Player Matchup

Aphrodite
Aphrodite
BloodyCutie713
Aphrodite
Level 194
God Stats
1W - 1L
1,298 SR
Queue Stats
90W - 92L
1,556 Elo+
Party 1
Bakasura
Bakasura
Gai_Boy_555
Bakasura
Level 162
God Stats
1W - 2L
1,176 SR
Queue Stats
124W - 115L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
x-l-TERMI-l-x
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,836 Elo+
Solo
Team Averages
Level 160
1,325 SR
1,644 Elo+

VS

Team Averages
Level 155
1,610 SR
1,568 Elo+
Janus
Janus
 
Janus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Niiik
Sylvanus
Level 164
God Stats
27W - 24L
1,569 SR
Queue Stats
546W - 558L
1,516 Elo+
Solo
Heimdallr
Heimdallr
noobmasterye
Heimdallr
Level 123
God Stats
1W - 0L
1,763 SR
Queue Stats
66W - 42L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodyCutie713
Aphrodite
6
0 / 1 / 0
7,151
550
0
820
101
Bakasura
Gai_Boy_555
Bakasura
18
1 / 2 / 1
9,876
760
6,747
17,128
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
x-l-TERMI-l-x
Baron Samedi
18
2 / 2 / 0
9,617
740
6,155
10,277
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 2 / 1
11,226
864
7,706
5,569
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Niiik
Sylvanus
17
0 / 0 / 5
9,887
761
4,384
9,575
11,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
noobmasterye
Heimdallr
17
1 / 1 / 4
10,171
782
11,936
10,103
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
5
5
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
2
1
2.25
L
Aphrodite
BloodyCutie713
Aphrodite
0
1
0
0
L
Bakasura
Gai_Boy_555
Bakasura
1
2
1
0.75
W
Sylvanus
Niiik
Sylvanus
0
0
5
2.5
W
Heimdallr
noobmasterye
Heimdallr
1
1
4
3
L
Baron Samedi
x-l-TERMI-l-x
Baron Samedi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,902
Damage
24,026
28,225
Taken
25,247
16,288
Mitigated
18,931
5,865
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,706
584
0
388
5,569
2,113
789
985
4,233
61,534
1,793
L
Aphrodite
BloodyCutie713
Aphrodite
0
0
0
0
820
101
0
820
0
0
0
L
Bakasura
Gai_Boy_555
Bakasura
6,747
4,481
0
3,900
17,128
11,177
0
7,865
8,837
0
30,276
W
Sylvanus
Niiik
Sylvanus
4,384
927
2,114
3,441
9,575
11,736
640
2,929
6,278
16,441
1,159
W
Heimdallr
noobmasterye
Heimdallr
11,936
6,632
0
3,001
10,103
5,082
3,590
2,260
7,542
0
47,464
L
Baron Samedi
x-l-TERMI-l-x
Baron Samedi
6,155
444
233
1,732
10,277
5,010
0
2,622
7,511
31,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
31,284
136
Minions Killed
217
0
Camps Cleared
0
518,001
Distance Traveled
720,556
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,226
864
117
9
0
234,645
2
L
Aphrodite
7,151
550
0
0
0
694
0
L
Bakasura
9,876
760
80
6
0
272,603
0
W
Sylvanus
9,887
761
29
2
0
230,448
4
W
Heimdallr
10,171
782
71
5
0
255,463
0
L
Baron Samedi
9,617
740
56
4
0
244,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role