Player Matchup

Hel
Hel
Silver II
Fuzzyslipper213
Hel
Silver II
Level 148
God Stats
1W - 1L
1,729 SR
Queue Stats
63W - 77L
1,038 MMR
Solo
Skadi
Skadi
Silver III
K1ng RayX2
Skadi
Silver III
Level 106
God Stats
16W - 13L
1,562 SR
Queue Stats
129W - 141L
1,006 MMR
Solo
Ymir
Ymir
Silver I
gabielgamer
Ymir
Silver I
Level 147
God Stats
12W - 14L
1,564 SR
Queue Stats
96W - 128L
1,039 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
insana93
Gilgamesh
Gold V
Level 157
God Stats
60W - 51L
1,532 SR
Queue Stats
285W - 296L
1,241 MMR
Solo
Ra
Ra
Gold V
wafflekiller11
Ra
Gold V
Level 114
God Stats
22W - 22L
1,529 SR
Queue Stats
55W - 60L
1,251 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,583 SR
1,115 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,623 SR
1,231 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Gunslinger445607
Mercury
Silver II
Level 149
God Stats
3W - 0L
1,801 SR
Queue Stats
117W - 120L
1,032 MMR
Solo
Anubis
Anubis
Silver II
Jersey-JayDee
Anubis
Silver II
Level 66
God Stats
15W - 2L
1,812 SR
Queue Stats
104W - 120L
931 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
ximics xowa
Ratatoskr
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,335
422
7,483
11,345
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
1 / 7 / 1
7,498
500
4,889
10,740
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 2 / 0
7,144
476
5,350
11,535
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
insana93
Gilgamesh
12
0 / 2 / 1
7,514
501
6,011
15,060
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 0
7,872
525
7,673
6,346
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaErlang ShenCu ChulainnChaacCharybdis

VS

Bans
NeithBacchusPeleJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 1 / 3
9,323
622
7,214
8,283
3,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 3
7,403
494
4,456
10,603
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 3
7,856
524
4,374
10,167
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 3
8,379
559
8,007
9,144
3,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ratatoskr
ximics xowa
Ratatoskr
13
4 / 0 / 2
8,033
536
8,816
14,950
8,065
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
14
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
3
5.5
W
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
L
0
4
1
0.13
W
2
1
3
3.5
W
3
1
3
4.5
L
Skadi
1
7
1
0.21
L
1
2
0
0.5
L
Gilgamesh
insana93
Gilgamesh
0
2
1
0.25
L
1
0
0
1
W
Ratatoskr
ximics xowa
Ratatoskr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
32,867
55,026
Taken
53,147
30,094
Mitigated
26,756
19,758
Healing
22,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,214
2,763
0
5,043
8,283
3,085
902
594
7,689
0
74,878
W
Kumbhakarna
 
Kumbhakarna
4,456
192
0
2,108
10,603
8,279
0
6,064
4,460
23,886
753
L
7,483
39
2,594
3,131
11,345
4,006
0
2,647
8,698
44,342
0
W
4,374
1,823
0
170
10,167
3,486
0
3,310
6,750
0
64,188
W
8,007
274
0
4,591
9,144
3,841
318
5,104
3,838
62,562
816
L
Skadi
4,889
2,073
0
1,223
10,740
2,062
691
755
9,985
0
57,393
L
5,350
886
0
2,228
11,535
9,844
0
3,037
8,498
27,861
0
L
Gilgamesh
insana93
Gilgamesh
6,011
1,322
0
3,366
15,060
12,005
66
3,743
11,317
0
46,678
L
7,673
365
3,410
3,806
6,346
2,177
0
1,727
4,619
76,648
0
W
Ratatoskr
ximics xowa
Ratatoskr
8,816
1,813
0
10,241
14,950
8,065
190
5,375
9,062
0
47,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
40,994
437
Minions Killed
455
0
Camps Cleared
0
1,422,825
Distance Traveled
1,537,075
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,323
622
130
9
0
256,830
2
W
Kumbhakarna
7,403
494
27
2
0
316,627
3
L
Hel
6,335
422
55
4
0
316,077
2
W
Mercury
7,856
524
102
7
0
369,294
1
W
Anubis
8,379
559
113
8
0
277,630
4
L
Skadi
7,498
500
104
7
0
215,863
1
L
Ymir
7,144
476
33
2
0
273,593
1
L
Gilgamesh
7,514
501
86
6
0
271,682
4
L
Ra
7,872
525
159
11
0
345,610
4
W
Ratatoskr
8,033
536
83
6
0
316,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role