Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum II
StrefiaczeG_
Surtr
Platinum II
Level 140
God Stats
44W - 34L
1,611 SR
Queue Stats
174W - 165L
1,930 MMR
Solo
He Bo
He Bo
Diamond III
TheKinj
He Bo
Diamond III
Level 129
God Stats
11W - 4L
1,735 SR
Queue Stats
76W - 56L
1,908 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,569 SR
1,668 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,454 SR
1,844 MMR
Ravana
Ravana
Platinum V
 
Ravana
Platinum V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
AL0OSH
Cupid
Platinum I
Level 175
God Stats
0W - 2L
1,565 SR
Queue Stats
230W - 216L
1,923 MMR
Solo
Ullr
Ullr
Platinum II
Cioco
Ullr
Platinum II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 64L
1,926 MMR
Solo
Ares
Ares
Platinum I
Icaunais
Ares
Platinum I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,937 MMR
Solo
Eset
Eset
Platinum II
MonsieurZulu
Eset
Platinum II
Level 129
God Stats
0W - 3L
1,206 SR
Queue Stats
171W - 162L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 1 / 3
6,791
679
6,370
4,825
1,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
 
Susano
11
8 / 0 / 7
6,644
664
13,007
9,266
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
11
2 / 1 / 7
6,163
616
1,957
3,891
2,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 0 / 1
7,133
713
5,051
6,100
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
TheKinj
He Bo
13
4 / 0 / 3
7,436
744
4,408
3,178
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboKhepriKumbhakarnaThor

VS

Bans
Zhong KuiAo KuangNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 3 / 0
4,871
487
3,131
7,373
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
AL0OSH
Cupid
10
1 / 4 / 1
5,647
565
1,659
7,765
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
Cioco
Ullr
10
0 / 3 / 0
5,633
563
3,146
9,509
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
8
1 / 3 / 1
5,325
533
4,475
9,469
4,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 0
5,534
553
1,426
6,489
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
3
3.5
W
Susano
 
Susano
8
0
7
11.5
W
Aphrodite
 
Aphrodite
2
1
7
5.5
L
Ravana
 
Ravana
0
3
0
0
L
Cupid
AL0OSH
Cupid
1
4
1
0.38
L
Ullr
Cioco
Ullr
0
3
0
0
L
Ares
1
3
1
0.5
L
0
5
0
0
W
2
0
1
2.5
W
He Bo
TheKinj
He Bo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
13,837
27,260
Taken
40,605
13,326
Mitigated
13,602
14,312
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,370
2,554
0
1,604
4,825
1,433
184
1,755
3,070
0
58,693
W
Susano
 
Susano
13,007
5,069
0
3,802
9,266
3,425
0
2,175
7,091
0
48,330
W
Aphrodite
 
Aphrodite
1,957
157
2,954
2,261
3,891
2,981
0
1,184
2,707
5,501
0
L
Ravana
 
Ravana
3,131
445
0
2,737
7,373
2,192
0
1,230
6,053
0
32,414
L
Cupid
AL0OSH
Cupid
1,659
817
335
2,935
7,765
2,221
0
1,023
6,716
0
37,845
L
Ullr
Cioco
Ullr
3,146
1,155
0
2,361
9,509
2,746
0
790
8,679
0
43,342
L
Ares
4,475
460
0
2,756
9,469
4,837
0
992
8,453
19,282
579
L
1,426
248
75
1,224
6,489
1,606
0
2,333
3,920
35,981
0
W
5,051
1,064
0
2,232
6,100
4,529
0
0
6,100
1,576
52,650
W
He Bo
TheKinj
He Bo
4,408
196
0
1,459
3,178
958
0
562
2,616
53,792
3,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
27,010
394
Minions Killed
350
0
Camps Cleared
0
1,198,756
Distance Traveled
1,097,982
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,791
679
107
11
0
229,079
4
W
Susano
6,644
664
77
8
0
271,787
0
W
Aphrodite
6,163
616
9
1
0
262,954
0
L
Ravana
4,871
487
61
6
0
251,238
2
L
Cupid
5,647
565
82
8
0
204,428
0
L
Ullr
5,633
563
101
10
0
206,427
0
L
Ares
5,325
533
27
3
0
214,702
3
L
Eset
5,534
553
79
8
0
221,187
6
W
Surtr
7,133
713
102
10
0
206,851
0
W
He Bo
7,436
744
99
10
0
228,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role