Player Matchup

Mercury
Mercury
AliBabaa98
Mercury
Level 126
God Stats
1W - 3L
1,509 SR
Queue Stats
142W - 132L
1,600 Elo+
Solo
Erlang Shen
Erlang Shen
Clapeditus
Erlang Shen
Level 147
God Stats
1W - 4L
1,429 SR
Queue Stats
61W - 54L
1,572 Elo+
Party 1
Fafnir
Fafnir
I niaC I
Fafnir
Level 107
God Stats
2W - 2L
1,786 SR
Queue Stats
34W - 34L
1,562 Elo+
Party 1
Scylla
Scylla
OriginalMather
Scylla
Level 149
God Stats
1W - 2L
1,478 SR
Queue Stats
33W - 30L
1,562 Elo+
Party 1
Chernobog
Chernobog
uNreaLsvkhaha
Chernobog
Level 35
God Stats
2W - 3L
1,464 SR
Queue Stats
15W - 29L
1,389 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,537 Elo+

VS

Team Averages
Level 136
1,620 SR
1,529 Elo+
Hercules
Hercules
 
Hercules
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NewNappl
Nu Wa
Level 124
God Stats
36W - 22L
1,636 SR
Queue Stats
128W - 108L
1,556 Elo+
Solo
Pele
Pele
PandoraGnu7250
Pele
Level 121
God Stats
12W - 4L
1,674 SR
Queue Stats
42W - 42L
1,492 Elo+
Solo
Odin
Odin
Shakshuka
Odin
Level 158
God Stats
16W - 6L
1,780 SR
Queue Stats
343W - 329L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
new-37893819
Zhong Kui
Level 107
God Stats
65W - 72L
1,509 SR
Queue Stats
593W - 619L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AliBabaa98
Mercury
9
1 / 2 / 1
5,024
502
3,812
8,049
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Clapeditus
Erlang Shen
9
0 / 3 / 0
4,696
470
2,903
8,884
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
I niaC I
Fafnir
8
0 / 0 / 0
5,375
538
709
4,704
3,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
5,524
552
1,380
4,318
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
uNreaLsvkhaha
Chernobog
7
0 / 7 / 1
4,566
457
2,861
7,165
1,856
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
9 / 0 / 0
7,158
716
4,853
5,786
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
NewNappl
Nu Wa
11
1 / 1 / 1
5,867
587
4,799
3,036
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 0 / 0
5,118
512
1,311
4,685
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odin
12
2 / 0 / 1
6,789
679
5,756
7,409
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
new-37893819
Zhong Kui
11
1 / 1 / 6
6,048
605
4,744
4,894
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
14
14
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
0
0
9
L
Mercury
AliBabaa98
Mercury
1
2
1
0.75
L
Erlang Shen
Clapeditus
Erlang Shen
0
3
0
0
L
Fafnir
I niaC I
Fafnir
0
0
0
0
W
Nu Wa
NewNappl
Nu Wa
1
1
1
1.5
L
1
2
1
0.75
W
1
0
0
1
W
Odin
2
0
1
2.5
W
Zhong Kui
new-37893819
Zhong Kui
1
1
6
4
L
Chernobog
uNreaLsvkhaha
Chernobog
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,665
Damage
21,463
33,120
Taken
25,810
15,199
Mitigated
13,515
7,008
Healing
7,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,853
1,544
0
3,123
5,786
3,842
0
1,068
4,626
0
20,679
L
Mercury
AliBabaa98
Mercury
3,812
2,499
0
722
8,049
2,663
0
1,695
6,354
0
33,538
L
Erlang Shen
Clapeditus
Erlang Shen
2,903
1,607
0
2,679
8,884
5,819
0
242
8,642
0
26,872
L
Fafnir
I niaC I
Fafnir
709
60
0
1,929
4,704
3,738
0
2,411
2,293
13,565
0
W
Nu Wa
NewNappl
Nu Wa
4,799
2,415
0
395
3,036
744
14
684
2,272
38,998
1,923
L
1,380
230
0
911
4,318
1,123
0
1,534
2,784
37,013
0
W
1,311
295
0
939
4,685
1,598
0
0
4,685
0
32,890
W
Odin
5,756
2,436
0
1,591
7,409
3,916
0
0
7,409
0
49,183
W
Zhong Kui
new-37893819
Zhong Kui
4,744
1,072
0
1,922
4,894
3,415
1,618
165
4,729
32,264
10,876
L
Chernobog
uNreaLsvkhaha
Chernobog
2,861
1,244
0
767
7,165
1,856
0
3,230
3,935
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,185
Gold Earned
30,980
259
Minions Killed
316
0
Camps Cleared
0
1,003,846
Distance Traveled
1,020,061
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,158
716
30
3
0
221,315
5
L
Mercury
5,024
502
54
5
0
220,197
0
L
Erlang Shen
4,696
470
49
5
0
182,483
0
L
Fafnir
5,375
538
11
1
0
218,526
6
W
Nu Wa
5,867
587
73
7
0
190,409
2
L
Scylla
5,524
552
99
10
0
191,894
1
W
Pele
5,118
512
54
5
0
240,138
0
W
Odin
6,789
679
86
9
0
188,555
0
W
Zhong Kui
6,048
605
73
7
0
179,644
0
L
Chernobog
4,566
457
46
5
0
190,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role