Player Matchup

Jormungandr
Jormungandr
BuBaNiX
Jormungandr
Level 157
God Stats
3W - 0L
1,737 SR
Queue Stats
198W - 252L
1,560 Elo+
Party 1
Thanatos
Thanatos
II ElZeus II
Thanatos
Level 83
God Stats
7W - 1L
1,800 SR
Queue Stats
59W - 54L
1,555 Elo+
Party 1
Vulcan
Vulcan
ShadowHunter9998
Vulcan
Level 169
God Stats
4W - 3L
1,578 SR
Queue Stats
188W - 198L
1,613 Elo+
Party 1
Nut
Nut
WastedYoma
Nut
Level 158
God Stats
1W - 0L
1,788 SR
Queue Stats
38W - 24L
1,634 Elo+
Solo
Sobek
Sobek
thenach02
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 55L
1,527 Elo+
Solo
Team Averages
Level 131
1,681 SR
1,578 Elo+

VS

Team Averages
Level 133
1,409 SR
1,525 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
NoValesPaNa
Tyr
Level 107
God Stats
18W - 25L
1,524 SR
Queue Stats
103W - 108L
1,530 Elo+
Solo
Medusa
Medusa
Phenix77700
Medusa
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 33L
1,576 Elo+
Solo
Thor
Thor
TheCanaanite
Thor
Level 174
God Stats
4W - 11L
1,288 SR
Queue Stats
94W - 93L
1,537 Elo+
Solo
Freya
Freya
samuuel_game
Freya
Level 82
God Stats
0W - 3L
1,234 SR
Queue Stats
225W - 238L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BuBaNiX
Jormungandr
9
2 / 0 / 0
5,564
927
2,744
3,814
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
II ElZeus II
Thanatos
7
0 / 1 / 1
3,963
661
330
3,503
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 0
5,026
838
1,502
1,509
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 1
4,008
668
3,862
4,675
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
thenach02
Sobek
8
1 / 0 / 1
4,640
773
2,924
5,113
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 1 / 3
4,165
694
2,980
6,618
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

3
0 / 1 / 0
3,067
511
286
1,950
503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
7
3 / 1 / 0
4,070
678
4,759
3,622
1,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,873
646
1,259
4,665
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 1 / 0
3,894
649
769
3,515
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
3
1.5
W
Jormungandr
BuBaNiX
Jormungandr
2
0
0
2
W
Thanatos
II ElZeus II
Thanatos
0
1
1
0.5
L
0
1
0
0
L
Medusa
3
1
0
3
W
1
0
0
1
L
0
1
0
0
W
1
2
1
0.75
L
0
1
0
0
W
Sobek
thenach02
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
10,053
18,614
Taken
20,370
9,084
Mitigated
7,039
9,189
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,980
301
128
1,803
6,618
3,482
0
1,902
4,716
0
12,172
W
Jormungandr
BuBaNiX
Jormungandr
2,744
1,219
0
1,700
3,814
2,938
0
0
3,814
30,707
2,876
W
Thanatos
II ElZeus II
Thanatos
330
0
0
1,888
3,503
1,113
519
220
3,209
0
15,902
L
286
45
0
627
1,950
503
0
1,258
692
0
5,778
L
Medusa
4,759
1,793
0
819
3,622
1,062
0
1,022
2,600
0
24,809
W
1,502
0
0
703
1,509
410
0
331
1,034
32,531
106
L
1,259
732
0
2,080
4,665
1,232
0
1,559
3,104
0
18,614
W
3,862
2,286
0
1,707
4,675
1,165
0
0
4,675
0
22,560
L
769
163
0
1,085
3,515
760
0
1,175
2,117
18,511
0
W
Sobek
thenach02
Sobek
2,924
292
0
3,191
5,113
3,458
0
0
5,113
14,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
19,069
213
Minions Killed
167
0
Camps Cleared
0
680,627
Distance Traveled
615,414
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,165
694
18
3
0
148,101
1
W
Jormungandr
5,564
927
57
10
0
113,324
0
W
Thanatos
3,963
661
37
6
0
154,546
0
L
Tyr
3,067
511
10
2
0
34,393
0
L
Medusa
4,070
678
43
7
0
146,298
0
W
Vulcan
5,026
838
59
10
0
134,243
2
L
Thor
3,873
646
45
8
0
155,916
0
W
Nut
4,008
668
32
5
0
126,750
0
L
Freya
3,894
649
51
9
0
130,706
0
W
Sobek
4,640
773
28
5
0
151,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role