Player Matchup

Martichoras
Martichoras
NoIDReqd
Martichoras
Level 129
God Stats
1W - 0L
1,225 SR
Queue Stats
82W - 74L
1,553 Elo+
Solo
Arachne
Arachne
Sovampki
Arachne
Level 149
God Stats
17W - 4L
1,752 SR
Queue Stats
155W - 134L
1,536 Elo+
Solo
Sylvanus
Sylvanus
TSNLutte
Sylvanus
Level 140
God Stats
4W - 7L
1,507 SR
Queue Stats
193W - 177L
1,547 Elo+
Solo
Ravana
Ravana
mithraηdir
Ravana
Level 89
God Stats
2W - 2L
1,673 SR
Queue Stats
150W - 122L
1,555 Elo+
Solo
Chronos
Chronos
vTz_Fekaa
Chronos
Level 153
God Stats
30W - 26L
1,518 SR
Queue Stats
511W - 499L
1,487 Elo+
Solo
Team Averages
Level 132
1,535 SR
1,536 Elo+

VS

Team Averages
Level 134
1,546 SR
1,511 Elo+
Ravana
Ravana
 
Ravana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EOS KRONUS
Ares
Level 224
God Stats
2W - 4L
1,360 SR
Queue Stats
186W - 156L
1,524 Elo+
Solo
Discordia
Discordia
ReAgaiin
Discordia
Level 53
God Stats
0W - 1L
1,792 SR
Queue Stats
33W - 33L
1,527 Elo+
Party 1
Shiva
Shiva
The-_-Kirb
Shiva
Level 155
God Stats
3W - 1L
1,903 SR
Queue Stats
224W - 220L
1,501 Elo+
Solo
Charybdis
Charybdis
ZnoopSGT
Charybdis
Level 142
God Stats
1W - 2L
1,175 SR
Queue Stats
186W - 182L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NoIDReqd
Martichoras
14
0 / 3 / 2
8,473
605
6,378
10,108
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Sovampki
Arachne
15
3 / 3 / 5
9,313
665
6,751
13,979
4,391
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TSNLutte
Sylvanus
15
8 / 1 / 3
9,379
670
5,685
9,999
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
15
7 / 2 / 5
9,870
705
7,722
9,694
5,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
vTz_Fekaa
Chronos
14
3 / 3 / 6
8,650
618
8,008
7,292
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 5 / 3
6,187
442
2,975
8,673
3,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 3
8,470
605
7,081
12,697
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Discordia
ReAgaiin
Discordia
10
1 / 7 / 0
6,228
445
3,303
7,123
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
9
2 / 4 / 2
6,429
459
6,119
8,562
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
ZnoopSGT
Charybdis
13
3 / 2 / 4
8,098
578
8,941
11,161
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
21
Kills
12
12
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
3
0.3
L
6
3
3
2.5
W
Martichoras
NoIDReqd
Martichoras
0
3
2
0.33
L
Discordia
ReAgaiin
Discordia
1
7
0
0.14
W
Arachne
Sovampki
Arachne
3
3
5
1.83
W
Sylvanus
TSNLutte
Sylvanus
8
1
3
9.5
L
Shiva
2
4
2
0.75
L
Charybdis
ZnoopSGT
Charybdis
3
2
4
2.5
W
Ravana
7
2
5
4.75
W
Chronos
vTz_Fekaa
Chronos
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,544
Damage
28,419
51,072
Taken
48,216
20,494
Mitigated
25,091
20,775
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,975
613
0
940
8,673
3,627
0
3,318
5,355
0
39,642
L
7,081
740
0
2,467
12,697
11,464
0
3,598
9,099
21,570
962
W
Martichoras
NoIDReqd
Martichoras
6,378
1,830
0
3,851
10,108
3,401
653
2,248
7,860
0
65,993
L
Discordia
ReAgaiin
Discordia
3,303
0
0
70
7,123
1,874
0
4,376
2,747
35,070
362
W
Arachne
Sovampki
Arachne
6,751
3,477
0
7,875
13,979
4,391
460
974
12,479
0
52,966
W
Sylvanus
TSNLutte
Sylvanus
5,685
1,968
276
4,728
9,999
4,767
0
1,866
8,096
61,750
23,209
L
Shiva
6,119
1,312
70
1,747
8,562
3,903
0
115
8,447
0
22,835
L
Charybdis
ZnoopSGT
Charybdis
8,941
4,405
0
3,989
11,161
4,223
6
1,863
9,298
0
52,944
W
Ravana
7,722
2,363
0
3,010
9,694
5,475
799
2,093
7,564
0
49,161
W
Chronos
vTz_Fekaa
Chronos
8,008
2,549
0
1,035
7,292
2,460
2,835
3,069
4,223
50,182
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,685
Gold Earned
35,412
474
Minions Killed
310
0
Camps Cleared
0
1,419,467
Distance Traveled
1,248,360
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,187
442
69
5
0
326,118
0
L
Ares
8,470
605
24
2
0
236,403
0
W
Martichoras
8,473
605
109
8
0
252,201
0
L
Discordia
6,228
445
67
5
0
234,422
0
W
Arachne
9,313
665
88
6
0
264,832
0
W
Sylvanus
9,379
670
117
8
0
309,624
0
L
Shiva
6,429
459
53
4
0
189,682
1
L
Charybdis
8,098
578
97
7
0
261,735
1
W
Ravana
9,870
705
72
5
0
295,009
2
W
Chronos
8,650
618
88
6
0
297,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role