Player Matchup

Cliodhna
Cliodhna
BigC0991
Cliodhna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,492 Elo+
Solo
Vamana
Vamana
BlankStare9
Vamana
Level 159
God Stats
8W - 8L
1,678 SR
Queue Stats
295W - 290L
1,580 Elo+
Solo
Scylla
Scylla
JustinFruit
Scylla
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 69L
1,501 Elo+
Solo
Nut
Nut
Salohicn
Nut
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,571 Elo+
Solo
Ares
Ares
Zaken69
Ares
Level 170
God Stats
1W - 2L
1,598 SR
Queue Stats
169W - 162L
1,532 Elo+
Solo
Team Averages
Level 134
1,555 SR
1,535 Elo+

VS

Team Averages
Level 131
1,595 SR
1,498 Elo+
Anhur
Anhur
BossReKiller96
Anhur
Level 143
God Stats
10W - 6L
1,603 SR
Queue Stats
265W - 255L
1,548 Elo+
Solo
Nox
Nox
Radioactive8760
Nox
Level 149
God Stats
2W - 0L
1,558 SR
Queue Stats
24W - 34L
1,467 Elo+
Solo
Odin
Odin
Thatl8rick
Odin
Level 114
God Stats
3W - 2L
1,949 SR
Queue Stats
92W - 67L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
doubl3d3uce22
Kuzenbo
Level 169
God Stats
8W - 7L
1,509 SR
Queue Stats
561W - 619L
1,486 Elo+
Solo
Ne Zha
Ne Zha
zadocr
Ne Zha
Level 81
God Stats
2W - 0L
1,355 SR
Queue Stats
29W - 27L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigC0991
Cliodhna
9
3 / 3 / 0
5,266
585
1,436
7,342
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
9
2 / 3 / 4
5,554
617
5,588
8,091
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
10
1 / 3 / 3
5,685
632
3,831
5,222
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 1
5,189
577
4,439
7,170
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Zaken69
Ares
6
0 / 3 / 1
4,281
476
1,745
4,790
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 2
5,918
658
5,274
5,658
1,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
5,675
631
2,955
3,907
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
7 / 1 / 0
7,151
795
5,087
6,736
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
8
1 / 2 / 4
5,022
558
3,781
6,238
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
zadocr
Ne Zha
9
1 / 3 / 5
5,386
598
4,823
7,375
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
15
15
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BigC0991
Cliodhna
3
3
0
1
L
Vamana
2
3
4
1.33
W
4
1
2
5
L
Scylla
1
3
3
0.83
W
2
1
0
2
L
2
3
1
0.83
W
7
1
0
7
L
Ares
Zaken69
Ares
0
3
1
0.17
W
Kuzenbo
1
2
4
1.5
W
Ne Zha
zadocr
Ne Zha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
21,920
32,615
Taken
29,914
10,537
Mitigated
14,040
9,279
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BigC0991
Cliodhna
1,436
184
0
2,857
7,342
1,922
0
740
6,522
0
24,231
L
Vamana
5,588
1,753
0
2,088
8,091
3,986
0
1,862
5,885
0
18,841
W
5,274
2,729
0
2,837
5,658
1,524
0
0
5,658
0
30,510
L
Scylla
3,831
814
0
750
5,222
1,494
0
2,307
2,573
34,377
1,025
W
2,955
233
0
995
3,907
1,312
0
1,232
2,675
28,921
41
L
4,439
2,347
0
2,474
7,170
1,413
0
971
5,989
0
31,391
W
5,087
813
0
1,375
6,736
3,743
458
2,168
4,384
6,511
35,782
L
Ares
Zaken69
Ares
1,745
137
0
1,110
4,790
1,722
0
395
4,395
9,337
315
W
Kuzenbo
3,781
1,075
0
1,330
6,238
4,717
0
736
5,502
17,916
580
W
Ne Zha
zadocr
Ne Zha
4,823
1,199
0
1,112
7,375
2,744
0
1,087
6,288
0
29,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
29,152
248
Minions Killed
287
0
Camps Cleared
0
854,349
Distance Traveled
949,432
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,266
585
49
5
0
202,798
0
L
Vamana
5,554
617
29
3
0
203,582
0
W
Anhur
5,918
658
57
6
0
161,817
2
L
Scylla
5,685
632
76
8
0
180,345
2
W
Nox
5,675
631
69
8
0
188,712
0
L
Nut
5,189
577
61
7
0
163,641
1
W
Odin
7,151
795
86
10
0
193,374
0
L
Ares
4,281
476
33
4
0
103,983
0
W
Kuzenbo
5,022
558
29
3
0
191,137
4
W
Ne Zha
5,386
598
46
5
0
214,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role