Player Matchup

Ra
Ra
Heimdall00
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,346 Elo+
Party 1
Tyr
Tyr
IamTeba
Tyr
Level 142
God Stats
0W - 2L
1,308 SR
Queue Stats
29W - 32L
1,510 Elo+
Solo
Jing Wei
Jing Wei
LaDFay4
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Team Averages
Level 85
1,436 SR
1,400 Elo+

VS

Team Averages
Level 132
1,740 SR
1,510 Elo+
Mulan
Mulan
Blockmoney_Figs
Mulan
Level 126
God Stats
11W - 9L
1,733 SR
Queue Stats
85W - 85L
1,535 Elo+
Solo
Discordia
Discordia
KeithyDee
Discordia
Level 125
God Stats
35W - 20L
1,686 SR
Queue Stats
168W - 182L
1,498 Elo+
Solo
Cupid
Cupid
MORCILLO1988
Cupid
Level 146
God Stats
3W - 2L
1,802 SR
Queue Stats
104W - 110L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,105
777
5,395
12,817
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
16
2 / 7 / 1
9,963
766
10,872
19,541
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
LaDFay4
Jing Wei
15
1 / 5 / 2
9,471
729
9,507
13,111
2,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 13
11,776
906
11,578
18,848
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Discordia
KeithyDee
Discordia
20
10 / 0 / 7
13,207
1,016
22,464
7,870
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 9
11,600
892
8,214
11,594
4,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
18
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
1
6
3
0.42
L
Tyr
2
7
1
0.36
W
Discordia
KeithyDee
Discordia
10
0
7
13.5
L
Jing Wei
LaDFay4
Jing Wei
1
5
2
0.4
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
42,256
45,469
Taken
38,312
25,249
Mitigated
24,185
5,949
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
2,151
0
4,803
18,848
17,013
1,645
1,714
16,599
0
20,516
L
5,395
183
450
1,100
12,817
3,604
0
6,599
5,968
38,581
423
L
Tyr
10,872
1,943
0
4,028
19,541
18,680
0
8,744
10,256
0
29,613
W
Discordia
KeithyDee
Discordia
22,464
1,151
0
2,044
7,870
2,855
1,817
1,345
6,403
70,227
2,247
L
Jing Wei
LaDFay4
Jing Wei
9,507
8,224
0
371
13,111
2,965
0
6,969
5,962
0
28,396
W
8,214
4,284
1,659
3,653
11,594
4,317
948
2,807
8,406
0
50,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
36,583
136
Minions Killed
196
0
Camps Cleared
0
749,495
Distance Traveled
753,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,776
906
18
1
0
264,365
2
L
Ra
10,105
777
65
5
0
228,171
0
L
Tyr
9,963
766
34
3
0
250,178
0
W
Discordia
13,207
1,016
100
8
0
253,963
0
L
Jing Wei
9,471
729
37
3
0
271,146
0
W
Cupid
11,600
892
78
6
0
234,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role