Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blink_CG
Nemesis
Level 67
God Stats
3W - 0L
1,323 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BreakingCereal
Izanami
Level 153
God Stats
95W - 87L
1,533 SR
Queue Stats
595W - 599L
1,539 Elo+
Solo
Poseidon
Poseidon
OldSgtGhost
Poseidon
Level 231
God Stats
14W - 8L
1,552 SR
Queue Stats
130W - 127L
1,503 Elo+
Solo
Sobek
Sobek
ReRunRiversdale
Sobek
Level 138
God Stats
2W - 1L
1,311 SR
Queue Stats
108W - 86L
1,520 Elo+
Solo
Team Averages
Level 135
1,444 SR
1,512 Elo+

VS

Team Averages
Level 105
1,576 SR
1,504 Elo+
Amaterasu
Amaterasu
FillerMagic
Amaterasu
Level 88
God Stats
7W - 6L
1,777 SR
Queue Stats
135W - 105L
1,529 Elo+
Solo
Shiva
Shiva
IsThatPancakes
Shiva
Level 102
God Stats
32W - 34L
1,473 SR
Queue Stats
177W - 188L
1,488 Elo+
Solo
Janus
Janus
TGCs-CmV29415
Janus
Level 111
God Stats
16W - 15L
1,438 SR
Queue Stats
432W - 432L
1,489 Elo+
Solo
Horus
Horus
datF1YA
Horus
Level 136
God Stats
49W - 31L
1,606 SR
Queue Stats
216W - 211L
1,517 Elo+
Solo
Charybdis
Charybdis
leanin2wheels636
Charybdis
Level 87
God Stats
21W - 16L
1,587 SR
Queue Stats
456W - 459L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 0 / 0
6,947
772
8,523
6,258
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Blink_CG
Nemesis
8
0 / 3 / 1
4,878
542
332
6,333
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 1 / 0
5,321
591
2,903
3,066
738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
OldSgtGhost
Poseidon
10
1 / 4 / 1
6,054
673
2,499
4,421
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 0 / 0
5,392
599
1,565
5,994
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FillerMagic
Amaterasu
9
1 / 3 / 0
4,511
501
3,322
10,212
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 1
4,639
515
1,957
5,542
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

2
0 / 0 / 0
3,310
368
0
84
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
datF1YA
Horus
9
6 / 3 / 1
5,386
598
5,807
6,626
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
10
1 / 1 / 0
4,958
551
3,324
5,304
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
7
Kills
8
8
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
Nemesis
Blink_CG
Nemesis
0
3
1
0.17
W
0
1
0
0
L
Amaterasu
FillerMagic
Amaterasu
1
3
0
0.33
L
0
0
1
0.5
W
Poseidon
OldSgtGhost
Poseidon
1
4
1
0.38
W
2
0
0
2
L
0
0
0
0
L
Horus
datF1YA
Horus
6
3
1
2.17
L
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
14,410
26,072
Taken
27,768
9,970
Mitigated
14,707
8,726
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,523
2,916
0
2,399
6,258
2,638
0
0
5,859
0
51,859
W
Nemesis
Blink_CG
Nemesis
332
147
0
1,190
6,333
1,788
95
0
6,333
0
29,869
W
2,903
1,891
0
1,522
3,066
738
1,578
0
3,066
0
44,369
L
Amaterasu
FillerMagic
Amaterasu
3,322
1,211
0
4,442
10,212
7,225
0
0
10,212
0
30,060
L
1,957
267
40
1,966
5,542
3,312
0
642
4,900
0
21,056
W
Poseidon
OldSgtGhost
Poseidon
2,499
753
0
535
4,421
830
0
0
4,421
39,971
1,743
W
1,565
278
0
3,080
5,994
3,976
0
0
5,994
11,135
0
L
0
0
0
0
84
8
0
0
84
0
0
L
Horus
datF1YA
Horus
5,807
2,669
80
681
6,626
2,795
0
2,296
4,330
0
22,231
L
Charybdis
3,324
1,537
0
2,661
5,304
1,367
0
1,126
4,178
0
34,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,592
Gold Earned
22,804
323
Minions Killed
195
0
Camps Cleared
0
929,013
Distance Traveled
694,978
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,947
772
80
9
0
190,628
0
W
Nemesis
4,878
542
52
6
0
209,942
0
W
Izanami
5,321
591
78
9
0
167,083
0
L
Amaterasu
4,511
501
44
5
0
166,485
0
L
Shiva
4,639
515
39
4
0
173,894
7
W
Poseidon
6,054
673
89
10
0
176,378
0
W
Sobek
5,392
599
24
3
0
184,982
0
L
Janus
3,310
368
0
0
0
6,075
0
L
Horus
5,386
598
51
6
0
180,426
0
L
Charybdis
4,958
551
61
7
0
168,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role