
178W - 161L
1,425 Elo+
Solo
Team Averages
Level 121
1,586 SR
1,461 Elo+

VS

Team Averages
Level 114
1,582 SR
1,484 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EZZHITZZ-_-BITXH
Achilles
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 118L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
XenoNerva
Sylvanus
Level 157
God Stats
18W - 12L
1,676 SR
Queue Stats
246W - 240L
1,552 Elo+
Solo
Thanatos
Thanatos
byalvaro123
Thanatos
Level 107
God Stats
2W - 2L
1,724 SR
Queue Stats
75W - 78L
1,414 Elo+
Solo
Janus
Janus
ninovandam2003
Janus
Level 102
God Stats
18W - 28L
1,511 SR
Queue Stats
180W - 186L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bymineroc
Bakasura
17
7 / 1 / 1
10,644
665
8,292
13,944
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Szatanuu
Vulcan
15
2 / 1 / 9
8,827
552
7,460
7,544
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
TheDarkn3sS1
Poseidon
17
7 / 2 / 1
10,474
655
9,672
7,761
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bprzybyla8967
Danzaburou
16
5 / 3 / 2
9,303
581
7,219
12,090
4,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
lllObilll
Terra
12
0 / 3 / 5
7,729
483
4,351
11,842
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 2 / 4
7,254
453
5,360
11,575
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 0
6,977
436
2,952
9,607
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
XenoNerva
Sylvanus
12
2 / 5 / 2
7,277
455
7,201
14,456
9,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
byalvaro123
Thanatos
14
3 / 4 / 2
7,788
487
6,746
14,754
5,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
3 / 5 / 3
7,511
469
6,460
7,412
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
21
Kills
10
10
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
4
2
W
Bakasura
Bymineroc
Bakasura
7
1
1
7.5
L
0
5
0
0
W
Vulcan
Szatanuu
Vulcan
2
1
9
6.5
W
Poseidon
TheDarkn3sS1
Poseidon
7
2
1
3.75
L
Sylvanus
XenoNerva
Sylvanus
2
5
2
0.6
W
Danzaburou
bprzybyla8967
Danzaburou
5
3
2
2
L
Thanatos
byalvaro123
Thanatos
3
4
2
1
W
Terra
lllObilll
Terra
0
3
5
0.83
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,994
Damage
28,719
53,181
Taken
57,804
22,285
Mitigated
25,238
18,491
Healing
20,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,360
1,741
0
5,156
11,575
3,519
201
6,131
5,444
0
39,047
W
Bakasura
Bymineroc
Bakasura
8,292
5,774
0
5,720
13,944
5,472
2,965
1,808
11,610
0
48,819
L
2,952
470
0
1,646
9,607
5,143
0
262
8,353
0
31,812
W
Vulcan
Szatanuu
Vulcan
7,460
541
0
1,426
7,544
2,306
0
2,166
5,166
61,116
0
W
Poseidon
TheDarkn3sS1
Poseidon
9,672
2,456
0
1,210
7,761
2,509
755
2,334
5,367
88,175
1,698
L
Sylvanus
XenoNerva
Sylvanus
7,201
2,024
1,016
3,929
14,456
9,293
0
5,829
8,627
33,156
8,899
W
Danzaburou
bprzybyla8967
Danzaburou
7,219
2,909
0
5,108
12,090
4,330
227
3,038
9,012
0
63,007
L
Thanatos
byalvaro123
Thanatos
6,746
1,156
0
7,912
14,754
5,403
41
4,426
9,841
0
61,217
W
Terra
lllObilll
Terra
4,351
313
2,758
2,269
11,842
7,668
39
3,850
7,912
13,615
510
L
6,460
264
0
369
7,412
1,880
0
4,691
2,581
47,636
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
36,807
491
Minions Killed
380
0
Camps Cleared
0
1,606,415
Distance Traveled
1,464,126
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,254
453
72
5
0
294,878
0
W
Bakasura
10,644
665
136
9
0
324,927
0
L
Achilles
6,977
436
62
4
0
299,349
4
W
Vulcan
8,827
552
93
6
0
335,549
0
W
Poseidon
10,474
655
143
9
0
353,604
5
L
Sylvanus
7,277
455
53
3
0
249,982
0
W
Danzaburou
9,303
581
99
6
0
276,208
2
L
Thanatos
7,788
487
91
6
0
325,823
1
W
Terra
7,729
483
20
1
0
316,127
5
L
Janus
7,511
469
102
6
0
294,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role