Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HAGHHHH
Jing Wei
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 39L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
Vict0rinus
Yu Huang
Level 129
God Stats
7W - 7L
1,382 SR
Queue Stats
237W - 209L
1,465 Elo+
Solo
Amaterasu
Amaterasu
Youreallmankes
Amaterasu
Level 43
God Stats
2W - 0L
1,716 SR
Queue Stats
94W - 96L
1,489 Elo+
Party 1
Ravana
Ravana
harrooooo
Ravana
Level 48
God Stats
5W - 2L
1,485 SR
Queue Stats
84W - 83L
1,516 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,476 Elo+

VS

Team Averages
Level 84
1,669 SR
1,473 Elo+
King Arthur
King Arthur
BloodSharkzz
King Arthur
Level 69
God Stats
2W - 3L
1,831 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo
Izanami
Izanami
Daymon1109
Izanami
Level 46
God Stats
2W - 1L
1,569 SR
Queue Stats
24W - 42L
1,337 Elo+
Solo
Bake Kujira
Bake Kujira
MICHAELxBLACKSON
Bake Kujira
Level 89
God Stats
1W - 1L
1,827 SR
Queue Stats
152W - 139L
1,542 Elo+
Party 2
Nike
Nike
tyhgik
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,531 Elo+
Party 2
Anubis
Anubis
假装在努力
Anubis
Level 127
God Stats
18W - 13L
1,618 SR
Queue Stats
409W - 395L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 1 / 5
7,596
584
6,286
12,562
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
HAGHHHH
Jing Wei
12
2 / 4 / 3
7,357
566
6,189
10,689
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Vict0rinus
Yu Huang
14
4 / 1 / 3
7,911
609
8,001
6,302
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Youreallmankes
Amaterasu
14
6 / 2 / 2
8,693
669
8,641
15,310
9,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
harrooooo
Ravana
15
7 / 1 / 5
8,732
672
7,161
7,694
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodSharkzz
King Arthur
11
1 / 6 / 1
6,920
532
5,545
10,861
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
Daymon1109
Izanami
11
1 / 3 / 1
6,125
471
3,894
9,749
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
MICHAELxBLACKSON
Bake Kujira
12
2 / 2 / 1
6,737
518
5,907
12,557
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
tyhgik
Nike
12
3 / 5 / 2
7,235
557
7,169
11,773
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 1
6,310
485
11,314
11,107
4,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
9
9
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
5
5.5
L
King Arthur
BloodSharkzz
King Arthur
1
6
1
0.25
L
Izanami
Daymon1109
Izanami
1
3
1
0.5
W
Jing Wei
HAGHHHH
Jing Wei
2
4
3
0.88
L
Bake Kujira
MICHAELxBLACKSON
Bake Kujira
2
2
1
1.25
W
Yu Huang
Vict0rinus
Yu Huang
4
1
3
5.5
W
Amaterasu
Youreallmankes
Amaterasu
6
2
2
3.5
W
Ravana
harrooooo
Ravana
7
1
5
9.5
L
Nike
tyhgik
Nike
3
5
2
0.8
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
33,829
52,557
Taken
56,047
24,075
Mitigated
26,029
19,961
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,286
1,515
860
6,342
12,562
7,436
408
6,417
6,091
30,506
14,533
L
King Arthur
BloodSharkzz
King Arthur
5,545
686
0
1,131
10,861
6,742
0
0
10,499
0
40,811
L
Izanami
Daymon1109
Izanami
3,894
1,977
0
3,532
9,749
2,509
0
2,053
7,696
0
36,376
W
Jing Wei
HAGHHHH
Jing Wei
6,189
4,191
0
3,979
10,689
2,737
434
4,506
6,103
0
41,146
L
Bake Kujira
MICHAELxBLACKSON
Bake Kujira
5,907
2,746
0
2,964
12,557
9,018
0
6,983
5,574
42,419
169
W
Yu Huang
Vict0rinus
Yu Huang
8,001
701
0
1,002
6,302
1,929
406
2,546
3,528
49,507
0
W
Amaterasu
Youreallmankes
Amaterasu
8,641
3,884
0
5,998
15,310
9,012
0
1,225
14,085
0
58,629
W
Ravana
harrooooo
Ravana
7,161
3,128
0
1,780
7,694
2,961
209
1,885
5,611
0
71,083
L
Nike
tyhgik
Nike
7,169
1,873
0
3,329
11,773
3,427
24
1,123
10,453
0
52,093
L
11,314
211
0
3,552
11,107
4,333
0
3,623
7,448
44,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,289
Gold Earned
33,327
424
Minions Killed
350
0
Camps Cleared
0
1,256,019
Distance Traveled
1,274,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,596
584
68
5
0
222,440
0
L
King Arthur
6,920
532
75
6
0
253,254
0
L
Izanami
6,125
471
67
5
0
245,187
0
W
Jing Wei
7,357
566
70
5
0
238,687
0
L
Bake Kujira
6,737
518
74
6
0
259,140
0
W
Yu Huang
7,911
609
80
6
0
244,542
0
W
Amaterasu
8,693
669
99
8
0
230,378
0
W
Ravana
8,732
672
107
8
0
319,972
1
L
Nike
7,235
557
77
6
0
265,089
0
L
Anubis
6,310
485
57
4
0
252,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role