Player Matchup

Thor
Thor
Aldo-Apache2
Thor
Level 401
God Stats
163W - 142L
1,580 SR
Queue Stats
1,213W - 1,378L
1,531 Elo+
Party 1
Bacchus
Bacchus
ElBonoBoT
Bacchus
Level 230
God Stats
1W - 1L
1,686 SR
Queue Stats
68W - 124L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Imsosorryxxx
Danzaburou
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 46L
1,478 Elo+
Party 1
He Bo
He Bo
LuaP-_-34
He Bo
Level 159
God Stats
3W - 2L
1,276 SR
Queue Stats
235W - 229L
1,518 Elo+
Party 1
Mercury
Mercury
Myrmide
Mercury
Level 184
God Stats
34W - 52L
1,553 SR
Queue Stats
175W - 214L
1,405 Elo+
Party 1
Team Averages
Level 200
1,475 SR
1,477 Elo+

VS

Team Averages
Level 113
1,625 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BesPoniki
Da Ji
Level 143
God Stats
1W - 1L
1,772 SR
Queue Stats
176W - 177L
1,445 Elo+
Solo
Charon
Charon
Knoedelkopf
Charon
Level 159
God Stats
12W - 5L
1,727 SR
Queue Stats
59W - 46L
1,609 Elo+
Solo
Poseidon
Poseidon
elijahninja4833
Poseidon
Level 108
God Stats
6W - 6L
1,607 SR
Queue Stats
438W - 453L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
ihatebeingbanned
Heimdallr
Level 26
God Stats
3W - 4L
1,521 SR
Queue Stats
61W - 40L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
6,276
628
6,368
8,870
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ElBonoBoT
Bacchus
10
0 / 2 / 1
5,176
518
2,667
8,385
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Imsosorryxxx
Danzaburou
11
2 / 2 / 1
5,956
596
3,937
5,639
1,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
LuaP-_-34
He Bo
13
5 / 1 / 4
6,873
687
7,926
5,064
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Myrmide
Mercury
10
1 / 1 / 3
5,838
584
2,255
9,153
4,563
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
1 / 0 / 1
7,150
715
4,426
6,046
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
BesPoniki
Da Ji
10
3 / 4 / 2
5,685
569
4,196
8,769
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
10
1 / 1 / 4
5,845
585
4,656
8,152
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
10
2 / 6 / 1
5,936
594
3,524
6,893
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
12
2 / 3 / 2
6,266
627
6,339
7,449
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
13
Kills
9
9
Deaths
14
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
0
1
1.5
W
5
3
3
2.17
L
Da Ji
BesPoniki
Da Ji
3
4
2
1
W
Bacchus
ElBonoBoT
Bacchus
0
2
1
0.25
W
Danzaburou
Imsosorryxxx
Danzaburou
2
2
1
1.25
L
Charon
1
1
4
3
W
He Bo
LuaP-_-34
He Bo
5
1
4
7
W
Mercury
Myrmide
Mercury
1
1
3
2.5
L
Poseidon
2
6
1
0.42
L
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
23,141
37,111
Taken
37,309
17,725
Mitigated
13,963
14,367
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,426
694
120
4,811
6,046
1,694
0
1,977
3,541
52,360
2,018
W
6,368
1,912
0
4,567
8,870
2,830
331
1,590
7,108
0
41,897
L
Da Ji
BesPoniki
Da Ji
4,196
1,016
0
2,422
8,769
3,105
0
1,795
6,820
0
29,693
W
Bacchus
ElBonoBoT
Bacchus
2,667
220
0
3,910
8,385
7,179
0
3,896
4,489
23,728
1,150
W
Danzaburou
Imsosorryxxx
Danzaburou
3,937
1,872
0
1,791
5,639
1,753
0
1,135
4,504
0
40,430
L
Charon
4,656
1,286
1,379
2,452
8,152
4,538
0
1,297
6,691
19,820
2,158
W
He Bo
LuaP-_-34
He Bo
7,926
283
0
1,234
5,064
1,400
0
2,469
2,287
44,102
559
W
Mercury
Myrmide
Mercury
2,255
872
0
2,865
9,153
4,563
0
2,497
6,558
0
14,159
L
Poseidon
3,524
588
0
750
6,893
1,782
14
4,325
2,264
37,005
0
L
Heimdallr
6,339
3,434
0
1,915
7,449
2,844
0
0
7,449
0
49,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
30,882
309
Minions Killed
335
0
Camps Cleared
0
1,113,307
Distance Traveled
1,012,134
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,150
715
95
10
0
194,010
2
W
Thor
6,276
628
78
8
0
232,358
0
L
Da Ji
5,685
569
56
6
0
226,442
2
W
Bacchus
5,176
518
56
6
0
204,843
1
W
Danzaburou
5,956
596
73
7
0
199,874
1
L
Charon
5,845
585
24
2
0
199,368
1
W
He Bo
6,873
687
87
9
0
213,554
0
W
Mercury
5,838
584
15
2
0
262,678
5
L
Poseidon
5,936
594
79
8
0
196,194
0
L
Heimdallr
6,266
627
81
8
0
196,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role