Player Matchup

Chaac
Chaac
Arfido
Chaac
Level 208
God Stats
2W - 0L
1,892 SR
Queue Stats
124W - 121L
1,547 Elo+
Party 1
Loki
Loki
Kaktoz_
Loki
Level 68
God Stats
5W - 3L
1,638 SR
Queue Stats
262W - 245L
1,549 Elo+
Solo
Athena
Athena
Le Gourou 83
Athena
Level 143
God Stats
2W - 1L
1,441 SR
Queue Stats
14W - 10L
1,506 Elo+
Solo
Nox
Nox
LordRune
Nox
Level 202
God Stats
5W - 2L
1,587 SR
Queue Stats
99W - 81L
1,606 Elo+
Party 1
Artemis
Artemis
PluT0NYum
Artemis
Level 191
God Stats
3W - 0L
1,764 SR
Queue Stats
144W - 120L
1,563 Elo+
Party 1
Team Averages
Level 162
1,665 SR
1,554 Elo+

VS

Team Averages
Level 144
1,572 SR
1,570 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Pxkstep
Susano
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,589 Elo+
Solo
Kukulkan
Kukulkan
Sammyboy951
Kukulkan
Level 109
God Stats
8W - 7L
1,749 SR
Queue Stats
200W - 191L
1,558 Elo+
Solo
Rama
Rama
TuroRuso
Rama
Level 166
God Stats
3W - 2L
1,779 SR
Queue Stats
73W - 39L
1,663 Elo+
Solo
Ymir
Ymir
菜鸟玩家
Ymir
Level 123
God Stats
1W - 3L
1,334 SR
Queue Stats
53W - 44L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arfido
Chaac
12
2 / 0 / 2
7,034
782
4,213
8,012
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Loki
Kaktoz_
Loki
11
3 / 0 / 5
6,096
677
3,377
5,433
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
9
2 / 0 / 3
6,103
678
1,354
3,080
2,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 0 / 1
7,334
815
4,672
3,771
1,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Artemis
PluT0NYum
Artemis
11
2 / 0 / 0
6,406
712
2,746
3,164
950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 5 / 0
4,850
539
3,530
7,600
3,223
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Susano
Pxkstep
Susano
8
0 / 3 / 0
4,526
503
2,339
6,588
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sammyboy951
Kukulkan
9
0 / 4 / 0
4,703
523
1,492
4,979
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
9
0 / 1 / 0
4,361
485
998
3,670
827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 0
4,858
540
535
4,144
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
W
Chaac
Arfido
Chaac
2
0
2
3
W
Loki
Kaktoz_
Loki
3
0
5
5.5
W
Athena
2
0
3
3.5
W
6
0
1
6.5
W
Artemis
PluT0NYum
Artemis
2
0
0
2
L
Susano
Pxkstep
Susano
0
3
0
0
L
Kukulkan
Sammyboy951
Kukulkan
0
4
0
0
L
Rama
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
8,894
23,460
Taken
26,981
9,406
Mitigated
9,312
9,831
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,530
248
0
2,393
7,600
3,223
0
292
7,308
26,552
0
W
Chaac
Arfido
Chaac
4,213
470
0
2,894
8,012
3,510
509
2,611
4,900
0
48,111
W
Loki
Kaktoz_
Loki
3,377
955
0
3,457
5,433
1,542
0
433
4,908
0
40,680
W
Athena
1,354
636
0
1,326
3,080
2,091
154
432
2,605
16,304
788
W
4,672
347
0
1,348
3,771
1,313
433
1,210
2,561
51,597
1,197
W
Artemis
PluT0NYum
Artemis
2,746
1,445
0
806
3,164
950
0
235
2,929
0
42,715
L
Susano
Pxkstep
Susano
2,339
561
0
2,782
6,588
1,913
0
2,183
4,405
0
23,830
L
Kukulkan
Sammyboy951
Kukulkan
1,492
229
0
420
4,979
1,555
0
2,349
2,630
27,200
0
L
Rama
998
772
0
1,924
3,670
827
0
366
3,304
0
24,522
L
535
295
0
1,155
4,144
1,794
0
696
3,448
2,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
23,298
377
Minions Killed
236
0
Camps Cleared
0
956,357
Distance Traveled
735,490
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,850
539
57
6
0
173,226
1
W
Chaac
7,034
782
93
10
0
193,848
0
W
Loki
6,096
677
70
8
0
229,654
0
W
Athena
6,103
678
29
3
0
186,483
2
W
Nox
7,334
815
100
11
0
197,445
0
W
Artemis
6,406
712
85
9
0
148,927
0
L
Susano
4,526
503
56
6
0
156,301
0
L
Kukulkan
4,703
523
58
6
0
176,728
3
L
Rama
4,361
485
59
7
0
106,325
0
L
Ymir
4,858
540
6
1
0
122,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role