Player Matchup

Danzaburou
Danzaburou
Platinum I
Farfr0mh0me
Danzaburou
Platinum I
Level 78
God Stats
46W - 33L
1,617 SR
Queue Stats
196W - 199L
1,877 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
Sirawesome08
Jormungandr
Gold IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,560 MMR
Party 1
Vulcan
Vulcan
Platinum II
mobsbest18
Vulcan
Platinum II
Level 129
God Stats
97W - 114L
1,550 SR
Queue Stats
748W - 889L
1,968 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,556 SR
1,801 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,599 SR
1,606 MMR
Cthulhu
Cthulhu
Diamond I
 
Cthulhu
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
Th6tjuicee
Scylla
Platinum IV
Level 147
God Stats
36W - 23L
1,769 SR
Queue Stats
499W - 589L
1,711 MMR
Solo
Bastet
Bastet
Gold I
danicocs
Bastet
Gold I
Level 128
God Stats
7W - 11L
1,528 SR
Queue Stats
176W - 205L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Farfr0mh0me
Danzaburou
15
1 / 0 / 1
9,275
843
5,168
7,327
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Sirawesome08
Jormungandr
13
1 / 1 / 3
8,095
736
6,624
9,837
8,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
mobsbest18
Vulcan
15
3 / 1 / 2
9,315
847
9,537
6,793
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesCerberusKumbhakarnaKuzenbo

VS

Bans
SerqetMulanAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 2 / 0
8,696
791
10,371
12,334
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Th6tjuicee
Scylla
15
0 / 3 / 1
8,343
758
3,217
4,819
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
danicocs
Bastet
14
0 / 0 / 2
8,097
736
6,520
7,658
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
W
Danzaburou
Farfr0mh0me
Danzaburou
1
0
1
1.5
W
Jormungandr
Sirawesome08
Jormungandr
1
1
3
2.5
L
Scylla
Th6tjuicee
Scylla
0
3
1
0.17
L
Bastet
danicocs
Bastet
0
0
2
1
W
Vulcan
mobsbest18
Vulcan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,329
Damage
20,108
23,957
Taken
24,811
14,837
Mitigated
10,000
5,851
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,371
505
0
4,607
12,334
6,196
0
8,892
3,342
47,705
0
W
Danzaburou
Farfr0mh0me
Danzaburou
5,168
1,379
0
1,852
7,327
3,801
174
4,380
2,637
0
41,432
W
Jormungandr
Sirawesome08
Jormungandr
6,624
1,413
0
2,036
9,837
8,586
0
3,667
5,734
13,974
0
L
Scylla
Th6tjuicee
Scylla
3,217
327
0
395
4,819
1,456
0
3,407
1,294
35,173
719
L
Bastet
danicocs
Bastet
6,520
707
0
1,576
7,658
2,348
14
3,753
3,625
0
22,792
W
Vulcan
mobsbest18
Vulcan
9,537
121
0
1,963
6,793
2,450
172
4,589
1,998
30,019
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,685
Gold Earned
25,136
159
Minions Killed
177
0
Camps Cleared
0
678,799
Distance Traveled
697,903
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,696
791
55
5
0
235,277
0
W
Danzaburou
9,275
843
74
7
0
220,877
3
W
Jormungandr
8,095
736
28
3
0
215,154
0
L
Scylla
8,343
758
87
8
0
204,971
0
L
Bastet
8,097
736
35
3
0
257,655
0
W
Vulcan
9,315
847
57
5
0
242,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role