Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ExitioDoughnuts
Bellona
Level 36
God Stats
4W - 7L
1,361 SR
Queue Stats
16W - 27L
1,408 Elo+
Party 1
Osiris
Osiris
JimmyGee
Osiris
Level 156
God Stats
1W - 1L
1,379 SR
Queue Stats
56W - 61L
1,558 Elo+
Party 1
Ah Puch
Ah Puch
Ratchet94
Ah Puch
Level 157
God Stats
9W - 9L
1,517 SR
Queue Stats
483W - 460L
1,505 Elo+
Solo
Heimdallr
Heimdallr
thestrangemoose
Heimdallr
Level 41
God Stats
25W - 17L
1,589 SR
Queue Stats
26W - 17L
1,658 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,526 Elo+

VS

Team Averages
Level 105
1,418 SR
1,511 Elo+
Chaac
Chaac
CaptainVekta
Chaac
Level 160
God Stats
1W - 0L
1,497 SR
Queue Stats
82W - 71L
1,516 Elo+
Solo
Hercules
Hercules
MorzyOP
Hercules
Level 88
God Stats
2W - 2L
1,565 SR
Queue Stats
125W - 115L
1,541 Elo+
Solo
Cliodhna
Cliodhna
SirBiIIy
Cliodhna
Level 125
God Stats
15W - 20L
1,422 SR
Queue Stats
196W - 182L
1,468 Elo+
Solo
Hachiman
Hachiman
Straponus
Hachiman
Level 62
God Stats
4W - 6L
1,302 SR
Queue Stats
195W - 196L
1,499 Elo+
Solo
Merlin
Merlin
SupremeAINZ
Merlin
Level 88
God Stats
1W - 1L
1,305 SR
Queue Stats
253W - 241L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
1 / 3 / 0
4,736
474
1,599
6,285
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 0
5,919
592
5,922
10,931
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
JimmyGee
Osiris
9
0 / 4 / 0
4,859
486
3,279
10,129
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Ratchet94
Ah Puch
11
2 / 1 / 0
5,688
569
3,171
5,284
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
thestrangemoose
Heimdallr
7
0 / 5 / 0
4,507
451
2,171
6,607
2,001
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,436
644
7,460
10,535
9,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
MorzyOP
Hercules
10
1 / 0 / 4
6,129
613
4,268
9,218
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
SirBiIIy
Cliodhna
13
7 / 1 / 2
7,015
702
5,807
10,421
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Straponus
Hachiman
13
6 / 1 / 2
7,175
718
6,173
4,102
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
10
0 / 1 / 1
5,342
534
2,858
3,076
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
5
Kills
15
15
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
1
2
2
1
L
2
2
0
1
L
Osiris
JimmyGee
Osiris
0
4
0
0
W
Hercules
MorzyOP
Hercules
1
0
4
3
L
Ah Puch
Ratchet94
Ah Puch
2
1
0
2
W
Cliodhna
SirBiIIy
Cliodhna
7
1
2
8
W
Hachiman
Straponus
Hachiman
6
1
2
7
W
Merlin
0
1
1
0.5
L
Heimdallr
thestrangemoose
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
26,566
39,236
Taken
37,352
23,184
Mitigated
21,045
7,955
Healing
16,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,599
166
0
1,585
6,285
4,439
0
0
6,285
6,833
1,198
W
7,460
1,035
0
2,417
10,535
9,113
0
272
10,263
0
48,042
L
5,922
1,961
0
2,655
10,931
10,342
0
0
10,931
999
33,986
L
Osiris
JimmyGee
Osiris
3,279
1,518
0
1,225
10,129
4,970
0
1,201
8,928
0
37,892
W
Hercules
MorzyOP
Hercules
4,268
817
0
3,878
9,218
6,400
23
1,217
7,949
0
25,034
L
Ah Puch
Ratchet94
Ah Puch
3,171
147
0
1,357
5,284
1,432
0
1,657
3,627
34,547
353
W
Cliodhna
SirBiIIy
Cliodhna
5,807
1,256
0
7,084
10,421
3,329
0
1,135
9,186
0
52,834
W
Hachiman
Straponus
Hachiman
6,173
3,856
0
2,673
4,102
1,440
0
540
3,562
0
55,226
W
Merlin
2,858
46
0
426
3,076
763
104
1,417
1,442
35,766
0
L
Heimdallr
thestrangemoose
Heimdallr
2,171
1,466
0
1,133
6,607
2,001
0
0
6,607
0
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
32,097
268
Minions Killed
375
0
Camps Cleared
0
1,045,152
Distance Traveled
1,112,320
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,736
474
8
1
0
205,308
0
W
Chaac
6,436
644
84
8
0
221,589
4
L
Bellona
5,919
592
73
7
0
207,164
0
L
Osiris
4,859
486
61
6
0
232,559
0
W
Hercules
6,129
613
36
4
0
227,240
0
L
Ah Puch
5,688
569
74
7
0
213,878
0
W
Cliodhna
7,015
702
90
9
0
242,853
0
W
Hachiman
7,175
718
94
9
0
214,243
3
W
Merlin
5,342
534
71
7
0
206,395
0
L
Heimdallr
4,507
451
52
5
0
186,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role