Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
FO5SA
Jing Wei
Gold IV
Level 128
God Stats
12W - 12L
1,508 SR
Queue Stats
131W - 141L
1,450 MMR
Solo
Geb
Geb
Bronze IV
QUyRK
Geb
Bronze IV
Level 108
God Stats
0W - 2L
1,407 SR
Queue Stats
4W - 8L
1,356 MMR
Party 2
Odin
Odin
Bronze III
SirLanQuao
Odin
Bronze III
Level 196
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 3L
1,453 MMR
Solo
Arachne
Arachne
Silver III
SniperTony92
Arachne
Silver III
Level 155
God Stats
0W - 1L
1,596 SR
Queue Stats
4W - 7L
1,454 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,462 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,333 SR
1,443 MMR
Surtr
Surtr
Gold III
DG1107
Surtr
Gold III
Level 69
God Stats
2W - 6L
1,457 SR
Queue Stats
55W - 54L
1,472 MMR
Solo
Raijin
Raijin
Gold V
Heatthcliff
Raijin
Gold V
Level 148
God Stats
1W - 0L
1,309 SR
Queue Stats
66W - 73L
1,449 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Mozuuhs
Hou Yi
Gold V
Level 127
God Stats
1W - 5L
1,199 SR
Queue Stats
66W - 73L
1,434 MMR
Party 1
Maui
Maui
Gold III
Radovan88
Maui
Gold III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
304W - 309L
1,407 MMR
Solo
Ravana
Ravana
Gold IV
chimeno298
Ravana
Gold IV
Level 108
God Stats
6W - 3L
1,202 SR
Queue Stats
132W - 135L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 5 / 1
6,974
498
6,712
8,488
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
FO5SA
Jing Wei
13
1 / 4 / 0
7,613
544
3,586
9,327
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
QUyRK
Geb
10
0 / 2 / 3
6,479
463
2,744
10,349
5,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 7 / 1
6,448
461
4,471
11,487
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SniperTony92
Arachne
12
2 / 2 / 1
6,673
477
5,755
8,440
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
SusanoThanatosMedusaChronos

VS

Bans
AthenaCthulhuScyllaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DG1107
Surtr
15
7 / 0 / 1
9,276
663
10,720
11,494
9,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
14
2 / 2 / 4
8,618
616
7,187
7,989
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Mozuuhs
Hou Yi
14
2 / 0 / 6
7,670
548
6,192
5,481
2,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
13
0 / 0 / 8
7,394
528
3,757
8,232
6,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
chimeno298
Ravana
13
9 / 3 / 3
8,236
588
8,448
9,149
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
20
20
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
1
0.5
W
Surtr
DG1107
Surtr
7
0
1
7.5
L
Jing Wei
FO5SA
Jing Wei
1
4
0
0.25
W
Raijin
2
2
4
2
W
Hou Yi
Mozuuhs
Hou Yi
2
0
6
5
L
Geb
QUyRK
Geb
0
2
3
0.75
W
Maui
0
0
8
4
L
0
7
1
0.07
L
Arachne
SniperTony92
Arachne
2
2
1
1.25
W
Ravana
chimeno298
Ravana
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
36,304
48,091
Taken
42,345
26,253
Mitigated
25,089
9,860
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,712
537
0
645
8,488
2,750
0
2,773
5,305
47,724
0
W
Surtr
DG1107
Surtr
10,720
3,211
0
2,902
11,494
9,518
0
638
10,254
2,672
66,601
L
Jing Wei
FO5SA
Jing Wei
3,586
1,972
0
2,265
9,327
3,473
0
2,319
6,958
0
63,678
W
Raijin
7,187
646
0
1,335
7,989
2,658
0
2,529
5,420
69,016
0
W
Hou Yi
Mozuuhs
Hou Yi
6,192
2,843
0
2,398
5,481
2,186
0
1,481
4,000
0
59,199
L
Geb
QUyRK
Geb
2,744
288
0
2,757
10,349
5,825
0
3,098
7,155
12,525
1,719
W
Maui
3,757
324
0
1,612
8,232
6,622
0
1,845
6,387
27,498
2,373
L
4,471
555
0
1,076
11,487
9,366
0
2,050
8,786
0
34,311
L
Arachne
SniperTony92
Arachne
5,755
5,203
0
3,117
8,440
4,839
0
1,411
6,766
0
37,391
W
Ravana
chimeno298
Ravana
8,448
2,488
0
2,276
9,149
4,105
0
2,181
6,890
0
48,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
41,194
371
Minions Killed
513
0
Camps Cleared
0
1,401,187
Distance Traveled
1,492,504
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,974
498
80
6
0
267,486
0
W
Surtr
9,276
663
132
9
0
288,844
0
L
Jing Wei
7,613
544
125
9
0
271,526
0
W
Raijin
8,618
616
143
10
0
262,565
0
W
Hou Yi
7,670
548
110
8
0
287,938
1
L
Geb
6,479
463
22
2
0
268,830
0
W
Maui
7,394
528
52
4
0
324,946
7
L
Odin
6,448
461
66
5
0
265,233
5
L
Arachne
6,673
477
78
6
0
328,112
0
W
Ravana
8,236
588
76
5
0
328,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role