Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Chicken-Jay-
Ullr
Level 37
God Stats
5W - 13L
1,398 SR
Queue Stats
14W - 31L
1,381 Elo+
Solo
Fenrir
Fenrir
MRsieni
Fenrir
Level 122
God Stats
3W - 1L
1,687 SR
Queue Stats
137W - 128L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Night_MoonWolf
Sun Wukong
Level 129
God Stats
5W - 10L
1,515 SR
Queue Stats
242W - 231L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
Terrormauszi
Cthulhu
Level 157
God Stats
33W - 32L
1,550 SR
Queue Stats
306W - 307L
1,591 Elo+
Solo
Team Averages
Level 112
1,530 SR
1,506 Elo+

VS

Team Averages
Level 140
1,514 SR
1,571 Elo+
Ymir
Ymir
AA Guesty
Ymir
Level 84
God Stats
8W - 5L
1,649 SR
Queue Stats
66W - 65L
1,508 Elo+
Solo
Mercury
Mercury
ItsYozzu
Mercury
Level 140
God Stats
4W - 1L
1,576 SR
Queue Stats
39W - 13L
1,684 Elo+
Party 1
Poseidon
Poseidon
MaxMarsS
Poseidon
Level 157
God Stats
2W - 0L
1,457 SR
Queue Stats
47W - 17L
1,659 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Torymu
Cu Chulainn
Level 124
God Stats
1W - 3L
1,299 SR
Queue Stats
135W - 119L
1,524 Elo+
Solo
Heimdallr
Heimdallr
stahldroid
Heimdallr
Level 195
God Stats
1W - 2L
1,592 SR
Queue Stats
45W - 56L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
3 / 7 / 1
7,028
541
2,883
8,627
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 2
5,232
402
5,653
9,703
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
MRsieni
Fenrir
12
3 / 2 / 4
7,147
550
7,531
12,854
4,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Night_MoonWolf
Sun Wukong
12
2 / 3 / 0
7,141
549
6,989
12,450
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Terrormauszi
Cthulhu
9
0 / 6 / 3
5,912
455
4,192
12,927
6,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 2 / 6
8,228
633
5,765
10,559
10,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ItsYozzu
Mercury
15
6 / 1 / 4
8,326
640
7,660
9,839
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MaxMarsS
Poseidon
14
7 / 1 / 4
9,086
699
9,859
6,028
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Torymu
Cu Chulainn
14
2 / 3 / 2
8,435
649
9,311
13,819
10,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
stahldroid
Heimdallr
13
4 / 1 / 4
7,663
589
6,915
7,331
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
22
24
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
7
1
0.5
W
Ymir
3
2
6
3
L
0
6
2
0.17
W
Mercury
ItsYozzu
Mercury
6
1
4
8
L
Fenrir
MRsieni
Fenrir
3
2
4
2.5
W
Poseidon
MaxMarsS
Poseidon
7
1
4
9
L
Sun Wukong
Night_MoonWolf
Sun Wukong
2
3
0
0.67
L
Cthulhu
Terrormauszi
Cthulhu
0
6
3
0.25
W
Cu Chulainn
Torymu
Cu Chulainn
2
3
2
1
W
Heimdallr
stahldroid
Heimdallr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
39,510
56,561
Taken
47,576
23,505
Mitigated
28,567
9,304
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,883
664
0
938
8,627
2,501
0
3,207
4,994
36,102
0
W
Ymir
5,765
1,234
0
1,777
10,559
10,291
28
1,671
8,888
37,995
0
L
5,653
1,506
0
565
9,703
2,745
0
4,011
5,608
0
24,469
W
Mercury
ItsYozzu
Mercury
7,660
3,364
0
2,558
9,839
3,620
111
1,366
8,451
0
68,318
L
Fenrir
MRsieni
Fenrir
7,531
2,195
0
3,285
12,854
4,435
0
3,986
8,648
0
41,553
W
Poseidon
MaxMarsS
Poseidon
9,859
1,443
0
1,561
6,028
1,809
438
1,320
4,694
66,271
1,522
L
Sun Wukong
Night_MoonWolf
Sun Wukong
6,989
1,118
0
2,562
12,450
7,173
0
1,493
10,957
0
51,135
L
Cthulhu
Terrormauszi
Cthulhu
4,192
252
163
1,791
12,927
6,651
0
3,794
8,928
24,771
0
W
Cu Chulainn
Torymu
Cu Chulainn
9,311
862
0
3,739
13,819
10,424
80
1,011
12,808
7,084
54,060
W
Heimdallr
stahldroid
Heimdallr
6,915
3,473
0
3,768
7,331
2,423
1,034
1,951
5,380
0
51,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
41,738
292
Minions Killed
442
0
Camps Cleared
0
1,407,782
Distance Traveled
1,487,072
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,028
541
66
5
0
267,942
4
W
Ymir
8,228
633
47
4
0
251,089
0
L
Ullr
5,232
402
27
2
0
274,484
0
W
Mercury
8,326
640
106
8
0
361,293
1
L
Fenrir
7,147
550
70
5
0
301,822
2
W
Poseidon
9,086
699
107
8
0
309,335
3
L
Sun Wukong
7,141
549
93
7
0
270,519
6
L
Cthulhu
5,912
455
36
3
0
293,015
6
W
Cu Chulainn
8,435
649
94
7
0
283,462
2
W
Heimdallr
7,663
589
88
7
0
281,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role